That's true of most countries though, the U.S. Isn't making games where Canada or Britain are the unequivocal bad guys either, and vice versa. The British accented bad guys so common in media are often just the same as American bad guys, in any realistic setting they are evil business men, rogue agents, or lone traitors, I can't even think of a game where Britain itself is a bad guy, since strategy games taking place during the revolutionary war tend to play Britain pretty even handed.Lightspeaker said:Brits are routinely 'bad guys' in basically every form of media. Something to do with the accent I think.Li Mu said:Do we ever see Britain or non-German Europe as the enemy?
Even when companies explicitly state they don't want to make the Brit's "baddies"...they basically do it (see Assassin's Creed 3's portrayal).
Not that I'm particularly against that. It keeps British actors in jobs.
As far as America goes...few game companies are going to take the risk of making Americans unambiguously the antagonists. It'll always be a rebel, or a traitor, or a secessionist; typically opposed by other 'true Americans'. Because to do so would be sales suicide. You'd get absolutely crucified by the US media and the backlash and boycott from particularly patriotic people in the US wouldn't be worth the effort of doing something different.
Far safer to just make a bland, brown-haired, chisel-jawed, 'true American' protagonist and sell well.
By the same token, I don't exactly see any non US game makers clamoring to use themselves as the bad guy, they have the same general issue as the U.S., very few people want to make their own country the bad guy on purpose, or any country they want to market to. Japan is pretty much the only larger games market that will sometimes make the U.S. Itself the antagonist, and even the I can only think of a rare couple of examples, most of which were not released overseas. Businesses are risk adverse, and avoid setting any country they want to have a market in as the antagonist of their games. That's why Russia as a country has fallen out of popularity as antagonists since the west is breaking into their markets more, and why China has pretty much died as an antagonist as game makers try to sell games there, which leads to silly things like North Korea being a global military threat.
terrorists and nazis are pretty much the only common enemies left with soviet russia being a stand in on occasion, even CoD has moved on to evil corporations and PMCs, their one sort of recent attempt at a geopolitical enemy was just mashing all of South America into one nation and going to great lengths to avoid calling out any currently existing country by name.