The Holo sight in MW2, since its the red dot sight with a bunch of extra crap in the way. Useless... Also Extended Mags on the SPAS 12...
While I can see your point, you must remember that being able to see your opponent and being able to hit them are to different things, something that someone with no sniping skill will not be able to do. By the time they get it they would of already learned to spot a moving opponent.effilctar said:Though I must say that the thermal vision takes the cake simply because it removes the skill needed in sniping, at least the skill in being able to actually see your target from across the map.
I have a friend who will noob tube everyone until he runs out of ammo for the attachment, then get purposefully killed so he has full ammo again. I refused to play with or against him ever again.Knonsense said:I loathe the grenade launcher attachments from Modern Warfare (2, specifically, since I've not played the original, but I've read that it's just as annoying to play against), to the point that when I played against a "noob tuber" (a title that Infinity Ward seems to have endorsed) with a sexual gamertag, I filed a complaint. It's especially annoying that they require you to use it to get the under-mounted shotgun.
As you know, by the time you fully upgrade the shotgun, it practically looks like it's running on clockwork - and that makes up for the pistol's weird tumor-like bullet chamber in coolness factor.Vrex360 said:I really dislike the uprgrades for the Revolver in Bioshock solely because of the damage to the aesthetic appeal. I mean I like the look of the revolver, charming and elegant but now with an extra roll of bullets forced onto one side it just looks like it's sprouting a deformed tumor.
Not really for me, the rest of the upgrades are okay though.
Snow. Map.effilctar said:thermal vision takes the cake simply because it removes the skill needed in sniping
Oh god, I agree. I loved the revolver, but could not bring myself to get that upgrade.Vrex360 said:I really dislike the uprgrades for the Revolver in Bioshock solely because of the damage to the aesthetic appeal. I mean I like the look of the revolver, charming and elegant but now with an extra roll of bullets forced onto one side it just looks like it's sprouting a deformed tumor.
Not really for me, the rest of the upgrades are okay though.
No I'm talking about a weapon ADD ON as the thread name states. Also in L4D2 that isn't an addon it's just a WEAPON.imahobbit4062 said:In L4D2? That was epic.dududf said:Chainsaw.
Are there any desert maps?TK421 said:Snow. Map.effilctar said:thermal vision takes the cake simply because it removes the skill needed in sniping
Oh I'm so sorry the aperturter sightz, you could at least correct me without being condescending.imahobbit4062 said:Black Dot...?RogueRunner said:Either the black dot sight in COD WAW because for some reason wwII iron sights are just so good or red dot sight add-ons in Rainbow Six Vegas 1 or 2, they just seem pointless to use since you can take cover in third person.
You mean Apeture sights right? Atleast use the right name.
So you're talking about gears of war then? While it is impractical it is very fun to use and especially gory.dududf said:No I'm talking about a weapon ADD ON as the thread name states. Also in L4D2 that isn't an addon it's just a WEAPON.imahobbit4062 said:In L4D2? That was epic.dududf said:Chainsaw.
No I was talking about mounting a chainsaw onto your gun. Looks really cool, but so damn impractical that it's amazing.
The thing would weigh a **** ton, requires fuel. No it'd be more practical to mount a single shot shot gun on the bottom of your rifle and carry 5 shells for it as you don't really need more. That way it stays light and practical.
And then there's the problem with aiming with a huge weight in the front.
Personally, I'd go for a Bayonet or one shot shot gun.
What about the trip wires? I used those to kill an insane amount of Big Daddies.NickCaligo42 said:Ammo types in Bioshock. They're completely superfluous and an immense pain in the ass to load and reload. I'd rather run out of ammo and switch to a weapon then have the game try to switch ammo types for me, force me to go through the reload animation, then force me to wait for it to load up another weapon when I decide that I seriously don't need electric rounds. I get the point behind them, but the most thought you ever put into using them is, "oh, I'm fighting a machine, I guess I'll switch to armor piercing." It may as well not have the ammo types and just have one kind of ammo that affects everything.
To really give you an idea of how pointless these ammo types really are, think of the incendiary crossbow bolts. These may be the most needlessly excessive weapon add-on in any game, EVER; in addition to firing a sharpened metal rod through the enemy's skull it sets them on fire. Sounds fun, but half the things in the game already set enemies on fire. Why was this necessary? It just boggles the mind.
Aside from being able to see where everyone's aiming, it doesn't help too much with a shotgun. It does have that advantage.dududf said:Look at your cross hairs as you JUST put on the laser sight. It shrinks by about half a centre metre. It also doesn't expand so much with Assault rifles and snipers when moving.Sasquatch99 said:The laser sight in L4D2.
Does it actually do anything or am I missing the point somewhere?
I'm assuming you're a shotgun user because it doesn't really do anything for shotguns.