Dylan Hentchel said:
Joccaren said:
henritje said:
I hope not! if that,s going to happen I,m going to leave gaming.
henritje said:
if that,s going to happen I,m going to leave gaming.
Proof that it is unlikely to happen. I'm sure there are many out there who share your views, myself included, and thus the industry would deal itself a killing blow by doing this. I don't think single player is in any danger really, its just that multiplayer usually gets more publicity.
you would say that, at first, but then you would hear about a new game and figure, "sure I'll try it out" you'll play it and actually enjoy it.
or the change will be so gradual that you will hardly notice is lacking until you go back and play your 6th gen consuls
I will try out almost any game, but like very few that focus on multiplayer. The problem with these games is that, in focusing on multiplayer, they lack focus in story, which is the main reason I play games. In MMO games, story has to take a backseat so that the multiplayer aspect can work properly and be balanced. Games are a story telling medium, and many people play games for their stories, not the competitive aspect, and until a game is released that has properly working MMO multiplayer, and a story that achieves what I want it to in this game, and is noticed by a reasonable portion of the community, I will remain skeptical as to whether MMOs will push single player into the arcade.
If the change is gradual, and I hardly notice it is happening, then a MMO that matches my expectations in Gameplay and Story would have been made, otherwise people would have been complaining more about the consolification on gaming, and blaming the increased multiplayer focus on that (because as we know, consolifcation is the reason for every bad development decision /sarcasm).
Which also leads me to say that I will never go back to a sixth gen console, at best I would play my PS2. I am a PC gamer, and I feel that certain game styles on the PC, that are usually very hard to port successfully to consoles, have very little to fear from losing single player. Styles such as Turn Based Strategy games have very little to fear, unless majorly simplified and playing is only allowed on small maps. These games take hours to play most of the time, and thus are not very well suited IMO for online play. Usually, when I play online with these games, you might have an hour or two of play, then someone has to leave. Dependent on the game, they are either replaced by a bot, or the game is saved, everyone quits, and the game is resumed when we are all back online.
If talking about LAN multiplayer campaigns (Portal 2's Co-op as an example), then I am just as doubtful, and feel that these would become more of a niche gaming style than Single Player.
At present time, Single player is in very little danger of becoming a niche market, too many people prefer it to multiplayer for that to be a viable market strategy. Unless the industry is going to alienate a large portion of its audience, and cut down its income by a ton, I doubt they will focus on purely Multiplayer games.