My original choice would be Daikatana, where enemies simply forget about you when you leave their line of sight, randomly ignore you and continue on their assigned route or even ignore you're shooting them. Allies have the same poor AI, get stuck on scenery, ladders, corners, air, and are even more dangerous than actual enemies if you actually give them a weapon. But then I remembered the Call of Duty series.
It actually doesn't even have an AI so I don't know if it counts though.
I mean, you could sit in one spot for an hour while enemies never move from their assigned area, even if you walk towards them they only move when you activate their melee script. Even Doom had superior AI compared to this.
It actually doesn't even have an AI so I don't know if it counts though.
I mean, you could sit in one spot for an hour while enemies never move from their assigned area, even if you walk towards them they only move when you activate their melee script. Even Doom had superior AI compared to this.