Okay, I know everyone is entitled to their opinions and whatnot, but with the exception of how a bunch of content ended up getting scrapped the writing in KotOR II is just straight up better than the first game. I'll grant that the twist in KotOR is better, if only because it's slightly less signposted than what they did in the sequel, but the writing in KotOR is to KotOR II as Harry Potter is to The Once and Future King.AuronFtw said:*The original was great, Kotor2 was not as good (suffered from far inferior/vastly more annoying characters), and kotor 3 (aka TOR) was pretty much an unmitigated disaster. If it looked like the game was going to be based on the first title, I'd be all for it - that one had the best characters, the best dialog, and by far the best story/twist.
You mean Imperial Commando, right? Rebel Scum...Random Argument Man said:A reboot wouldn't be a bad idea. KOTOR 3 would a good idea.
However,
[HEADING=3]Republic Commando 2 would be a greater idea.[/HEADING]
Never mind. If we do a reboot, I want that exact titleSoviet Heavy said:You mean Imperial Commando, right? Rebel Scum...Random Argument Man said:A reboot wouldn't be a bad idea. KOTOR 3 would a good idea.
However,
[HEADING=3]Republic Commando 2 would be a greater idea.[/HEADING]
That's every Obsidian game. Everything they make is gold, but riddled with bugs and cut content.SlumlordThanatos said:A buggy, unfinished mess it was, but I still think KotOR 2 was the superior game, and is one of the best examples of video game storytelling I've ever experienced.
Pillars of Eternity is Obsidian's crowning achievement, a game made without publisher interference, released on their own timescale and it is not riddled with bugs or cut content.Benpasko said:That's every Obsidian game. Everything they make is gold, but riddled with bugs and cut content.SlumlordThanatos said:A buggy, unfinished mess it was, but I still think KotOR 2 was the superior game, and is one of the best examples of video game storytelling I've ever experienced.
If there was to be a Kotor 3, it would need to be Obsidian and not Bioware. And instead of a jedi rpg, how about an Alpha Protocol-style game about being a smuggler? I can't think of any stealth games in the Star Wars setting.
Fair enough, I've never liked isometric rpgs so I gave that one a pass. Whenever I find an isometric rpg where I like the gameplay, it doesn't signpost where I need to go (My last attempt at Fallout 1 ended at the Hub. Got the water caravans headed towards the vault, now I just need to ????), and whenever I find an iso-rpg with good signposting, the gameplay is the part I don't like. I've tried a lot of them, the genre's not for me.endtherapture said:Pillars of Eternity is Obsidian's crowning achievement, a game made without publisher interference, released on their own timescale and it is not riddled with bugs or cut content.
Star Wars: Lethal Alliance on PSP. Stealth game where you play as a smuggler.Benpasko said:That's every Obsidian game. Everything they make is gold, but riddled with bugs and cut content.SlumlordThanatos said:A buggy, unfinished mess it was, but I still think KotOR 2 was the superior game, and is one of the best examples of video game storytelling I've ever experienced.
If there was to be a Kotor 3, it would need to be Obsidian and not Bioware. And instead of a jedi rpg, how about an Alpha Protocol-style game about being a smuggler? I can't think of any stealth games in the Star Wars setting.