personally my big problem with wow at the moment is that firelands is such a huge grind and the difficulty curve from BWD is like a shear cliff(my guild downed nef and ony before the patch and cant down a single boss in firelands.) now that would be ok if we could go do another raid thats slightly easier but no at the moment we have firelands which is above our gear lvl atm or go do raids that are so easy i can afk during cho'gall now. the problem is they didnt release progression raiding like they did at launch (BOT, BWD, and finally throne switching for bosses as needed.)Xanthious said:I don't know, I'm a six year veteran of WoW and for some reason Cataclysm just isn't "doing it" for me. I don't know what it is exactly but there just feels like something is missing. I know a lot of guild members are saying the same thing. We can't put our finger on it but something that was there in the previous three chapters just isn't there any longer.
The extra 5 levels.Xanthious said:I don't know, I'm a six year veteran of WoW and for some reason Cataclysm just isn't "doing it" for me. I don't know what it is exactly but there just feels like something is missing. I know a lot of guild members are saying the same thing. We can't put our finger on it but something that was there in the previous three chapters just isn't there any longer.
This is what really, really bugs me. I feel like too much attention is paid to expansions instead of focusing on developing for the current state of the Warcraft universe.Archemetis said:How about instead of solely catering to the 'end-game' crowd. We actually have a content patch that has something for the little guy whose still levelling?
Cataclysm in my eyes is one of the best expansions so far if only because it gave me new things to do while I levelled.
Now, it's fucking boring again because I've seen it all... Again.
I realise it's easier to update with new, level-capped content because it's at the end, it can just be added on.
But just adding in the occasional new quest for those still on their way to 85 wouldn't hurt.
Why not spend some time slowly re-working content from previous expansions?
I'm not saying reboot it all entirely, maybe just have a look at some of the quests and re-work them to more fit the style you've currently got?
I know that whenever I level a new character I dread hitting level 58 because I know I can only put off going to Outland for another 2 levels.
With some refreshed content in Outland I probably wouldn't feel like I have to slog through PuGs for ten levels...
Taking Deathwing seriously?Sonicmixer said:I totally agree KeyMaster,KeyMaster45 said:Inb4 the WoW haters show up shouting victory for X mmo as dethroning the giant.
I think the problem might be that there are veteran players who just got burnt out with the game. Hell I know at the end of Wrath I was so burnt out I let my subscription lapse and haven't really felt like going back. It's another expansion which means another year or two of grinding to the top of content only to have the board reset again with the next one. After going through vanilla, BC, and Wrath I just didn't feel like doing it anymore.
Despite the big revamps in Cataclysm it's still the same game, and the players who've been around for a long time are probably getting bored with the same old grind of content patterns.
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Xanthious said:I don't know, I'm a six year veteran of WoW and for some reason Cataclysm just isn't "doing it" for me. I don't know what it is exactly but there just feels like something is missing. I know a lot of guild members are saying the same thing. We can't put our finger on it but something that was there in the previous three chapters just isn't there any longer.
I think what's missing is that their big bad guy isn't one with lots of rep outside of novels. Though I'm not sure how well that stands up, Illdian got lots of his back story from the War of the Ancients novels. (at least the parts that made him into more of a tragic figure than he already was)
Another thing could be that Arthas was a pretty big and epic target for us to kill. I mean we have to face it, Deathwing just doesn't measure up in the depth/badass department of Arthas, he's just kind of a "bleh", flat villain.
I don't think its a coincidence that the interest has started to decline after the last bit of content that was directly related to the other Warcraft games was used. I remember the announcement of Cataclysm and my first question was "Who the heck is Deathwing?" It took me awhile to figure out he actually was in Warcraft II, and it took reading the novels to finally feel up to date with what was going on. I was emotionally attached to the stories of Illidan and Arthas, but Deathwing (and perhaps anything else they come up with) just isn't cutting it. If I'm not emotionally attached then all the flaws start to show and it becomes just old hat.
Every industry has been run by the accountants for far too long.MajorDolphin said:On a side note: The gaming industry has been run by the accountants for far too long.
Pretty much... Mages...Baldr said:Cataclysm unbalanced the character classes, they nerfed/changed the play style of some stable classes making them harder to play while boosting other classes making them way to easy to play.
I think if these two points are addressed I know a few people who would be happier for it. One of the reasons new players are scared away it's the abbreviations, the numbers and the need to conform to an ideal style of playing the game. It can quickly suck the fun out of it. I like to read quests and take in the lore, but when I'm in a group they just want to do the quests and level so they can do higher dungeons.Alorxico said:1.) Lower the monthly fee. It doesn't have to be drastic, but until the economy turns around, that might be a good idea to keep players and gain new players.
2.) Find away to herd all the players who care more about Gear-Score and damage numbers onto their own server so those players who just want to have fun don't feel unwelcome and cancel their subscriptions.
Funny, as in my experience Lich King 25m HC was the hardest fight in WoW by a long, loooooooong stretch.Aeshi said:where the slightest slip-up meant death
Bit behind on the news?Can said:300k out of 11.1 million subs? WOW THE GAME IS DYING! ABANDON SHIP! AIIIEEEEEE!!!111!1!!1!
And how many of those billions are people who once had the money to run multiple accounts but had to let one or more go due to lack of funds? That's not even counting the untold numbers of trials made by spammers and bots...savandicus said:I think you've missunderstood, that 11.1 million is the active number of accounts paying the monthly sub, if they counted free accounts and inactive accounts they'd probably be in the hundred of millions.Vrach said:So they're down to 11.1 million, which is actually the number counting free accounts (you know, those things people don't pay for?). I wonder how far they're down for real. Cause this ain't LOTRO where those free accounts are paying microtransactions or some shit like that, it's just a trial account.
Good to see it losing it's stranglehold - it'll make way for the new and better MMOs that are coming in '11/'12![]()
YES YES YES! The last time I tried to play WoW, I saw only a few servers that weren't at low pop at all times of the day. Rather than opening up new servers, they need to start closing the ones that can't even get 5k people on at once. Think of the money saved by having fewer servers to maintain. It could all go to whatever other projects they have going as well as the added benefit of moving the one or two GMs overlooking those servers to someplace else. Everyone will benefit. (maybe)Rednog said:Blizz needs to get its act together and merge these low pop/low progressions servers already.