World of Warcraft: Why is it hated by so many gamers?

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Abedeus

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Sep 14, 2008
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Frank_Sinatra_ said:
Because it sucks your life away, my boss has 5 accounts and when he gets bored he kills himself so he can re-level up.
Also I can't hate it in fear of being fired.
Really? I couldn't play more than 10 hours during the last 3 years.

Wouldn't play it for free, or if someone paid me.
 

JokerGrin

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It may very well be a good game, but I can never see myself paying over and over for the same game. When I buy a game, I like to know that I have it and can therefore go and play it whenever I'm in the mood. If it's subscription, it's kinda forcing you to play it, as you're not getting your money's worth if you just let it sit on your hard drive.
 

Valiance

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Assassinator said:
No, WoW is a game, people can treat it like work, o yes that's very much true. But that's the players fault, not the game. I hate that mentality just as much as you but I still love my time in it, I think it ruins the game and it doesn't do the game itself any right. Lots of my guildmates just rushed to 80, barely paying attention to any of the content, that's just awfull. But don't blaim the game for the crap mentality some players have (yes some, not all).
And as for satisfaction or accomplishment, our first kill on Kael'Thas (that's one epic fight) was PRETTY damned satisfying I can tell ya.
Hate to interject here, but seriously, it IS the game's fault. The game is designed that way. If you want to be good, or one of the best, or something, you have to rush to level cap, you have to play constantly, you need to not do anything else. At least, that's how it used to be, and people don't realize that all of WotLK is a joke and is pretty much non-competitive aside from their fake "e-sport" that they try to call arena.
 

BasicMojo

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Dangernick42 said:
I'm not saying it's flawless, I'm just saying that a lot of the arguments people have against it are false, and could easily be disproved if they palyed the game for the trial.
I actually DID play the game for the trial, and put it away after one day. There was a lot of grind involved and not enough elements that made if fun for me, and this is coming from a Blizzard fanboy. It's a PvE based MMO, and that made it boring and repetitive.
 

Cowabungaa

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Valiance said:
Assassinator said:
No, WoW is a game, people can treat it like work, o yes that's very much true. But that's the players fault, not the game. I hate that mentality just as much as you but I still love my time in it, I think it ruins the game and it doesn't do the game itself any right. Lots of my guildmates just rushed to 80, barely paying attention to any of the content, that's just awfull. But don't blaim the game for the crap mentality some players have (yes some, not all).
And as for satisfaction or accomplishment, our first kill on Kael'Thas (that's one epic fight) was PRETTY damned satisfying I can tell ya.
Hate to interject here, but seriously, it IS the game's fault. The game is designed that way. If you want to be good, or one of the best, or something, you have to rush to level cap, you have to play constantly, you need to not do anything else. At least, that's how it used to be, and people don't realize that all of WotLK is a joke and is pretty much non-competitive aside from their fake "e-sport" that they try to call arena.
There we go. Again it's all in the players hands. That counts for everything: if you want to be good in something, you gotta invest a lot of time in it. Doesn't matter if it's WoW, Halo 3, C&C, chess, being a writer, etc.
And I didn't find WotLK a joke, it's leveling content is the best I've ever seen before, story intergration while questing was superbly done, especially compared to TBC and vanilla. Northrend itself is, imo, a pearl in design. It looks fantastic, aided by extremely well done ambient and theme music. Dungeons are well made, some really look amazing. But there comes the lastig appeal: low, véry low for an mmo. You quickly run out of content, even when you do it at my casual pace (wich means I dinged 80 about 2 months after the rest of my guild did), wich is why I stopped playing.
 

ultimateownage

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Feb 11, 2009
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I don't hate it I just thinks it's repetitive and boring, you spend ages getting to a certain level for the fun stuff but when you get there it's all the same quests with different enemies, like spending hours waiting for the loading bar to finish so you can play a game where you watch a loading bar.
 

Abedeus

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BasicMojo said:
Dangernick42 said:
I'm not saying it's flawless, I'm just saying that a lot of the arguments people have against it are false, and could easily be disproved if they palyed the game for the trial.
I actually DID play the game for the trial, and put it away after one day. There was a lot of grind involved and not enough elements that made if fun for me, and this is coming from a Blizzard fanboy. It's a PvE based MMO, and that made it boring and repetitive.
Same. I'm a Blizzard fanboy, liked Starcraft, liked Warcraft a lot, LOVED AND WORSHIPPED DIABLO 2, will pre-order a collector's edition of Diablo 3 if it's available in my country...

But if trial didn't get me interested, why would a paid game interest me?
 

Littaly

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I can give you points 1 and 4, the grind is a pain and yes, in the end it will all be for nothing (as with all games). But I dare call you wrong on the other points.

Even if you will find a fair share of 9 year olds and jerks there are really nice people playing WoW too. I got really close to the people in my guild, and they made the game worth playing. It's just like the real world, some people you like, some you don't. You really can't expect anything better. I can see your point though, eventually my guild flowed over with elitists twats, which was a major reason to why I quit the game.

Yes, you pay a monthly fee, but you need to consider what you pay for. The massive amounts of content added in patches added with the enormous amount of content that's already there, for a lot of people it becomes worth it. Also when I was playing I spent less money on games despite the monthly fee because I was so entangled in WoW that I played few other games, so it doesn't need to burn your money either.

And anyone who's played it can tell you it's a lot harder than pushing buttons. Apart from the teamwork (both technical and social) needed to advance through the dungeons, there is a clear difference in between a good and a bad PvP player.

There game is played by 11 million people for a reason. If you don't like it, I can understand that, it's not for everyone, I got tired too, but it is more than you make it out to be.
 

KeyMaster45

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I played 3 toons to lvl 70, did endgame for awhile, ran one to 80 when wrath came out, and I was done. Now that I look back on it I had fun, but it wasn't the gameplay that was fun. I had fun with my guild-mates, the game really is stark boring if you go about playing alone. There's nothing more fun than going in with a bunch of buddies and tearing up a raid dungeon. We weren't the best guild around, but we had loads of fun. Take the game to seriously and you will end up hating it, and its the people that take it seriously that give it a bad rep. Its something a flimsy argument, but I suppose its a "you either love it or hate it" scenario when it comes to WoW. I've left it for good, but I took alot of great memories with me when I did.

Its not the greatest MMO in the world, but its certainly more bearable than every other I've tried out. I like to take the middle ground on this issue, I liked it but that doesn't mean everyone else has to.
 

Mokuren

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Feb 19, 2009
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Tried the trial, I tried private servers too just to check if having more time would have made me change my mind.

But no. Same reason for which I can't play a MMO for long: boring to boot. Also, to me the grind is an obstacle: I don't mind grinding for a while, but grinding to level cap and THEN start the fun part is a no-no. Why can't I have fun quests and raids starting from level 20? The part I love about MMORPGs is teaming up with dozens or hundreds of people and do crazy stuff, but I have yet to find one where I'm not required to grind a hundred hours and then spend another hundred to become l33t enough to be accepted into the fun part of the game.

I admit I know nothing about its game balance or whatever, but the base idea behind "You have to commit a lot of time in order to start playing for real" sounds uncomprehensible to me.
 

Triple G

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Sep 12, 2008
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I h8 it because most ppl playing this are uberfat girls/dudes who have no fucking life; who are unstandable from their outward appearance(they mostly stink, too) AND have a real douchebag-like annoying character. By this I mean a person's behavior, not a Char. Also this game is boring, stupid and no comparisson to Diablo II:LOD, which was released many years before and is still better.
 

Valiance

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Assassinator said:
Valiance said:
Assassinator said:
No, WoW is a game, people can treat it like work, o yes that's very much true. But that's the players fault, not the game. I hate that mentality just as much as you but I still love my time in it, I think it ruins the game and it doesn't do the game itself any right. Lots of my guildmates just rushed to 80, barely paying attention to any of the content, that's just awfull. But don't blaim the game for the crap mentality some players have (yes some, not all).
And as for satisfaction or accomplishment, our first kill on Kael'Thas (that's one epic fight) was PRETTY damned satisfying I can tell ya.
Hate to interject here, but seriously, it IS the game's fault. The game is designed that way. If you want to be good, or one of the best, or something, you have to rush to level cap, you have to play constantly, you need to not do anything else. At least, that's how it used to be, and people don't realize that all of WotLK is a joke and is pretty much non-competitive aside from their fake "e-sport" that they try to call arena.
There we go. Again it's all in the players hands. That counts for everything: if you want to be good in something, you gotta invest a lot of time in it. Doesn't matter if it's WoW, Halo 3, C&C, chess, being a writer, etc.
And I didn't find WotLK a joke, it's leveling content is the best I've ever seen before, story intergration while questing was superbly done, especially compared to TBC and vanilla. Northrend itself is, imo, a pearl in design. It looks fantastic, aided by extremely well done ambient and theme music. Dungeons are well made, some really look amazing. But there comes the lastig appeal: low, véry low for an mmo, wich is why I stopped playing.
Questing is not superbly done. It tries to turn the game into bad minigames. The machine-gun quest with your character doing the /train command? The "go take a shit in this outhouse" quest? Come on, that sure is interactive and fun. Hardly a "pearl in design."

It does NOT look fantastic. The game concepts are beautiful, but it looks better in a hand-drawn picture, a CGI-rendered picture, etc...If they were using, I don't know, A BETTER ENGINE, it -would- look fantastic. That's your own opinion anyway, and personally, I don't give a care what a game looks like, the gameplay is terrible.

Dungeons might -look- good. Zones might -look- good. The music might sound nice. That does not address how bad the gameplay is. Quests are there that are designed to make you do something -other- than the actual gameplay. And since the gameplay is bad, it is a bad -game-. It is a fine social environment. A fine piece of eye-candy if you have that taste, but it is barely a game, and therefore I hate it.

I agree. To become skilled at something, it will take time. But you retain that knowledge. If I go play chess, I can go play chess. I don't need to tolerate a few weeks of bad chess, to hit 80, to be able to play chess right. WoW does not take skill, and instead you are given arbitrary barriers to progress: Raids reset once a week,.and you can only do them once a week. To do true PvP, I must be level-capped. This does not require skill to accomplish. Only time.

WoW is not challenging at all. A game should be "easy to learn, hard to master." WoW is "easy to learn, easy to master" because learning it is mastering it. The game has no learning curve aside from not knowing what something is. After you've been to an instance once, it is not hard. After you've been to a raid once, you know your role. Nothing is difficult, it is simply being of the status to get into the area. Level, gear, etc.

"I want to play a game."
"SORRY, YOU CAN ONLY BE THIS AWESOME UNTIL YOU PLAYED THIS LONG."
"Oh, okay."

That's just terrible. With chess, if I play for 4 hours a week, I will eventually continue to get better. And better. And better. With WoW, I need to level cap, and I can play the same as I have been since 70 except I have two new skills to play around with -that aren't even required to train-.

That is the problem. The skill involved is the same. To be good, yes, it would take time in anything, but with this, the time is an arbitrary barrier instead of increasing your own personal skills.

edit: UNLESS you enjoy being terrible, and you laugh at boring pop-culture references, in which case this game is perfect. The social aspect is what gets me, but then it's not a game, it's a glorified IRC, which IS NOT A GAME. That, my friends, is second life.
 

DYin01

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Oct 18, 2008
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MaxTheReaper said:
Because it doesn't really reward skill so much as it rewards repetition and time-commitment.

EDIT: Also it was never really fun.
Just addicting. Once I got away for a few days I didn't even want to play anymore.
Indeed, it doesn't reward skill in a 'how twitchy are you?' kind of way. You know how it rewards you? For being able to think straight and speccing your character right. It also rewards you for a tactical approach. ''wow isnt tasticul, its just clik and kil!' WRONG! Ever tried a dungeon that isn't 10 levels below your own?

WoW is very big, in every sense of the word. There's loads and loads of content to explore. Different classes, with different talent trees that really influence the way you play. All in all, it's just greatly done. It works! Unlike other MMORPGs I've tried, WoW keeps me hooked and stays interesting in the long run. It keeps rewarding you for stuff you do, but you have to do something for it in return. Investments in professions or gear pay out sooner or later. Also, the new achievement system (Yes, I know it's not 'new', but it's new in WoW so shut up) motivates you to pick up old content to fill in the last blanks on your achievement list. Even better!
 

Ctrl-Alt-Elite

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Jan 22, 2009
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Hrm... ull probably notice 90% of ppl who say wow is a bad game and is rly boring blah blah have NEVER played wow at all... tbh it is a good game when u get into it
 

gibboss28

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Feb 2, 2008
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ToonLink said:
Assassinator said:
ToonLink said:
WoW sucks the life out of people, which is why i had to quit. my fiancee was really worried about me, and she threatened to leave me if i didnt quit. so i did, and i feel a lot better getting that burden off my back.
Don't generalise. Yea there are people who are addicted to WoW, but there are also people addicted to craploads of other games, the internet, or anything fictional. Don't blaim the game for your own problems, that's Jack Thompson's job ;-) (did he do anything against WoW already, or just GTA and the likes?)
i am generalizing because WoW has actually killed people.
http://news.softpedia.com/news/Two-Fanatic-World-of-Warctaft-Gamers-Have-Died-Becouse-Of-WoW-11821.shtml

it really does suck the life out of people. its more like a job to most people than a game.
ooo the generalisation game! I can do that too. Watch.

All Xbox 360 owners are murderous little psychopaths.

http://blog.cleveland.com/metro/2008/12/boy_killed_mom_and_shot_dad_ov.html

See?

Next time come up with a decent argument.

*edit* before anyone thinks i actually think that about 360 owners, I don't.
 

DYin01

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Oct 18, 2008
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Valiance said:
-bla bla whine whine-
You know, it's funny how you state your opinion as if it's a fact. You think the gameplay sucks, yet there are millions upon millions of people who play it every day and love it. Funny huh? I know popularity doesn't always mean something, but I'm pretty this many people make quite a statement.

Also, what exactly do you mean by 'the best'? Does 'the best' mean 'be able to beat everyone in the game'? Because if that's what your after, what game DOES cater to that? It's actually relatively easy to be good at WoW, because it doesn't require twitchiness. It requires good understanding of your abilities and talents. Also, there are both PVE and PVP zones for characters of pretty much every level. How exactly do you HAVE TO hit the level cap again?
 

DYin01

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Oct 18, 2008
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MaxTheReaper said:
DYin01 said:
MaxTheReaper said:
Because it doesn't really reward skill so much as it rewards repetition and time-commitment.

EDIT: Also it was never really fun.
Just addicting. Once I got away for a few days I didn't even want to play anymore.
Indeed, it doesn't reward skill in a 'how twitchy are you?' kind of way. You know how it rewards you? For being able to think straight and speccing your character right. It also rewards you for a tactical approach. ''wow isnt tasticul, its just clik and kil!' WRONG! Ever tried a dungeon that isn't 10 levels below your own?

WoW is very big, in every sense of the word. There's loads and loads of content to explore. Different classes, with different talent trees that really influence the way you play. All in all, it's just greatly done. It works! Unlike other MMORPGs I've tried, WoW keeps me hooked and stays interesting in the long run. It keeps rewarding you for stuff you do, but you have to do something for it in return. Investments in professions or gear pay out sooner or later. Also, the new achievement system (Yes, I know it's not 'new', but it's new in WoW so shut up) motivates you to pick up old content to fill in the last blanks on your achievement list. Even better!
Please don't mistake me for a twitchy FPS guy.
I am not one. WoW just never struck me as having much in the way of tactics. I didn't even have to think during PvP or dungeons or whatever, and yes, I've done a few raids.
The dungeons have a strategy, but once you learn it, it never changes. No thinking, just memorization.

EDIT:
Ctrl-Alt-Elite said:
Hrm... ull probably notice 90% of ppl who say wow is a bad game and is rly boring blah blah have NEVER played wow at all... tbh it is a good game when u get into it
No offense, but very few people are going to take your opinions seriously if you can't be bothered to spell out the words.
...Oh god I've become one of "those guys."
Ew ew ew.
Ok, you're right on that. It's true that it's just memorizing everything after a while. Then again, are there game with tactics that constantly change? Most games have a certain tactic (be it a glitch, or just 'the right way to play it') that you can get the hang of after a while and beat everyone and everything. Gears Of War 1 had the roll and shotgun move. Gears Of War 2 fixed this, but even GoW 2 has ways to easily defeat most people.
 

Ghost

Spoony old Bard
Feb 13, 2009
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i know a few people who wasted their time on this. yeah they really regret playing AND PAYING! and it is expensive in the lnog term, especially expansion packs.

having said that, 6 years ago or so i myself was a runescape addict (lv 80 something) eurghhh wasted time... even if i had of played other games, not just the same bloody one day in day out