World of Goo (Wii)

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JaguarWong

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Whether you want to call it the seventh generation or the HD revolution or any other marketing speak misnomer you should happen to stumble across, there is a nagging thought lurking in the back of every consumers mind, a hob-goblin sat in the dark recesses of the collective consciousness that every now and then dares to suggest that this particular chapter in the ongoing saga of video games has been something of a disappointment.

The under appreciated Game Cube may have been long relegated to a few lines of code in a newer machine but the stubborn shadow of the mighty Playstation 2 stretches across the medium's new landscape and it is therefore impossible to ignore what this hardware behemoth achieved. Playstation 2 software was the last great example of games created for all comers, by all comers and newer hardware has yet to scratch the surface of the levels of excellence it grew to encompass.

No doubt that franchises and sequels were plentiful but they were supplemented by much smaller, better, less capitalist efforts which (to the credit of yesterdays players) seldom went unnoticed.

If you were to dig your 'last generation' machine out from under the bed and play Okami or Shadow of the Colossus. If you could experience again, like it was the first time, what was offered by Viewtiful Joe or Killer 7 could you really go on to fire up Gears of War and believe that this is a step forward? Does Metal Gear Solid 4 genuinely push the medium to new heights? Is there anything in GTA IV that wasn't done better in San Andreas or Vice City?
As we contemplate the unthinkable about an era of gaming that is personified by the twin demons of graphical polish and high production costs we can not let our hearts darken too deeply.

Whichever of the three current home consoles you happen to own, it will grant you access to medicines with which to fight the over priced malaise that threatens the soul of this welcome vice which has been re-christened 'gaming'.
Among many other fine examples of software to grace the XBLA the 360 gives you Braid. A beautiful, powerfully emotional experience that plays as sublimely as the hand drawn visuals are animated.
The PS3 throws in Echochrome and Everyday Shooter, two games which challenge the very methods in which you approach their respective genres.
Moreover, in the bleak tundra of Wiiware, Lost Winds carried a lone beacon for some considerable time. When further examples of quality software did arrive they were competent and fun but lacking in the fire of emotion that fuels the best digitally distributed games to shine bright in these cold days.

And this is where World of Goo comes in.

2D Boy (Ron Carmel and Kyle Gabler) unleashed their finished game into the PC gaming maelstrom around October last year. The buzz created by the prototype Tower of Goo and the team's entertaining and refreshingly frank website garnered the release enough press to see it sell rather well and receive praise from all corners. Shortly thereafter the Wii version was made available through the system's online shop in the US.
Successful sales of the game, which had been critically lauded in the louder console press, saw a brief dalliance with the concept of a full retail release in European territories, where games of the more thoughtful variety often fare better than they do on the other side of the pond. It's comforting to believe that the developers and publishers listened to the outcry this caused and reverted to a digital release at the behest of the masses. However, in reality, it is not clear that this was the case.
Nevertheless, for whatever reason, World of Goo showed it's viscously challenged face on European Wiis at the end of 2008.

And this is where I come in.

World of Goo is a physics based construction puzzle game. There, that was easy wasn't it?
But then again World of Goo is as much a physics based construction puzzle game as Apocalypse Now is a film about a man going up a river in a boat.
However true these descriptions, they entirely fail to embrace the experience itself.

World of Goo, in which you manipulate balls of goo with varying qualities in order to achieve a set challenge, is so beautifully crafted, so completely instilled with passion and creativity in every single aspect that you wonder how it could ever have come to be. Surely something this 'whole' could never be words, symbols and numbers at some distant, untouchable level?
Stories are told in it's course that are touching, funny, dark, beautiful and humbling ? often all at the same time.
The overall tone of the game shifts effortlessly, countless times, using the kind of visual and musical artistry that has become almost forgotten in these days spent awaiting TeamICO's next project. These are supported by a narrative device loaded with a sharp, knowing wit the like of which is almost unheard of in this most vulgar of entertainment mediums.

It cannot go unsaid that the Wii version of World of Goo is an improvement on the PC incarnation. However this is for two entirely conflicting reasons.
As you relax on you sofa with your controller, effortlessly encouraging goo to do your bidding, the line between you and the game-world is blurred. Immersion is an overused but rarely understood term in the world of video games but this is a great example of just that. All the moments of tangible emotion contained within World of Goo are unimpaired on their journey to your soul. A joke is instantly funny, a clever point is made with unerring concision and dreamlike qualities drift forth with no impediment of disbelief.
World of Goo on the PC simply can not offer this same experience as the interface itself serves as a barrier to the more subtle aspects of the game.

The other new aspect for the Wii version of the game is the co-operative mode. Although in truth 'mode' isn't entirely accurate. Neither is 'drop-in, drop-out'.
Whilst playing World of Goo anyone can pick up another controller and give you a hand.
There is no option, no menu, no 'Player 2' signal... They just pick up the controller and get on with it. If you're in a particularly ambidextrous mood you could even use two controllers at the same time whist playing by yourself.
Of course in this co-operative light the game loses it's impact somewhat and becomes 'just' a puzzle game. It may even be argued that this lessens the quality to some degree but to make this point would be to miss another, far more relevant one; World of Goo is an exceptional puzzle game..

The five sections of the game may share seasonal themes but no two problems can ever be solved in the same way. Each level offers a new challenge. Moving landscapes, gale force winds, murderous windmills, gravity wells, fire pits and more all combine with myriad different goo types and countless other gameplay devices to constantly keep the game as fresh as it is challenging.
Viewed as a game alone World of Goo sits proudly at the top of the heap in company of the calibre of Lemmings, Tetris and Portal. However it should never be viewed as a game alone as it is always unwise to break down art into it's component parts.
Like the very best this curious division of entertainment has to offer, World of Goo on the Wii is truly a gameplay experience, a peerless one and one which should not under any circumstances be missed.



Edited for spacing
 

JaguarWong

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I got comments about spacing in a previous review so tried to pre-empt them this time around.

Writing that normally I would have had less than half the line-breaks.
 

godinshorts

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i picked it up soon after xmas. (i got the pc version) i spent the next week just playing with it, and im still fiddling with it. it has got to be one of the best games out there.
 

blackcherry

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The review sums up my thoughts on the game quite well, and I quite enjoyed the preface that added to my knowledge of the game as a whole. Review wise, I quite liked the the way you broke up you paragraphs, but I do agree to some extent that you took if a bit too far. Clump some of the text together and it should be a perfect review. :)
 

JaguarWong

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RAKtheUndead said:
...as the paragraphs are all very short and abrupt.
blackcherry said:
I quite liked the the way you broke up you paragraphs, but I do agree to some extent that you took if a bit too far. Clump some of the text together
Never let it be said that I don't take criticism on board - OP has been edited (I bet it's too much! ;))
 

blackcherry

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JaguarWong said:
RAKtheUndead said:
...as the paragraphs are all very short and abrupt.
blackcherry said:
I quite liked the the way you broke up you paragraphs, but I do agree to some extent that you took if a bit too far. Clump some of the text together
Never let it be said that I don't take criticism on board - OP has been edited (I bet it's too much! ;))
Psychic...

Darn, I'm far too picky. ;)
 

JuJuTheDinosaur

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Your review was much too wordy. Most of your overlong paragraphs could have easily been edited and compressed into simple sentences.

I liked the Apocalypse Now analogy though :)
 

Say Anything

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Alright, the YouTube videos and screenshots I've seen of World Of Goo bored me to death. Is it one of those games? I read the first few paragraphs and the last couple of summary paragraphs, but all you've mentioned is that you thoroughly enjoyed it and it was a great experience to you. Does your game recommendation apply to those who almost fell asleep watching others play it?

I've seen this game for about 2 weeks now and still am worried about purchasing it, despite all the positive reviews it's gotten. It just doesn't look fun at all.
 

JaguarWong

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JuJuTheDinosaur said:
Your review was much too wordy. Most of your overlong paragraphs could have easily been edited and compressed into simple sentences.
Indeed, and World of Goo could just have well been comprised of line art and bleep effects...


Say Anything said:
I read the first few paragraphs and the last couple of summary paragraphs...
Considering your attention span I'd guess that world of Goo isn't for you.
 

Say Anything

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JaguarWong said:
Say Anything said:
I read the first few paragraphs and the last couple of summary paragraphs...
Considering your attention span I'd guess that world of Goo isn't for you.
Woah there, buddy, no need to get offensive. Perhaps I felt like you had to go to a thesaurus to write your review and that annoyed the hell out of me? I asked a simple question about your game advice, I skipped the core of the article because A. the first half was you babbling on about everything that does not pertain to World of Goo (literally half of the article has nothing to do with your game review) and F. It was largely about gameplay mechanics. Maybe your article should've kept me entertained; I went back and read the whole thing and, strangely, what's this? Oh, I didn't find the answer I was looking for. What did you talk about instead? Oh, strange, things unrelated to World of Goo and gameplay mechanics.

Anyway, thanks for the help, I know exactly where not to go when I need advice for a game.
 

JaguarWong

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Say Anything said:
Perhaps I felt like I had to go to a thesaurus to read your review and that annoyed the hell out of me?
I went right ahead and fixed that up for you.

You're welcome.
 

Say Anything

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JaguarWong said:
Say Anything said:
Perhaps I felt like I had to go to a thesaurus to read your review and that annoyed the hell out of me?
I went right ahead and fixed that up for you.

You're welcome.
You just go right ahead and ignore the rest of that comment.
 

bkd69

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Say Anything said:
Alright, the YouTube videos and screenshots I've seen of World Of Goo bored me to death. Is it one of those games? I read the first few paragraphs and the last couple of summary paragraphs, but all you've mentioned is that you thoroughly enjoyed it and it was a great experience to you. Does your game recommendation apply to those who almost fell asleep watching others play it?

I've seen this game for about 2 weeks now and still am worried about purchasing it, despite all the positive reviews it's gotten. It just doesn't look fun at all.
If you like Lemmings, you'll like WoG.

But why listen to any of us, download the demo for yourself:
http://news.bigdownload.com/2008/10/15/download-world-of-goo-demo/
 

Say Anything

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bkd69 said:
Say Anything said:
Alright, the YouTube videos and screenshots I've seen of World Of Goo bored me to death. Is it one of those games? I read the first few paragraphs and the last couple of summary paragraphs, but all you've mentioned is that you thoroughly enjoyed it and it was a great experience to you. Does your game recommendation apply to those who almost fell asleep watching others play it?

I've seen this game for about 2 weeks now and still am worried about purchasing it, despite all the positive reviews it's gotten. It just doesn't look fun at all.
If you like Lemmings, you'll like WoG.

But why listen to any of us, download the demo for yourself:
http://news.bigdownload.com/2008/10/15/download-world-of-goo-demo/
Done and done, thanks for the response. It was off my computer in 45 minutes. OP was partially right, it wasn't for me, but not because it didn't keep my attention, it was a poorly executed repetitive time waster. "Oh, there's some black goo, and you can move the green goo, and they fall asleep so you have to wake them, and you need balloons."

Not to mention I managed to beat the demo/entire first chapter in 45 minutes.