I'm a huge fan of ID software and Raven Software, so naturally I looked past all the negative hoopla around Wolfenstein 6 (Calling it "Wolfenstein" makes it sound like a remake, and seeing as its the 6th game it's Wolfenstein 6 from now on.) and was looking forward to the latest Nazi genocide first person shooter and in my opinion it was worth the wait.
I'm actually kind of sad there's so much negativity towards this game, already it seems you either love it or you hate it to the point your brain boils and begins to melt out of your ears. Yet at the same time I understand all the hate, the game isn't pretty, it uses checkpoints even on the PC version, and it's a simplistic shooter that has all the sophistication of a wooden club. But that's why I LOVE Wolf 6 so much. It's a pure shoot 'em up that follows the series tradition of making sure half the Nazi army falls down and adds in a bit of weird science to make it stand out from the standard WW2 crowd.
My biggest problem with Wolf 6 comes in the form of the hud and a few gameplay elements, your first impression the second you start the game will probably be this: Wait a minute, I thought I booted up Wolfenstein.. Not Call of Duty 2! That's right, until all the sci-fi crap kicks in the game feels an awful lot like Call of Duty, with the gold star compass, the crappy AI on the enemies that charges in and the crappy AI on the friendlies that just sits there, leans out and waits for you to move on and clear their clunky path finding. Now to be fair, Wolf 6 isn't quite as linear and the gameplay DOES involve more than pushing forward in a linear almost Rail shooter fashion, but at least it keeps a few of the epic scenes with it except this time they are interactive. I'm talking of course about the boss fights, each boss fight in Wolf 6 is surprisingly good for this kind of first person shooter and they are usually on an epic scale and even when they aren't they're all quite threatening and give the difficulty a good boost.
Wolfenstein 6 isn't a game for you if you want a brain to go with your shooter. The story is lame, the graphics are meh, the design is archaic, but I found it to be very fun and well crafted, and considering the increasingly shorter length of modern first person shooters I was glad to have a game with a well crafted single player campaign that actually lasted me about 19 hours rather than your standard 8 or so. There's even some replay value because of all the secrets and little side missions that lead to more secrets, plus it's funnier than hell to go around splattering the world with orange chunks of transmogrified Nazi brain in the delightfully funny "Pumpkin head mode."
There's a good chance you are going to hate Wolfenstein 6, however, there's also a good chance you will love it if you can forget for a second what shooters are today and remember when shooters used to be mindless yet fun survival challenges and have some fun with the game. That's all it really is, is some mindless but good natured Nazi bashing fun.
8.5/10
I'm actually kind of sad there's so much negativity towards this game, already it seems you either love it or you hate it to the point your brain boils and begins to melt out of your ears. Yet at the same time I understand all the hate, the game isn't pretty, it uses checkpoints even on the PC version, and it's a simplistic shooter that has all the sophistication of a wooden club. But that's why I LOVE Wolf 6 so much. It's a pure shoot 'em up that follows the series tradition of making sure half the Nazi army falls down and adds in a bit of weird science to make it stand out from the standard WW2 crowd.
My biggest problem with Wolf 6 comes in the form of the hud and a few gameplay elements, your first impression the second you start the game will probably be this: Wait a minute, I thought I booted up Wolfenstein.. Not Call of Duty 2! That's right, until all the sci-fi crap kicks in the game feels an awful lot like Call of Duty, with the gold star compass, the crappy AI on the enemies that charges in and the crappy AI on the friendlies that just sits there, leans out and waits for you to move on and clear their clunky path finding. Now to be fair, Wolf 6 isn't quite as linear and the gameplay DOES involve more than pushing forward in a linear almost Rail shooter fashion, but at least it keeps a few of the epic scenes with it except this time they are interactive. I'm talking of course about the boss fights, each boss fight in Wolf 6 is surprisingly good for this kind of first person shooter and they are usually on an epic scale and even when they aren't they're all quite threatening and give the difficulty a good boost.
Wolfenstein 6 isn't a game for you if you want a brain to go with your shooter. The story is lame, the graphics are meh, the design is archaic, but I found it to be very fun and well crafted, and considering the increasingly shorter length of modern first person shooters I was glad to have a game with a well crafted single player campaign that actually lasted me about 19 hours rather than your standard 8 or so. There's even some replay value because of all the secrets and little side missions that lead to more secrets, plus it's funnier than hell to go around splattering the world with orange chunks of transmogrified Nazi brain in the delightfully funny "Pumpkin head mode."
There's a good chance you are going to hate Wolfenstein 6, however, there's also a good chance you will love it if you can forget for a second what shooters are today and remember when shooters used to be mindless yet fun survival challenges and have some fun with the game. That's all it really is, is some mindless but good natured Nazi bashing fun.
8.5/10