Not really. Dodge, roll, use the Kayran trap if you have it, drink the potion before the fight if you have it, use Yrden, hit with sword.BloatedGuppy said:The Kayran is easy enough once you know what you're doing, but it's an ugly fight to go into blind. It bears absolutely no resemblance to any of the fights you've had and learned on up to that point in time, being its own thing entirely. I loved the Witcher 2, but that's some pretty sloppy game design. No one wants to learn an entirely new game play mechanic in a situation where you're getting killed in one shot.
There's a few QTE's mixed in there as well. I suppose those did have a genesis in the boxing though.Woodsey said:Not really. Dodge, roll, use the Kayran trap if you have it, drink the potion before the fight if you have it, use Yrden, hit with sword.
It's not the same as the other fights but it requires no unusual tactics.
Did you play the EE or the first PC edition? Because the end of Act 1 has something to say about that. I'm still sore.BloatedGuppy said:There's a few QTE's mixed in there as well. I suppose those did have a genesis in the boxing though.Woodsey said:Not really. Dodge, roll, use the Kayran trap if you have it, drink the potion before the fight if you have it, use Yrden, hit with sword.
It's not the same as the other fights but it requires no unusual tactics.
Regardless, I maintain that it was not a well balanced fight. Nothing else in the game even came close to giving me a shred as much difficulty.
I played the EE. My understanding is that it was harder on the normal version, or that the cut scene was unskippable, or...something. There was something about the pre-EE version that made it especially tedious.Woodsey said:Did you play the EE or the first PC edition? Because the end of Act 1 has something to say about that. I'm still sore.
BloatedGuppy said:I played the EE. My understanding is that it was harder on the normal version, or that the cut scene was unskippable, or...something. There was something about the pre-EE version that made it especially tedious.Woodsey said:Did you play the EE or the first PC edition? Because the end of Act 1 has something to say about that. I'm still sore.
Ah...that was almost tediously easy in the EE, even on the harder difficulties. It was so easy that the forced failure at the end of the first encounter was particularly galling.Woodsey said:Letho fucked shit up and didn't take any shit back...
... pretty much sums it up. Only point in the game where I turned it down to easy. The EE just made it much less of a spike.
Are you talking about the Dragon fight, or the one halfway through Roche's act 2 where you fight a man with legendary armor plus six other conspirators in a 4x4 room?SmashLovesTitanQuest said:Wait until one of the later boss fights. No QTE's, but so unfair.
Anyway, you are kidding yourself if you consider the Souls games to be more fair than The Witcher 2. What the hell are you playing dude? What's your definition of "fair"?
I found Letho himself to be rather easy. It was the five hundred guards that stormed the building after I killed Loreto that gave me shit.Woodsey said:Snip
I think he means the first Letho fight. It was pretty damn hard if you hadn't upgraded the shield (Qwen?) sign.Soviet Heavy said:I found Letho himself to be rather easy. It was the five hundred guards that stormed the building after I killed Loreto that gave me shit.Woodsey said:Snip
IIRC, just spam the shield sign and you're pretty much invincible!SmashLovesTitanQuest said:Zhukov said:Just out of curiosity, which one are you referring to?SmashLovesTitanQuest said:Wait until one of the later boss fights. No QTE's, but so unfair.
I don't recall any particularly unfair boss fights.That fucking dragon. Not the entire boss, just one part of it.
1) Make a dragon boss
2) Make her one hit with 2 different attacks
3) Make dodging important as fuck in your game, particularly vs bosses
4) Make it third person
5) Put the player in a cramped room with no space to dodge
6) Put flames at the back of the room so they poke into the camera and block the players vision (I think they fixed this a few days after release)
7) Make the player fight the dragon in this room.
I didn't have much of a problem with Letho during the fight. Later, when I sided with Roche and we attacked the guard house to stop Loreto was where I had the most trouble in Act 1.dyre said:The Kayran fight was fairly hard in pre-EE, yeah. I did it in one try on hard in the EE though.
I think he means the first Letho fight. It was pretty damn hard if you hadn't upgraded the shield (Qwen?) sign.Soviet Heavy said:I found Letho himself to be rather easy. It was the five hundred guards that stormed the building after I killed Loreto that gave me shit.Woodsey said:Snip
Really? I thought the guard house was pretty easy. Weird, everyone seems to have completely different experiences with this game.Soviet Heavy said:I didn't have much of a problem with Letho during the fight. Later, when I sided with Roche and we attacked the guard house to stop Loreto was where I had the most trouble in Act 1.dyre said:The Kayran fight was fairly hard in pre-EE, yeah. I did it in one try on hard in the EE though.
I think he means the first Letho fight. It was pretty damn hard if you hadn't upgraded the shield (Qwen?) sign.Soviet Heavy said:I found Letho himself to be rather easy. It was the five hundred guards that stormed the building after I killed Loreto that gave me shit.Woodsey said:Snip
I found using the Aard (I think it's the Aard...the knockback/stun) and staggering heavy blows would nudge him back against a wall, and then he just got stuck in a recovery animation while I looped my attack chain on him relentlessly until he went down.dyre said:Letho's fight became manageable for me after I resorted to kiting around and occasionally taking a stab at him, but for a long time I wanted to take him aggressively, and it never worked. Still, the guy kills you in like three hits :|
Btw, is it just me, or did every attack on him do "minimal damage?"
Dunno, that seems right, from my memory. The half second to cast, and the boss taking a few seconds to power up its one hit >_>SmashLovesTitanQuest said:Yeah, just spam it. It only takes half a second to cast, and the boss needs 2.5 seconds to power up it's one hit, right?dyre said:IIRC, just spam the shield sign and you're pretty much invincible!SmashLovesTitanQuest said:Zhukov said:Just out of curiosity, which one are you referring to?SmashLovesTitanQuest said:Wait until one of the later boss fights. No QTE's, but so unfair.
I don't recall any particularly unfair boss fights.That fucking dragon. Not the entire boss, just one part of it.
1) Make a dragon boss
2) Make her one hit with 2 different attacks
3) Make dodging important as fuck in your game, particularly vs bosses
4) Make it third person
5) Put the player in a cramped room with no space to dodge
6) Put flames at the back of the room so they poke into the camera and block the players vision (I think they fixed this a few days after release)
7) Make the player fight the dragon in this room.
Oh wait, it was the other way round. So much for using signs.