Well, that and Sony Online Entertainment made the game.Danceofmasks said:DC Universe Online will be on the PS3 ...
Sorry 360 people, it seems they think subscriptions and XBLA together costs too much, so it's not going to happen.
Well, that and Sony Online Entertainment made the game.Danceofmasks said:DC Universe Online will be on the PS3 ...
Sorry 360 people, it seems they think subscriptions and XBLA together costs too much, so it's not going to happen.
Will that controller have voice activated searchs? When in large scale groups, will everyone wait their turn to talk to each other?AzrealMaximillion said:Well seeing as how every single 360 comes with a head set for free I can't see that being an issue.Jesus Phish said:Communication in MMOs is also key. Typing in commands, text, looking for items through search bars.
Unless you buy a keyboard for your xbox (which seems redundant) or one of those MSN accessories for the controller, have fun clicking every single character out with the thumbstick.
I'm pretty sure if such a game was made for the console they would incorporate such things as multiple channels of chat. It depends on how the game is made. Until such a game is made we can't just assume that there's no way it could work. That are you could buy a 360 compatible usb keyboard. There are options that a developer could take and just assuming that just because it's console we're talking about doesn't mean it can't work. That's just ignorant.Jesus Phish said:Will that controller have voice activated searchs? When in large scale groups, will everyone wait their turn to talk to each other?AzrealMaximillion said:Well seeing as how every single 360 comes with a head set for free I can't see that being an issue.Jesus Phish said:Communication in MMOs is also key. Typing in commands, text, looking for items through search bars.
Unless you buy a keyboard for your xbox (which seems redundant) or one of those MSN accessories for the controller, have fun clicking every single character out with the thumbstick.
I don't know if you've been on XBL before, but the mic is probably the worst thing they give you when you buy an xbox.
Cause microsoft wont let it cause there rules are all strict and rubbish. It was mentioned in a news article on here at some pointStickyFister said:Im still waiting for some development company to realize the potential that a MMORPG on a console would have. I hate sitting at my keyboard trying to figure out hot to play the dam thing, i mean whats wrong with a controller and a menu button it works so much easier. one game id love see made into a console MMORPG is the elder scrolls series.
This made me laughasinann said:Well, that and Sony Online Entertainment made the game.Danceofmasks said:DC Universe Online will be on the PS3 ...
Sorry 360 people, it seems they think subscriptions and XBLA together costs too much, so it's not going to happen.
Oh, the hypocrisy...Anime-Addicted said:well done, you've just repeated something memebers have said for years,and with bad grammer, no less.
Well maybe in your case but not in the case of half my high school's graduating class. They still have their headphones from launch. Maybe you're too destruvtive with your head peice.warcraft4life said:Skipping every comment after this to quote this, apologies if it's already been quotedAzrealMaximillion said:Well seeing as how every single 360 comes with a head set for free I can't see that being an issue.Jesus Phish said:Communication in MMOs is also key. Typing in commands, text, looking for items through search bars.
Unless you buy a keyboard for your xbox (which seems redundant) or one of those MSN accessories for the controller, have fun clicking every single character out with the thumbstick.
HAVE YOU EVER PLAYED ONLINE? EVER PLAYED L4D(2)? Blops? Not seen how pathetic these plastic things are? unless you treat them like a diamond they break once you flipping sneeze on them.
Rant over :3
Exactly the controllers have the triggers and bumpers. I have played enough games that use them as secondary skill functions in combination with the face buttons leading to 20 different skills I could map to the controller.Eclectic Dreck said:When this sort of thread pops up and people say "It wouldn't work", I tend to believe that their notion is the result of some arbitrary idea of how an interface for an MMO ought to work.
If the problem is one of interface, then there is obviously a solution that involves using a different interface. Sure, problems arise any time you just try and transition from one input mechanism to another without fundamentally altering both the interface and game mechanics.
Red Right Hand you have pointed out a fantastic flaw in his comment.Red Right Hand said:Oh, the hypocrisy...Anime-Addicted said:well done, you've just repeated something memebers have said for years,and with bad grammer, no less.
and most MMOs use combibnations on the PC to, LOTRO has 3 hotkey bars with preset hotkeys for, each with 12, so thats 36 functions there. Add in chat shortcuts, movement controls, camera contrpols, tagetting controls, and you're getting well beyond the amount of controls.squid5580 said:Exactly the controllers have the triggers and bumpers. I have played enough games that use them as secondary skill functions in combination with the face buttons leading to 20 different skills I could map to the controller.Eclectic Dreck said:When this sort of thread pops up and people say "It wouldn't work", I tend to believe that their notion is the result of some arbitrary idea of how an interface for an MMO ought to work.
If the problem is one of interface, then there is obviously a solution that involves using a different interface. Sure, problems arise any time you just try and transition from one input mechanism to another without fundamentally altering both the interface and game mechanics.
Well your movement, chat functions and targetting are taken care of. Since there won't be a keyboard your chat will be limited to voice like every other console game. The trick is how do you implement it properly. You can't overwhelm a player everytime he/she/it goes into town by a thousand voices all talking at once. Sure it isn't going to be exactly traditional since adjustments will have to be made. You are going to have to swap more hotkeys from your menu more often than you would on a PC game. Although 20 skills onhand seems like it should be enough for your average player. It just seems to me it would mean you can't have all your buffs hotkeyed and will have to activate them from the menu system. Which should mean less powerful but longer lasting buffs to accomodate for it.Petromir said:and most MMOs use combibnations on the PC to, LOTRO has 3 hotkey bars with preset hotkeys for, each with 12, so thats 36 functions there. Add in chat shortcuts, movement controls, camera contrpols, tagetting controls, and you're getting well beyond the amount of controls.squid5580 said:Exactly the controllers have the triggers and bumpers. I have played enough games that use them as secondary skill functions in combination with the face buttons leading to 20 different skills I could map to the controller.Eclectic Dreck said:When this sort of thread pops up and people say "It wouldn't work", I tend to believe that their notion is the result of some arbitrary idea of how an interface for an MMO ought to work.
If the problem is one of interface, then there is obviously a solution that involves using a different interface. Sure, problems arise any time you just try and transition from one input mechanism to another without fundamentally altering both the interface and game mechanics.
Traditional MMOs like WoW and LOTRO use to many keys for a controller.