Worst Video Game Endings

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Evil Alpaca

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May 22, 2010
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The Force Unleashed.

Kota to Starkiller: Don't kill Vader and the Emperor, otherwise we can't tie the game to the original movies... I mean because killing them is not nice.
 

Nyce1

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Jun 25, 2010
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I hated the ending to Final Fantasy 7. I mean the game was amazing and one of my favorites of all time but the ending was anti climatic at best. Very off from the amazing story and cut scenes the rest of the game provided.
 

Charlie Emerson

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Mar 17, 2011
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God of War 3.
All this talk of hope and redemption, then you go back to clobering the shit out of zeus untill your camera is filled with his blood.
 

Fidelias

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Nov 30, 2009
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I have to say The Force Unleashed 2. In fact the whole game was just a disappiontment, but especially the endings. I mean, there's no closure.

If your good, you spare Vader and he's taken prisoner in this epic, anti-force jail, while Starkiller flies off with his girlfriend. You don't even know if Starkiller's a clone or not. (Don't even get me started on the "OMG CLONED JEDI DERDER!!!" plot)

If you're evil, everyone gets killed and it's revealed that there is another Starkiller clone that is allied with Vader.

Neither of the endings fit in with the movies, and they're just so extreme.

Long story short, Force Unleashed 2 SUCKED!!!!!!!
 

Canadamus Prime

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Jun 17, 2009
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-Dragmire- said:
Spoilers are not necessarily needed, just list the annoying convention.

For me the worst ones are:

1.It was all a dream/virtual reality and nothing you did mattered in any way(Star Ocean 3 - PS2)
That's not quite an accurate assessment of the ending there. While it is true that it all turns out to be virtual reality (except for the parts where you're in the "real world"), the Player Character and his party are, are also revealed to be characters within the virtual world, and you this have to fight to save your very existence. So you can hardly say that nothing you did mattered.
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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Spectrum_Prez said:
bootz said:
Dreamfall it had over 30 different cliffhangers way too many and the sequel might come out in 2013
Is that sarcasm or some new rumor floating around? They said at one point that they were doing a serialized series, but that never came to fruition.

I would put the end of Dreamfall: the Longest Journey as one of the most moving and heartbreaking ending of a game ever, but I don't think it counts as a bad one.

It was kind of reminiscent of Empire Strikes Back, with Han in the carbonite.
Actually, the last I heard was also that Chapters may well be out before 2013, it's really just a question of how long it takes Funcom to finish up The Secret World and have it at least playable. Ragnar Tornquist has always said that he intended Dreamfall to be the first part of a duology, and indeed it seems he'd been setting all this up even in the original The Longest Journey. The name 'Alvane', for instance... ;)

Also, I agree with you on that ending. It got me pretty stoked really, considering we have by no means seen the last of WATICorp, or Samantha Gilmore. And Helena Chang, for that matter. Nor the Prophet. Nor the Seven Sisters. Nor Roper Clacks, or Crow's former master, or that random NPC guard from the first game, or... yeah, I'm just going off on a random tangent here. But seriously, there is a lot to explain, and yet as a gamer and as a writer myself I am pretty psyched and pretty happy at all the cliffhangers.

Which brings me to my answer to this thread. There are times when cliffhangers can be done well, and times when it just gets really stupid and annoying. Dreamfall, and The Longest Journey before it, both did cliffhanger endings pretty well, and left the player wanting more for a good reason. But in terms of bad endings, I have to go with the cliffhanger from Halo 3. No, that isn't a typo. I didn't mean to type '2'. I did mean to type '3'. See, the game ends pretty well on the whole, the Covenant War is over, the Sangheili are humanity's allies now, Earth has been saved, the Flood defeated, yadda yadda yadda, and all the loose ends have been tied up. Except for one niggling thing. John and Cortana are stranded on the other side of the portal, thus in a random place millions of light-years away from Earth, with only half a cruiser and a working cryo-pod to keep the Chief alive. That's bad enough as a cliffhanger, but then after the credits if you beat the game on Legendary, it gets worse. We see the Chief and Cortana briefly discuss the chances of getting home again, then John gets into a cryo-pod and goes to sleep. And the half-cruiser drifts towards an unknown planet (speculated by the novel fans as being Onyx, though this is unconfirmed). If there was going to be a Halo 4, then that would be great, I'd be eagerly awaiting the conclusion to this new twist. But what do we get instead? Halo Wars, Halo 3: ODST, and Halo Reach. Admittedly all great games that I enjoyed immensely, but none of them addresses this ending, and it seems unlikely that it will be outside the novels (which I read religiously, but most of the game fans don't).

The difference is, at least with Dreamfall, we've been guaranteed a resolution by the words of the developer himself, who has specifically said he's committed to finishing the Longest Journey series and getting everything told story-wise. But Microsoft, and 343 Industries, haven't said anything (as far as I'm aware) about another Halo game addressing the cliffhanger, and we can assume it won't be sorted anytime soon. That, to me, is simply bad storytelling, and most certainly a bad ending to a game. I mean, I love Halo and I always want to see a new game appear, but come on. Did they really expect us to just accept that ending without even knowing if they'd have a chance to resolve it?
 

DaHero

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Jan 10, 2011
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xRBEASTx said:
Borderlands. Seriously, what were they thinking? I was loving the game until the final confrontation.
They might as well have promised cake or something!
 

dragongit

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Feb 22, 2011
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I agree, I actually played both of the Longest Journey games not too long ago, and the sheer amount of cliffhangers at the end of Dreamfall left me feeling very dissapointed. Not to mention cheated for such a short game.

But in the ream of worst ending? Let me recall... Oh yes, Sonic 06. Yes, I played the game, I am an avid sonic fan for many MANY years, and played through them all practically. Seriously, usually with those" everything gets reset to the beginning" type endings, there seems to be lessons learned by the heroes and they all live more enlightened. With that game, Fuck that, EVERYTHING goes back to the beginning, and NO ONE remembers shit. Basically 10+ hours that no one gained anything from. Not to mention it had done nothing to fill the numerous plot holes that littered the game.
 

-Dragmire-

King over my mind
Mar 29, 2011
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canadamus_prime said:
-Dragmire- said:
Spoilers are not necessarily needed, just list the annoying convention.

For me the worst ones are:

1.It was all a dream/virtual reality and nothing you did mattered in any way(Star Ocean 3 - PS2)
That's not quite an accurate assessment of the ending there. While it is true that it all turns out to be virtual reality (except for the parts where you're in the "real world"), the Player Character and his party are, are also revealed to be characters within the virtual world, and you this have to fight to save your very existence. So you can hardly say that nothing you did mattered.
the problem for me is that I find characters that are "virtual" even within the game are hard to feel emotionally connected to. So when I found out that the immersive reality that I spent hours on was real only to them, I could only view them in the same way I view Megaman.exe NetNavi, not a "real" life and therefore unimportant.

I'll be one of the douche bags that cause AI to turn against us...
 

Gethsemani_v1legacy

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Oct 1, 2009
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Neverwinter Nights 2 for its' seriously bad writing. Vampire: The Masquerade: Bloodlines [http://tvtropes.org/pmwiki/pmwiki.php/Main/ColonCancer] for how it changed the gameplay up into corriodor-running 1st Person FPS/3rd Person Hack'n'Slash in largely unfinished areas.

Fallout 3 also deserves special mention for its' completely illogical "choice".
 
Jun 13, 2010
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I would say Max Payne 2 except it probably has one of the most humorous ending lines of all time.

"I had a dream about my wife. She was dead... But it was alright."

Roll credits.

I laughed for an entire hour.
 
May 7, 2008
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Rayne870 said:
Skies of Arcadia, because it means the game ended :(
So true.

The ending of Link's Awakening on the gameboy. Wake the windfish destroying the island and the people on it because you want to go home.
 

Rayne870

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Nov 28, 2010
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A Username Not In Use said:
Rayne870 said:
Skies of Arcadia, because it means the game ended :(
So true.

The ending of Link's Awakening on the gameboy. Wake the windfish destroying the island and the people on it because you want to go home.
I remember really hating OoT because I never get to see the world go back to being untouched by Ganon. I got over it and all but it saddened me at the time.
 

ChupathingyX

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Jun 8, 2010
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Fallout 3.

The ending just didn't make any sense, and the ending slideshow gave barely any closure to the various events in the wasteland.

Broken Steel - Still didn't make any sense.

I destroyed the Enclave...again, for like he 3rd time. So why am I still encountering Enclave in full power all over the wasteland?
 

Haakmed

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Oct 29, 2010
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Its not exactly fair but the thing that makes me mad is games that end, then at the end of the credits there is another little video that says "Hey! we can make a sequel if we really wanted to!" Sometimes we get them sometimes we don't. You need to make something and say when you start "We are making X amount of games and that is it!" Understanding of course that some devs go out of business before they can make the sequel they plan on is a shame when the game they make is good.