Wow, That?s Complicated

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lewiswhitling

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May 18, 2009
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hyperdrachen said:
Sorry for the double post, but i actually really like this point. Thanks for bringing it up. And i completely agree once again.. there were bits of WoW that i still dont understand, things like resistances armour rating, parry rating... so many numbers! It just goes to show that you can still have an enjoyable experience with a game you may not even fully understand, so long as the very basics are being made clear. You dont have to cram absolutely everything into the mouth of a new player - a few camera controls maybe and a couple of instructive starting quests. That should be all that's necessary.
 

ReverseEngineered

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Apr 30, 2008
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Shamus, did you seriously just link to a pirated book? For all the fuss you usually make about copyright and piracy, I'm amazed.

At the same time, that exact link was how I first learned C++. And now I'm a programmer. I guess it goes to show that, for whatever the publisher might lose by not getting his $60, society can reap a much larger benefit.

Oh yes, and have fun with WoW. I gave up that boring addiction years ago. But I agree, there's a helluva lot more to learn in a game like WoW than in, say, Gears of War. Playing to level 80 is about as hardcore as a game gets (especially considering it's mostly a pointless grind).
 

ldwater

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Jun 15, 2009
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The thing I found with WoW is that alot of the stuff is pretty useless numbers that only the uberhardcore worry about, and even then its just for 'who has the biggest dick' competitions.

Usually its just a simple case of 'higher is better'.

As for the different tactics I was a little dissapointed with WoW simply because most content could be done without any tactics at all (apart from the various 'tricks' required for bosses).

For example you could have a rogue to sap, or a druid to root mobs down to crowd control - but most groups won't give a damn (and probably complain about going too slow) and you'll end up just rushing into everything and hope it dies before you do. And even if you do die you've probably killed at least a few on the way down and can kill um next time.

Either that or the group will disband because someone has a hissy fit :p

So can you do something? Yeah, but do you need it? Not really..

I think alot of WoW started off with good intentions about being a well balanced RPG with various skills for different classes etc, but as its evolved its basically turned into the uber trinity; healers need to heal the best, dps need to dps the best and tanks need to tank the best - Everything else is irrelevent.