The cmbat system in GTA4 on pc. The targetting reticle is a single white pixel! And to aim, you have to zoom in so far you cannot shoot anyone who is within 10m if they are moving.
Any SNK game ever will probably make you cry.Elite Guard Lethleane said:Seph in SF4. He is the cheapest character ever created.
I would much rather have more songs than silly characters. I don't care about my characters. In fact, I liked the Tool background. I would much rather have just the Tool background and no stupid "storyline" or crappy characters. I want 200 songs. Not create-a-skater.Garthoc said:Create your own character in guitar hero world tour.
who is it exactly thats paying attention to whats going on in the background? better still why even have the stupid background video in the first place.
then there would be more space for better songs! right?
I bet that was a serious wtf moment when you found that out right. Or maybe the fact that Lost Planet was actually a terribly structured game in the first place.irishstormtrooper said:In Lost Planet, your character needs to collect Thermal Energy from dead things to keep warm on the really cold planet that he is on. In Lost Planet 2, from the trailer, the really cold planet is experiencing global warming on a large scale, and is now temperate. However, your character still needs Thermal Energy even though it is no longer cold enough to get frostbite and die.
Agreed. Long, unskippable "tutorials" are the worst. The initial dungeon in Baldur's Gate 2 has kept me from replaying it more than a few times, because I get so sick of it. The academy in NWN and the initial village (forgot the name) in NWN2 are also good examples. And Oblivion, as mentioned, is a prime example.Shapsters said:Ya, I hate in games like Oblivion, when they want you to replay it, and have an hour long tutorial. I tend to not replay games because of the beginnings.
Even Fallout 3, its not that long, but I don't want to play through the vault 4 times!Nomadic said:Agreed. Long, unskippable "tutorials" are the worst. The initial dungeon in Baldur's Gate 2 has kept me from replaying it more than a few times, because I get so sick of it. The academy in NWN and the initial village (forgot the name) in NWN2 are also good examples. And Oblivion, as mentioned, is a prime example.Shapsters said:Ya, I hate in games like Oblivion, when they want you to replay it, and have an hour long tutorial. I tend to not replay games because of the beginnings.
I have to agree.KaMiKaZi014 said:I bet that was a serious wtf moment when you found that out right. Or maybe the fact that Lost Planet was actually a terribly structured game in the first place.irishstormtrooper said:In Lost Planet, your character needs to collect Thermal Energy from dead things to keep warm on the really cold planet that he is on. In Lost Planet 2, from the trailer, the really cold planet is experiencing global warming on a large scale, and is now temperate. However, your character still needs Thermal Energy even though it is no longer cold enough to get frostbite and die.