GloatingSwine said:
Whilst the N64 pad is nice to hold, that still doesn't excuse the assumption that I have three hands to hold it with.
And there are quite a lot of games that use the D-Pad as well as both analogue sticks. Most FPS games find a use for it, for example, switching weapons, activating secondary functions, that kind of thing..
There was no assumtion of needing 3 hands. You either were told by the game what way you needed to hold it to play. Or if the option was given you changed the settings to whatever way you wanted to hold the pad. Overall i loved the n64 pad was alot better than the saturn and ps1 pads.
Plus it doesnt matter if games NOW use both analog and d-pad. The n64 didnt, it was either analog or d-pad.
I cant name any one pad, so gonna list worst features on a few pads.
Worst pad for wasted buttons was the jaguar. Plus its copper data pins bent too easily when trying to plug it in.
Dreamcast was terrible for having the wire come out the button of the pad, plus that little dimple on the A button!!! I got sores from that bloody thing!
Dual shock is painful on your thumbs i find when using both analogs, they are set too low and close together.
Gamecube for the wierd positioning and feeling of the z button.
The A B X Y buttons on the original xbox pad where on an angle making it especially useless for beat em ups. Size wasnt too much of problem but the japanese pad was a big improvement.
Overall best pad is 360 hands down.