Worst part about your favorite game?

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Josh Kurber

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Jul 5, 2010
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Death God said:
Devil May Cry 3. The cheesy lines. I so badly wanted to ask Dante if he wanted some wine with that cheesy.
Bahahah The novels actually pointed that out at points. He would say something cliche, then think to himself, "What the hell was that?"
 

isao

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Jul 23, 2009
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Bioshock: the babysitting part
Dead Rising: the fucking psychos
 

babinro

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Sep 24, 2010
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Diablo 2 - Act 3's overuse of marshes with similar enemies throughout gets extremely tiresome. Trudging through the desert in Act2 drags on a bit as well.

Rock Band is likely my true favorite game because of the drums...and my most hated part of that game is that the drums have a lifespan of less than one year without warranty before needing replacement on average (the red note consistently breaks with the peddle sometimes breaking long afterward).
 
Jun 11, 2008
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Overall the fact that FFVII has been overmarketed to a point that people have this big massive chip on their shoulder about it and need to mention it in some negative light in any thread even tangently related to FF series or JRPGs or must mention at some that it is not their favourite game in the series and rather another game oh you rebel you.

In the game itself the fact that certain storylines were not fleshed out enough in the original game giving wiggle room for these atrocious spin offs. The combet in the game is also a bit too easy although not as bad as FFVI or X or XII or VIII. Maybe comparable to VIII not as abd as others.
 

Amphoteric

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Josh Kurber said:
Amphoteric said:
Oblivion - Dungeons were too monotomous, Been to 1 been to them all
Fallout 3 - Nonsense Plot and little lamplight
KotOR - Was there anything that was wrong?
KotOR 2 - THERE WASN'T AN ENDING
Bioshock - The last 2 hours
Mass Effect 2- Not enough freedom for a RPG
There was some pretty big freedom in Mass Effect 2. Until near the end where you had a certain amount of time if you wanted to save EVERYONE.

You got to skip story missions, and scan planets for new missions. MAss Effect 1 did it much better...

I agree with you on everything else though lol. Especially KotOR 2. Ending pissed me off. The worst part of both those games, in my opinion, would be how Godly you get once you near the end. You start getting one hit kills and no one can stand up to you. Even the boss battles are simple.

As for Mass Effect 2, the scanning bullshit... ugh... I stopped blinking one time while doing it. Tranced by the "Beep......beep.....beep.....brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr!!!!! CACHING!.......beep......beeep.....beeep..."

By the way, that middle part was finding the materials, then probing them, just in case anyone wondered xDD
I was talking more about customisation of your character, I prefered being allowed to chose my powers rather than them being chosed for me. In ME1 you got far more choice. It's just my opinion.
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
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CleverNickname said:
Koroviev said:
Mass Effect: I haven't gotten around to playing it just yet, but I'm already dreading the vehicle sections.
The ones on the main quest planets aren't actually that bad, because they were actually designed. It's the random ones that are a pain. Sure, there is tons more of those, but if you just stick to the actual sidequests themselves (ie no mineral/artifact hunting, which only gives credits and small bits of xp anyway) you should be able to minimize the time spent in the misused Mako.
Wanna know something interesting? The Hammerhead in ME2 was the original design for the Mako.

Oh, uh... shit. Um... I don't really think I have a favorite game, so... I don't really have something to hate. Although I can go down a list, but I don't wanna waste anyone's time with that.
 

Z(ombie)fan

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subject_87 said:
In Minecraft, you can't unstack things, which gets a bit annoying for crafting and whatnot.
...

wut? yes you can. sort of...

OT: Earthbound/Mother 3 are perfect, but SOTC has a BORING WASTELAND WITH NOTHING IN IT RAAAAAAAAAAAGE.
 

mrF00bar

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Mar 17, 2009
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I really didn't enjoy the vehicle sections in HL2, I mean the jeep wasn't so bad but the air boat took the piss. I did enjoy the sports car in EP2 though, I enjoy making tracks and driving it in garrys mod. :p
 

Josh Kurber

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Jul 5, 2010
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Amphoteric said:
Josh Kurber said:
Amphoteric said:
Oblivion - Dungeons were too monotomous, Been to 1 been to them all
Fallout 3 - Nonsense Plot and little lamplight
KotOR - Was there anything that was wrong?
KotOR 2 - THERE WASN'T AN ENDING
Bioshock - The last 2 hours
Mass Effect 2- Not enough freedom for a RPG
There was some pretty big freedom in Mass Effect 2. Until near the end where you had a certain amount of time if you wanted to save EVERYONE.

You got to skip story missions, and scan planets for new missions. MAss Effect 1 did it much better...

I agree with you on everything else though lol. Especially KotOR 2. Ending pissed me off. The worst part of both those games, in my opinion, would be how Godly you get once you near the end. You start getting one hit kills and no one can stand up to you. Even the boss battles are simple.

As for Mass Effect 2, the scanning bullshit... ugh... I stopped blinking one time while doing it. Tranced by the "Beep......beep.....beep.....brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr!!!!! CACHING!.......beep......beeep.....beeep..."

By the way, that middle part was finding the materials, then probing them, just in case anyone wondered xDD
I was talking more about customisation of your character, I prefered being allowed to chose my powers rather than them being chosed for me. In ME1 you got far more choice. It's just my opinion.
Ah, I see where you're going at. I completely agree. Worst part, instead of having so many wonderful moves, you only had about 4 or 5 real things to level up. And one of them was your class. And the best powers mostly loyalty unlocked.

No, no, I know what you mean. I disliked it very much. I think they went off of the most preferred powers per class, though, and did that. So, I'm a bit worried for Mass Effect 3. Though, I do think that if you mastered Throw in one game, you better not be a pussy with the move in the sequel. Makes no sense. It will be just like God of War, losing your powers and weapons at the beginning of every game and becoming a weakling, over and over. I mean, how many times must one man crawl out of Hades before they realize they need a new plan.
 

Tornd

That Guy
Oct 8, 2010
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Oblivion: Glitches that ruin the immersion

Assassain's Creed II: Lack of stuff to spend your endless pools of money on

Team Fortress 2: Bad teams and the 3 bad Spies on them, the new Mann Co. Crates

Super Mario Bros.: The green stuff on the right side of the screen :C

Ocarina of Time: "HEY! LISTEN!" and the O RLY owl

Majora's Mask: The Mirror Shield's god-awful mechanics and the giants'...interesting models

Brutal Legend: Why didn't you tell me this was an RTS? You coulda mentioned that!

Halo series: Seems like every match it has to pause in the middle to re-evaluate it's life choices

Half Life: Auto-save plzkthx (I'm just used to it now) and Xen in general

Half Life 2: Hey, guys, guess what? Remember G-Man? Yeah, he's still completely ambigious. Oh yeah, and now you know all these people. Too bad Gordan can't yell "WHO THE FUCK ARE YOU?!"

The Force Unleashed: Star Destroyer fight and the canon-punching-in-the-face story

World of Warcraft: People in general, epic queue times as DPS, and 1-58 leveling (CATACLYSM! SAVE ME FROM THE HORRORS OF SILITHIS!)
 

Siuki

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Nov 18, 2009
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The community. The testosterone infested freaks and immature little shits that roam the servers of Halo are my only complaint.
 

Josh Kurber

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Jul 5, 2010
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SageRuffin said:
CleverNickname said:
Koroviev said:
Mass Effect: I haven't gotten around to playing it just yet, but I'm already dreading the vehicle sections.
The ones on the main quest planets aren't actually that bad, because they were actually designed. It's the random ones that are a pain. Sure, there is tons more of those, but if you just stick to the actual sidequests themselves (ie no mineral/artifact hunting, which only gives credits and small bits of xp anyway) you should be able to minimize the time spent in the misused Mako.
Wanna know something interesting? The Hammerhead in ME2 was the original design for the Mako.

Oh, uh... shit. Um... I don't really think I have a favorite game, so... I don't really have something to hate. Although I can go down a list, but I don't wanna waste anyone's time with that.
Bahaha, no time wasting here. Everytime I post I ramble on about random shit no one cares to hear about. But hey, I get it out :p

So go ahead, mein freund, list your grievances xD
 

cormacd12

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Dec 26, 2008
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The Library level in Halo. No Cortano, All flood in corridors and that annoying guilty spark.
 

mayney93

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Aug 3, 2009
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the voice acting in just cause 2, " he got me with his wire thing", most annoying thing in the gaming world I've discovered so far
 

EHKOS

Madness to my Methods
Feb 28, 2010
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Uh my major gripe with Half Life 2 (not my favorite by far but I think this must be said) everything looks GRITTY, like gravel like....EVERYTHING!