worst part of your favorite game

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AlternatePFG

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Legend of Zelda: Wind Waker - The trifoce hunt near the end was rather dull but it did lead to some really cool areas.

KOTOR 1/2 - They were interesting the first time but Taris and Telos Station got dull every other time through.
 

ZeroMachine

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Dragon Age: Origins... I love every bit of it, except for the Brecilian Forest. I don't even know why, I just find it boring compared to the rest of the game.

And I'd like to say a little opposite thing here... most people hate the Library level from Halo. I fucking love it :D

Royta said:
I'll be completely honest, I can't think of any part of Metroid Prime I didn't like. I loved it from start to finish.
Hm... maybe try "it was too easy"? I always felt that way. Even on hard mode. Prime 2, on the other hand...
 

SckizoBoy

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Alex Cowan said:
KotOR - the stupid turret gun levels. Literally everything about that game was amazing, aside from those little minute-long sections...
Don't the controls just major league suck for those? And they occur rather arbitrarily in transit (except for the first one).

OT: Most FPS's that I like are just not long enough, except Deus Ex which had shit graphics (yes, yes, I know it's a relic, a damned fine one, but still, shit graphics).

And Rome Total War... citizens, how do I get you to CALM THE FUCK DOWN?!

Khadplank said:
Rome: Total War - The retarded AI when it comes to not only war, but also politics.
LOL, sometimes, it depends on difficulty/faction (battle/strategic AI), but sometimes, in the political sense, it can be so dumb: one city left; perhaps six units and yet they insist on fighting to the last.
 

Richardplex

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Assassin's Creed 2: The 3 hour hand-holding intro. I can't get my friend to get past it and see how awesome it is because of it. Oh, and how I can't stay notorious to make the game harder without sacrificing the music, which is amazing.
Mass Effect: spending half my time dicking about with my and my companions weapons and armour for that +5 damage upgrade.
Mass Effect 2: I didn't actually dislike the planet scanning, do it for 30 minutes and never touch it again. So, loading screens. I liked the elevators, they didn't break immersion. the loading screens are longer, less interesting, and immersion breaking.
dimensional said:
Mass Effect 2 - having to watch and play that stupid intro every time I start a new game seriously it takes ages and it also seems to like crashing occasionally so I have to go through it all again, also planet scanning but thats a given.
But the ME2 intro is awesome, why would you want to skip it?
 

Mysticgamer

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Mass Effect: Loading times disguised as elevator rides or ship decontamination, we're in the future but we drive a tank dunebuggy everywhere on the planet, the handling of the dune buggy, I have a choice of Generic uninteresting male character or lesbian encounter with blue chick for romance prospects.
 

SckizoBoy

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Khadplank said:
About your problem with getting the citizens to calm down, have you built stuff like temples, sewers and armies? Because those three are always my key to holding villages. You might wanna check if you got some enemy spy in there, they can be used to cause an uproar.
Oh, I know about that, but in late game, have you noticed that the massive cities need every building and large garrison just to stay at 80-90% at low tax rate?

The stupidity of the AI at least lets you laugh quite a bit, remember once when the enemy had one city and only their faction leader left, with like no army, while I had about 2000 men standing around outside of their city, I tell them to become my vassal, they refuse. I tell them I want peace, they tell me to give them every city I took from them.
Hurr hurr, yah, I've got that too. I'm just sitting there tapping my feet. I've got bigger fish to fry... but then in that position: fuck it; you, *****, are going to disappear!

The one thing I'm disappointed that they didn't carry over from Medieval:TW was the faction resurrection, when home provinces rebelled, giving rise to 'distant relatives and their freedom fight'. I missed that, if only for the novelty.
 

otakon17

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The damn lava room in the castle of Resident Evil 4. I died so many times and wasted so much ammo playing through that sucker at times. Also, Horizon on Mass Effect 2 on Insanity. Actually ANY part where that game threw Husks at you like they were on sale at the disposable henchman store or something. No weapon in the game was adequate for those tossers en masse .
 

sgt. soap mctavish

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kman123 said:
Max Payne's dream sequences were awesome...once. Afterwards it's just tedious.
True. In the first dream sequence, I got stuck for 20 minuets just trying get past the never ending hallway.
 

Alex Cowan

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SckizoBoy said:
Alex Cowan said:
KotOR - the stupid turret gun levels. Literally everything about that game was amazing, aside from those little minute-long sections...
Don't the controls just major league suck for those? And they occur rather arbitrarily in transit (except for the first one).
The only way I was able to win was to bump my mouse sensitivity up to full, which was more than a little irritating. I'm not the greatest player of shooters to begin with, so I was more hit by the shock of real-time combat...

The problem really was that you could never tell when they were coming, and it didn't let you save during/before them, so you kind of had to win first time.

Captcha: Crash and burn. Rather appropriate to this thread ^_^
 

MetalDooley

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CrashBang said:
EDIT: Oblivion! Can't see a damn thing in those caves! Torch, yeah fine but when you draw your sword and shield and have to just flail in circles, that gets frustrating
Hated that too.Nearly quit the game several times(I didn't though)because there's so much fighting in the dark

Mysticgamer said:
Mass Effect: Loading times disguised as elevator rides
Yeah and enough people complained about them so Bioware decided to replace the disguised loading screens with...actual loading screens.They're definitely a lot more interesting.Good job everyone

OT: Fallout 3 -subway tunnels.Ok the place I'm looking for is just on the other side of that pile of rubble.Can I get to it?No I have to go through a mile of ghoul infested tunnels with a pathetic light that illuminates an area about 2 feet in front of me

Ocarina of Time - Having to constantly pause the game to enter the inventory screen in order to switch between normal and iron boots in the water temple
 

SckizoBoy

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Alex Cowan said:
The only way I was able to win was to bump my mouse sensitivity up to full, which was more than a little irritating. I'm not the greatest player of shooters to begin with, so I was more hit by the shock of real-time combat...

The problem really was that you could never tell when they were coming, and it didn't let you save during/before them, so you kind of had to win first time.
Yeah, I typically play with low mouse sensitivity, so those levels had me flailing like a headless chicken for several minutes, shouting 'MOVE!' The actual levels themselves were fairly easy, I found, though not being able to save at any time around the dogfights did bug me. Going to the final planet, I became unstuck during one of those fights that left me raging for a good hour or so afterwards. *sigh*

Captcha: Crash and burn. Rather appropriate to this thread ^_^
LOL, indeed.
 

DFogify

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Kingdom Hearts: The fact that they made the final boss fight so dam easy in both 1 and 2 even on the most difficult setting pissed me off.
StarFox 64: Not being able to get to that level that looks like a Z shaped galaxy because of terrible placement of spotlights that you had shoot frustrated the bejeezus out of me.
 

Bajinga

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Vedalkan said:
Shadow of the Colossus
"Wait...I'm done already?"
I agree with this. I also hated this game due to the lack of a storyline... Well, not one worth putting a thought to, anyway.
 

James Crook

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Team Fortress 2. Crafting hats.
I've been playing this game for two years but never even got to craft a hat by myself. Every single hat I own in this game is either a promotional item or a really lucky random drop.
That's how I got my Professional's Panama for the Sniper that went Vintage a few months ago, which is my backpack's pride and glory, except I really don't play Sniper very often. I'm more of a rocket-jumping simpleton rather than a camping, piss-throwing Australian sociopath.
 

Nalgas D. Lemur

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Alex Cowan said:
KotOR - the stupid turret gun levels. Literally everything about that game was amazing, aside from those little minute-long sections...

Also, the fact that it didn't auto-save before them kinda screwed me over leaving Taris (had to do the entire end-of-planet boss-fight again. -,-)
Praise Jebus for playing on the PC. After the first couple times I encountered those, when I realized they trigger somewhat randomly on traveling between planets, I looked for some better way to deal with them. Turns out there's a completely trivial way to mod them out that doesn't affect anything else in the game, and someone even packaged it as a convenient 20k download. Problem solved. I forget exactly where I got it, because it's been a couple years since I last installed or played through the game, but it was on one of the KotOR fan/mod sites and pretty easy to track down.

As far as what I'd nominate as the worst part of my favorite game...well, KotOR is definitely up there, and that's one of the most annoying things in it. For the sake of variety, I'll go with Star Control 2, because it's in my avatar. It's kind of hard to hold the lack of built-in quest log or info on the map about what you've already explored against it because of its age, but it is a bit frustrating sometimes when playing it now if you don't keep your own notes or have a good memory (kind of like any 80s or early 90s RPG or adventure game, I guess). The resource gathering gets kind of old after a while, too, particularly if you've already played the game through at least once (although it's nowhere near as bad as ME2, which is like an even more dumbed down and tedious version of it), and there's always the planet lander bug to fix that. Heh.
 

Dalek Caan

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1) Halo - All the Legendary Elites.
2) RDR - Cougars and Boars. Fuck them.
3) Oblivion - Vampires and Disease. Always have to make sure I have plenty of cure disease potions whenever I find vampires. Problem is that whenever I contract it I am to busy fighting the vampires and then it is to late.
4) Fallout New Vegas - Cazadors. Dam things are to tough even when Iwas a high level.

So basically I just hate certain enemies.