Well since the only console RTS I've played is Halo Wars and Turn based strategy often has the camera and the movement assigned to the left stick, then yes I'd say they are exempt. I just thought you should clarify a little more since not all genres call for that kind of thing.Kiriona said:You tell me.ManiacRaccoon said:Wouldn't RTS and Turn based strategy games be exempt from this?Kiriona said:Any game that uses to right analog stick for anything other than controlling the camera.
I don't play much RST... the ones I do have are for handhelds. as for turn based, the ones I've played usually have the camera fixed in one position, so the right stick doesn't do anything.ManiacRaccoon said:Well since the only console RTS I've played is Halo Wars and Turn based strategy often has the camera and the movement assigned to the left stick, then yes I'd say they are exempt. I just thought you should clarify a little more since not all genres call for that kind of thing.Kiriona said:You tell me.ManiacRaccoon said:Wouldn't RTS and Turn based strategy games be exempt from this?Kiriona said:Any game that uses to right analog stick for anything other than controlling the camera.
And you had to use the right thumbstick to attack... mother of pearl what were they thinking?UnwishedGunz said:i think too human has the worse controls ever because they F***ED with the camra control
gmaverick019 said:i will have to agree, after playing the other games for so long the new controls were ridiculous to get used to in tight situations, trying to do quick combos with beatdown was a mess at first. i still dont like it as much but i've gotten used to it, and the other combo's for the configurations they have i dont like either so im sticking with what they had originally layed outwhatdoyouthink said:halo reach. i got used to playing the other halo games, then they had to switch around a control and that fucked me up pretty bad
I learned after several minutes of experimentation that you have to hold DOWN R2 while pushing the direction you want to go to actually go in that direction. Of course, the stupid part is that this portion of the game basically made you too afraid to hold down R2, encouraging you to press it in small intervals to not let Ethan get all cut up...Shoggoth2588 said:Heavy Rain...and I'm surprised nobody has mentioned it yet [though I could have just been ninja'd without realizing it]
Walking around was a tedious chore made even more frustrating by the camera angles. The quick time events were alright but it made up a majority of gameplay. The thing that clinched it for me though was the scene in which you are forced to crawl through that glass-filled tunnel. It took several attempts for me to make the game know I wanted to turn LEFT and not AROUND
This, completely. Havn't the people at Capcom ever heard of mouse-look? In what universe can someone look at a control scheme where you move with WASD and rotate the camera with the directional arrows and say "Yep, this is a perfectly good and natural way to play a game". I had to buy myself a gamepad just because I made the mistake of buying this game for the PC over the Gamecube/PS2.davemire said:resident evil 4 on the pc