Witcher 2 - Kayran boss

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Emiscary

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God I loved spec'ing in magic... once you've maxed out your Aard sign and you get to the siege of Vergen? Plicking soldiers off the walls 1 by 1 like ants never gets old XD
 

BloatedGuppy

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The Kayran is easy enough once you know what you're doing, but it's an ugly fight to go into blind. It bears absolutely no resemblance to any of the fights you've had and learned on up to that point in time, being its own thing entirely. I loved the Witcher 2, but that's some pretty sloppy game design. No one wants to learn an entirely new game play mechanic in a situation where you're getting killed in one shot.
 

Woodsey

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BloatedGuppy said:
The Kayran is easy enough once you know what you're doing, but it's an ugly fight to go into blind. It bears absolutely no resemblance to any of the fights you've had and learned on up to that point in time, being its own thing entirely. I loved the Witcher 2, but that's some pretty sloppy game design. No one wants to learn an entirely new game play mechanic in a situation where you're getting killed in one shot.
Not really. Dodge, roll, use the Kayran trap if you have it, drink the potion before the fight if you have it, use Yrden, hit with sword.

It's not the same as the other fights but it requires no unusual tactics. No one should struggle with the concept of applying what they've learnt so far to the Kayran fight.
 

BloatedGuppy

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Woodsey said:
Not really. Dodge, roll, use the Kayran trap if you have it, drink the potion before the fight if you have it, use Yrden, hit with sword.

It's not the same as the other fights but it requires no unusual tactics.
There's a few QTE's mixed in there as well. I suppose those did have a genesis in the boxing though.

Regardless, I maintain that it was not a well balanced fight. Nothing else in the game even came close to giving me a shred as much difficulty.
 

Woodsey

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BloatedGuppy said:
Woodsey said:
Not really. Dodge, roll, use the Kayran trap if you have it, drink the potion before the fight if you have it, use Yrden, hit with sword.

It's not the same as the other fights but it requires no unusual tactics.
There's a few QTE's mixed in there as well. I suppose those did have a genesis in the boxing though.

Regardless, I maintain that it was not a well balanced fight. Nothing else in the game even came close to giving me a shred as much difficulty.
Did you play the EE or the first PC edition? Because the end of Act 1 has something to say about that. I'm still sore.
 

BloatedGuppy

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Woodsey said:
Did you play the EE or the first PC edition? Because the end of Act 1 has something to say about that. I'm still sore.
I played the EE. My understanding is that it was harder on the normal version, or that the cut scene was unskippable, or...something. There was something about the pre-EE version that made it especially tedious.
 

Woodsey

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BloatedGuppy said:
Woodsey said:
Did you play the EE or the first PC edition? Because the end of Act 1 has something to say about that. I'm still sore.
I played the EE. My understanding is that it was harder on the normal version, or that the cut scene was unskippable, or...something. There was something about the pre-EE version that made it especially tedious.
Letho fucked shit up and didn't take any shit back...

... pretty much sums it up. Only point in the game where I turned it down to easy. The EE just made it much less of a spike.
 

BloatedGuppy

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Woodsey said:
Letho fucked shit up and didn't take any shit back...

... pretty much sums it up. Only point in the game where I turned it down to easy. The EE just made it much less of a spike.
Ah...that was almost tediously easy in the EE, even on the harder difficulties. It was so easy that the forced failure at the end of the first encounter was particularly galling.
 

Soviet Heavy

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SmashLovesTitanQuest said:
Wait until one of the later boss fights. No QTE's, but so unfair.

Anyway, you are kidding yourself if you consider the Souls games to be more fair than The Witcher 2. What the hell are you playing dude? What's your definition of "fair"?
Are you talking about the Dragon fight, or the one halfway through Roche's act 2 where you fight a man with legendary armor plus six other conspirators in a 4x4 room?

Woodsey said:
I found Letho himself to be rather easy. It was the five hundred guards that stormed the building after I killed Loreto that gave me shit.
 

dyre

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The Kayran fight was fairly hard in pre-EE, yeah. I did it in one try on hard in the EE though.

Soviet Heavy said:
Woodsey said:
I found Letho himself to be rather easy. It was the five hundred guards that stormed the building after I killed Loreto that gave me shit.
I think he means the first Letho fight. It was pretty damn hard if you hadn't upgraded the shield (Qwen?) sign.
 

dyre

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SmashLovesTitanQuest said:
Zhukov said:
SmashLovesTitanQuest said:
Wait until one of the later boss fights. No QTE's, but so unfair.
Just out of curiosity, which one are you referring to?

I don't recall any particularly unfair boss fights.
That fucking dragon. Not the entire boss, just one part of it.

1) Make a dragon boss
2) Make her one hit with 2 different attacks
3) Make dodging important as fuck in your game, particularly vs bosses
4) Make it third person
5) Put the player in a cramped room with no space to dodge
6) Put flames at the back of the room so they poke into the camera and block the players vision (I think they fixed this a few days after release)
7) Make the player fight the dragon in this room.
IIRC, just spam the shield sign and you're pretty much invincible!
 

JochemHippie

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Not that hard, seeing as it makes a difference I played it on the PC about a week after it came out.

The only way too fail it is impatience.
 

Soviet Heavy

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dyre said:
The Kayran fight was fairly hard in pre-EE, yeah. I did it in one try on hard in the EE though.

Soviet Heavy said:
Woodsey said:
I found Letho himself to be rather easy. It was the five hundred guards that stormed the building after I killed Loreto that gave me shit.
I think he means the first Letho fight. It was pretty damn hard if you hadn't upgraded the shield (Qwen?) sign.
I didn't have much of a problem with Letho during the fight. Later, when I sided with Roche and we attacked the guard house to stop Loreto was where I had the most trouble in Act 1.
 

dyre

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Soviet Heavy said:
dyre said:
The Kayran fight was fairly hard in pre-EE, yeah. I did it in one try on hard in the EE though.

Soviet Heavy said:
Woodsey said:
I found Letho himself to be rather easy. It was the five hundred guards that stormed the building after I killed Loreto that gave me shit.
I think he means the first Letho fight. It was pretty damn hard if you hadn't upgraded the shield (Qwen?) sign.
I didn't have much of a problem with Letho during the fight. Later, when I sided with Roche and we attacked the guard house to stop Loreto was where I had the most trouble in Act 1.
Really? I thought the guard house was pretty easy. Weird, everyone seems to have completely different experiences with this game.

Letho's fight became manageable for me after I resorted to kiting around and occasionally taking a stab at him, but for a long time I wanted to take him aggressively, and it never worked. Still, the guy kills you in like three hits :|

Btw, is it just me, or did every attack on him do "minimal damage?"
 

BloatedGuppy

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dyre said:
Letho's fight became manageable for me after I resorted to kiting around and occasionally taking a stab at him, but for a long time I wanted to take him aggressively, and it never worked. Still, the guy kills you in like three hits :|

Btw, is it just me, or did every attack on him do "minimal damage?"
I found using the Aard (I think it's the Aard...the knockback/stun) and staggering heavy blows would nudge him back against a wall, and then he just got stuck in a recovery animation while I looped my attack chain on him relentlessly until he went down.
 

dyre

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SmashLovesTitanQuest said:
dyre said:
SmashLovesTitanQuest said:
Zhukov said:
SmashLovesTitanQuest said:
Wait until one of the later boss fights. No QTE's, but so unfair.
Just out of curiosity, which one are you referring to?

I don't recall any particularly unfair boss fights.
That fucking dragon. Not the entire boss, just one part of it.

1) Make a dragon boss
2) Make her one hit with 2 different attacks
3) Make dodging important as fuck in your game, particularly vs bosses
4) Make it third person
5) Put the player in a cramped room with no space to dodge
6) Put flames at the back of the room so they poke into the camera and block the players vision (I think they fixed this a few days after release)
7) Make the player fight the dragon in this room.
IIRC, just spam the shield sign and you're pretty much invincible!
Yeah, just spam it. It only takes half a second to cast, and the boss needs 2.5 seconds to power up it's one hit, right?

Oh wait, it was the other way round. So much for using signs.
Dunno, that seems right, from my memory. The half second to cast, and the boss taking a few seconds to power up its one hit >_>

Either that or the boss had fairly predictable attack patterns, don't remember specifically.
 

woodaba

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Challenging? Yes. Unfair? No. The only problem I had was figuring out that I had to climb the collapsed wall at the end.