World of Warcraft, why is it so popular?

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shaltir

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Jul 3, 2009
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olee12343 said:
I played WoW for a few years and the fact that SO many people play it does help people enjoy it more. Also, a trial account really does no justice for the game as you can't even trade or whisper to people. A poor choice for trial accounts, but I think Blizzard could care less with their 10+ million subscribers.

MetallicaRulez0 said:
It's so easy to get into in fact that the vast majority of people who reach the level cap are in fact terrible, awful players who I honest to God have no idea how they feed themselves or keep from drooling on their keyboard. Go to any PUG raid and you'll find at least 3 or 4 people who should be required by law to wear a helmet when they leave their homes.
Believe me, you don't even have to look at a PUG to see how easy it is to reach max level. Many people want to "raid", but most don't know the finer points of their class, even with 80 levels of "experience". Probably, and unfortunatly, because most of the WoW universe are sub-14 years old.
i'm so glad i got into a guild that required you to fill out an application. and we still managed to get a few asshats
 

RRilef

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Jan 5, 2009
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If you've ever seen someone raid or PvP you can see why. My uncle and cousin do it, and it truly looks really intricate. I just can't take the grind to 80. Many of my friends play together which I guess is the way to go. They instance every night, and use it mostly as social time.
 

wikicated

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Jun 7, 2009
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ShawnRiles said:
I play this game time to time, mostly private servers, it's fun at first but then starts to bore me after a while, I just can't get into it.
^-same here
 

NeutralDrow

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Mar 23, 2009
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It's a very user-friendly MMO. Character creation and building is complex enough to be interesting, but easy enough to figure out. The game has plenty of content appealing to every gamer's personal level of seriousness (both in available playtime and tolerance for complicated tactical play). The game runs on lower-end computers. The graphics are decent. The community is huge, so the potential as a social platform is enormous.

In other words: it's fun.

AwesomeNinjaPowers said:
I had the same experiance as you, played the 14 day trial and while slightly amusing I really couldn't see the point in paying for the full game.

ZeroMachine said:
Oh, for christ's sake, another one of these...

BECAUSE THEY FIND IT FUN.
Well obviously not everyone finds it fun or we wouldn't be having this conversation. cause I certainly didn't.
Of course not everyone finds it fun, but that wasn't the question. The question was why the game is popular. The answer: because a lot of people find it fun.
 

The Kangaroo

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Feb 24, 2009
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NeutralDrow said:
It's a very user-friendly MMO. Character creation and building is complex enough to be interesting, but easy enough to figure out. The game has plenty of content appealing to every gamer's personal level of seriousness (both in available playtime and tolerance for complicated tactical play). The game runs on lower-end computers. The graphics are decent. The community is huge, so the potential as a social platform is enormous.

In other words: it's fun.

AwesomeNinjaPowers said:
I had the same experiance as you, played the 14 day trial and while slightly amusing I really couldn't see the point in paying for the full game.

ZeroMachine said:
Oh, for christ's sake, another one of these...

BECAUSE THEY FIND IT FUN.
Well obviously not everyone finds it fun or we wouldn't be having this conversation. cause I certainly didn't.
Of course not everyone finds it fun, but that wasn't the question. The question was why the game is popular. The answer: because a lot of people find it fun.
No, the question was why people play it when i found it to be a bad game and gave good reasons for that
 

Mockingjay

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Because it has a massive overworld, content which is constantly being updated, many people to meet and play with, charming graphics, character customization and it's open ended. It's arguably the most free game of it's genre.
 

CheeseSandwichCake

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May 23, 2009
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Um... Because it's a good game. Durrrrrrrrr.

You look a bit silly saying the game isn't good when eleven-million people like it. Why do eleven-million people like it? Because it's GOOD. Blizzard has to have done SOMETHING right, right?
 

Lord Thodin

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Jul 1, 2009
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I felt the same way after my trial, but when i got an actual account and actually logged some respectable time i got hooked. Until WoTLK at least. The game was like electronic crack till then. Now i hardly play at all.
 

The Kangaroo

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CheeseSandwichCake said:
Um... Because it's a good game. Durrrrrrrrr.

You look a bit silly saying the game isn't good when eleven-million people like it. Why do eleven-million people like it? Because it's GOOD. Blizzard has to have done SOMETHING right, right?
I don't think that I look silly because I gave damn good reasons for my hatred of the game and I know that Blizzard has done something right, what I want to know is what they did right that i missed in my fourteen day trail.
 

The Kangaroo

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Lord Thodin said:
I felt the same way after my trial, but when i got an actual account and actually logged some respectable time i got hooked. Until WoTLK at least. The game was like electronic crack till then. Now i hardly play at all.
First of all, nice profile pic, second of all, now I'm not trying to insult you or anything, but why did you buy the game after your fourteen day trail if you felt the same way?
 

Lord Thodin

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eoin90210 said:
Lord Thodin said:
I felt the same way after my trial, but when i got an actual account and actually logged some respectable time i got hooked. Until WoTLK at least. The game was like electronic crack till then. Now i hardly play at all.
First of all, nice profile pic, second of all, now I'm not trying to insult you or anything, but why did you buy the game after your fourteen day trail if you felt the same way?
Hah, thanks. Well i had mostly contempt but its all my friends were playing so i would be just kinda sitting there watching TV while they ran instances so i thought i might see if i could get into it. So i joined WoWScape the only private server that has a real WoW feel to it. I played SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO MUCH! The XP was boosted i think 20% so in 10 hours of straight playing starting a new character i had em lvl 60.

After i got a real account from Blizzard and was obbsessed with getting to the new higher levels. Its one thing to do it on a private server but the feeling of accomplishment on the real server is so much more satisfying. so thats basically why.
 

Gather

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Apr 9, 2009
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WoW is so large because it catered to an untapped market when it was released. Even at release it was one of the most casual friendly MMO's out there (It would believe). Plus, as said earlier: It is the MMO that seems to have more things done "right" than most other games of it's genre out there.
 

Aux

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Jul 2, 2009
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Some play it cause it was the next MMO and it is very easy to get into.

Others like myself play it cause they enjoyed the first three games in the series. It is sad how so many people don't know half the lore even going on.
 

Twilightruler

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Jul 3, 2009
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eoin90210 said:
I just finished my WOW 14 day free trial and I found myself wondering, why is it so damn popular, the fighting is boring and slow, the non stop grinding in unbearable, the character creation is a joke because after you hit level 10 everyone looks the exact same and while the story and the whole "Alliance vs Horde" thing is good in theory they are implemented in such a bad way that the story is told through long pages of text and the Alliance vs Horde ting is just mindless PvP.

In spite of those reasons, the game is more popular than food and I need to know...why?

Before you spam and troll please keep in mind that while I only played it for 14 days the trial period is supposed to sell the game to me and it failed spectacularly.

I understand that certain people like it just because of the fact that they do but I'm posting this thread to ask people who would like many of the same games that I would (L4D, Halo 3, Fallout 3, Mass Effect ect.).
Every single reason you stated is true lol. The combat, while you get more spells and stuff to clog up your action bar, is extremely repetative. Even if you get a new semi-useful spell you just add it in to the rotation of spells you are using constantly and you just get one more number to press... The grinding never ends even as you get to 60, 70 or 80. Every single quest consists of kill x number of these guys, collect x number of this useless crap. Even when you get into northrend 68+ although you get the addition of the (originally) buggy as hell siege engines, it's still kill x number of these guys but with more of them...Not to mention Blizzard keeps making everything in the game easier so they can make more money selling to 9 year olds. Why is it popular then? No GOOD reason. People feel some sense of accomplishment whenever a quest giver tells them they've done something right by killing some animals that weren't bugging anyone...Also, the people, that's why I was still playing after 3 years, because my friends were playing and that was basically it. Thankfully I quit and it wasn't even remotely difficult. Just had to wait until the easy encounters bored me to death and I started going back to my original xbox to play ninja gaiden on hard mode because I needed something difficult to do in order to give my self some feeling of accomplishment.
 

Fraeir

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eoin90210 said:
No, the question was why people play it when i found it to be a bad game and gave good reasons for that
Because -you- ain't people in -general-.

Played it once, for two years, never bothered getting good gear though, which seems to be the lifeblood of why people play it. While most go to ridiculous lengths and spending five-seven hours on weeknights playing it for epic gear, I have the attitude going: "Sure, I want that stuff.. but if it means I have to raid for several hours, fuck you!"

Instances with friends was fun though, even though they took just as much time, but was a closely knit small group and you levelled as you went, as well as doing quests.

Now it's two years since I quit, and I don't regret it. I try to keep track of the lore in Warcraft still, I -loved- the peace the Alliance and the Horde had at the end of WCIII Reign of Chaos, but has kinda started hating it for making the Alliance seem as the bad guys and the Horde as the good guys, making the Alliance those who misunderstand everyone and the Horde being the misunderstood (Undeads being the only ones using the Horde as a tool) and it's even more ridiculous with the zeal of the factions players, who don't know the lore because they're kids who won't ever play the preceding RTS games due to 'crappy graphics' and think the Horde is the bloodthirsty maniacs they were back during the First War and the Alliance being the angelic good guys they were at the tim...

*Backtracks and shuts up..*

*Sigh* ...See where I'm going with this? Blizzard screwed their best fantasy story over so bad I hardly see the original pieces anymore.. Now, where did I put my Warhammer miniatures..
 

TankCopter

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Jul 8, 2009
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WoW is like the Sims.
"I'd better stop playing for a bit... right after I get that piece of gear/ furniture."
 

wordsmith

TF2 Group Admin
May 1, 2008
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I played for about 3 months, in my experience it's the community that makes the game. You go in, meet a couple of people at low levels, make a few friends, then suddenly it's no longer *you* playing WoW. It's you AND your gang of 9 or 10 mates who you've met along the way. When I played, I usually ended up questing with the same 4 or 5 people. A Nelf Druid called Drudio, a Dwarf Healer called Hike, a Nelf Rogue (who was about 10 levels above the rest of us) called Mythra and a Dwarf hunter called Gwyrion. If I played WoW without them, it was boring as anything. Once they came online however, the game just came alive. There was actually some thrill for me knowing that I'd tanked that last area so well that no-one else had come away with a scratch.