World of Warcraft what do you like about it and why?

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Broderick

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May 25, 2010
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I have not played the game in at least a year, but I liked it for a couple different reasons. I liked the lore first and foremost; the game is just FILLED with backstory and lore for each faction, subfaction, and major characters. Stuff like the fall of the blood elves and the transformation of Sylvanas into the banshee queen just fascinated me.

Some of the games areas are quite atmospheric too; dark,foggy forests. Blistering badlands with vultures circling up ahead, sweeping vistas and vast tundras. Spiney, jagged canyons filled with ogres. The game had a lot of different environments to it.

While it does have a lot of "kill this, collect that", there are quite a few quests that break up the monotony. Like riding a giant killing hundreds of undead, or manning a spear gun to gun down giant vikings riding on top of drakes. The game devs know a lot of the stereotypes that surround WoW, I mean hell, they have an entire questline (which someone linked above in a video) about YOU being a questgiver, giving out quests to unsavory people. I mean one of the npc's in that quest literally says "are there not bear asses to collect?!" when you tell him you have no more quests to give him. So while most of the quests are MMO standard fare, there are quite a few that break it up, especially in the revamped 1-60 leveling areas.

Aside from the lore, I think what I liked most about WoW was the raiding. I just loved the feeling of teaming up with 10-25(or 20-40 for the old days)people and killing huge and terrifying creatures that you would not be able to face on your own. It was especially excilerating when some of these bosses were people or creatures that were important in the lore of the overall game. Killing Illidan or the Lich King felt meaningful, especially if you were a lore nerd like me.

I also loved the races you can play. While there are standard fare orcs,elves, and humans, there are others like trolls, goblins, Worgen(Werewolves) and Tauren(bull people). I also liked how each of these races were given their own culture and value system which makes the world feel more alive.

The Tauren are very tribal and respective of the earth and are druidistic.

The undead care for pretty much no one but themselves and the people they can use for their own ends; they are especially interesting when you realize some of them were just humans from the opposite faction who were raised from the dead.

The blood elves seem very pompous and arrogant, but are very good with magic. They value the high life, but are suffering from a crippling magic addiction and the near extinction of their race from the Lich King.

Gnomes are curious sorts who are often inventors and engineers; they, along with goblins, pretty much are heading the industrial revolution of Azeroth(the world the game takes place). They were kicked out of their home city by a disaster and invasion, now they reside with the stereotypical dwarves.

The orcs were a race of people on another planet that were corrupted thanks to a powerful demon. Corrupted by an old god, a mage summoned the race of orcs, and had them rampage through azeroth, killing everyone and everything till finally most of them were defeated or imprisoned. One orc who sold his clan's freedom to the demon redeemed himself by killing it, ending the corruption of his race. Unfortunately, the past sins of his race cannot be forgiven by the humans, and other races of the alliance, as many of their kind died from the horde of bloodthirsty orcs. So now the uncorrupted orcs live in a world which does not like them, and have to fight to keep the very land they live on.

Those are some of the reasons why I like the game; it tends to use old themes and concepts, but does something different with them. So as a lore junky, I pretty much played the games to raid, and see new things, places, and races.

WoW is not for everyone, but I do think it has gotten a bad rep because it was/still is popular. There are legitimate grievances with the game of course, as it is a traditional mmo and it plays like one. The writing can be quite laughable and voice acting is hit or miss. I personally stopped playing because I got burnt out from playing it for 9 years, but if anyone is interested in playing, I suggest you try the free trial; it plays up till level 20, and by then you can probably figure out if you like the game or not.
 

Tuesday Night Fever

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Jun 7, 2011
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I used to love the hell outta WoW. Played from launch week up to the end of WotLK as a main healer for an accomplished raiding guild, and I have mostly fond memories. During Cataclysm I had some computer problems that prevented me from getting into anything that was released after we had Firelands on farm. Other games and work kinda occupied my time, so I wasn't in much of a rush to get back to WoW. I ended up resubbing for MoP during a promotion that brought the price of the expansion and the first month of gametime down to like $5.

It's really just not the same anymore. Leveling a character feels less like an epic quest and more like a speed-bump along the road to max-level content. The max level dungeons and heroic dungeons are hilariously easy even when going into them completely blind to mobs and boss mechanics. The introduction of the Timeless Isle gave players such ridiculously easy access to (frankly garbage) epic gear that the first few tiers of raid content were made completely obsolete. The new legendary cloaks don't feel legendary, because getting them isn't an accomplishment - it's just an exercise in patience (especially since you can get credit toward unlocking it in the Looking For Raid content).

By this point most of my original raiding guild has moved on to other things, and I haven't really felt much like healing for a different guild. I've got my Restoration/Guardian Druid main character and my Elemental Shaman alt both geared up best-in-slot at the Looking For Raid level, legendary cloaks included, and just haven't had the motivation to go beyond that. Honestly I'm probably just going to cancel my subscription until the next expansion is a bit closer.
 

Inazuma1

Professional Asshole
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Nov 18, 2009
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Sellon88 said:
I made A WOW account to see for myself why it's so popular and so far I'm not enjoying it. Granted I have a free to play account and as far as I know i'm not in the main game yet (I'm a level 7 priest}.

So I want to know what you like about WOW and WHY because the games not selling me.
Nothing can sell you on WoW. When it was new it was one of the only games in town. Now, it's not and everyone and their dog has aped WoW's model to make 'challenger' MMOs to WoW's throne which is built entirely on the backs of its established player base. To be frank, I don't like WoW. I never have liked WoW and never will like WoW. In fact, I don't even like any of the other MMOs out there because they all play the same.

The world of MMOs goes like this: WoW is king because it's the oldest, and everyone else wants to be the one to dethrone WoW so it can jerk off into WoW's face before killing it. But it's not going to happen and never will happen.
 

Azure-Supernova

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Aug 5, 2009
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I play on Moonglade (EU) and I roleplay mostly. I've been playing since late Vanilla, early Burning Crusade but I don't have that account anymore. I came back in time for Cataclysm and kinda... well I never left. Moonglade just got merged with the Sha'Tar so the Role Playing community, realm economy and guilds recieved a big boost.

I do enjoy the content, but honestly it's all about the role play that happens. Writing my characters, starting and getting involed in plots and collaborating with other players and guilds for plots.
 

Lilani

Sometimes known as CaitieLou
May 27, 2009
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I guess I like the idea of it, and the flying mounts. I never played it very much, I made a character and got a few levels up but I was just never sucked in. I spent seven years playing Final Fantasy XI online, and even though these games existed roughly within the same time period (certainly within the same graphical generation) after playing that WoW just seemed totally ass ugly to me. The models looked like early PS1 era graphics by comparison, and the general style just made me constantly aware I was playing a GAME, in a world made of polygons and textures. The colors were always all over the place and way too saturated to have any cohesion. In FFXI, they really worked on building a WORLD, with different architecture and fauna depending on which civilization and part of the world it belonged to. It really felt like a place that could exist, and while the graphics look very aged by today's standards, at the time they looked miles ahead compared to WoW. I don't think this is because Blizzard didn't have artists who were as skilled as Square Enix, just that Square knew what sort of style to go with so they could have models that looked GOOD, rather than pale imitations of what the concept artist came up with.
 

Do4600

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Oct 16, 2007
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Sellon88 said:
I'm not enjoying it. Granted I have a free to play account and as far as I know i'm not in the main game yet (I'm a level 7 priest}.
Probably because you have not really played the game yet. You're level 7 so you probably have what? Five skills? and you've probably seen the beginner area and a city if your playing a classic race. It gets much more interesting once you leave the beginner areas and start going places. Each place has it's own set of story lines and as you play you get to see more of them. If you want to know if you would enjoy the game get to level 20(which is where I believe the free version ends anyway), then you have many of the core abilities of your character, you have access to many different areas and can travel quickly to get to them, you are crafting useful items and can do some dungeons. The first time I played until level 6 and didn't care for the game, after my friends pushed me a little bit harder I got my character to level 24 and was really enjoying it, I played that character until this last expansion pack, I've been an on and off player ever since.

I'm an explorer type player, I play a game mainly for the sense of atmosphere and character, one of the main things I enjoy about WoW is the incredible variation in the world and the story and atmosphere that accompany it. I'm a treasure hunter, I like rare items and places and Wow gives me that sense of an adventure to find rare things, places, and people.

At least play until level 20, you'll know if you don't ever want to pick it up by then, but you really haven't seen enough of the game yet to know what the game is really like, also the character types feel rather different from each other.