Dylan Hentchel said:
Scripted events, and the unspecified lot of things all can be included into multiplayer (sometimes even cutscenes, but not easily) and if you want cutscenes, we do still have an entire medium called movies, the entire uniqueness of games is your ability to chose your own destiny, not to go through a linear sequence of events, and replacing AI makes a game infinitely less linear.
As for the messing around, the idea is that everyone would have a small part in your game, major roles would probably have to be played by NPCs. And I bet your only saying that because you've never seen it work out well (quite frankly neither have I, though demon souls was a step in the right direction). I stand firm in my belief the single-player will fade to just a backdrop for multiplayer.
ah BUT what do you mean when you say multiplayer?
because Im talking about multiplayer in its popular form now...essentially just "everyone go kill the other team" type thing
you seem to be talking about intergrating the single and multiplayer experience, which yes I think in the future is what may happen, however right now they are seperate game modes for obvious reasons, with of ocarse deamons sould being somthing of an example
and cutscenes arnt that bad, they can be good if not abused, case in point mass efffect would not be the same without its cinematic nature, there are all kinds of methods for storytelling in games not one is better than the other, we do need variety after all
I am done here