Markness said:
I can't think of any game breakers in single player, let alone any that have been fixed.
If you're still talking about strategies that autowin here, then clearly you've never heard of God Mode + No Clip. Give Thaddeus his trait that makes him invulnerable for a few seconds after completing a jump or teleport, put him in Terminator armour and then get the trait that removes the energy cost and recharge time on all abilities for a short time after getting a kill. He then teleports around the map, invulnerable, freely killing everything except the boss, while the other guys sit around having a nice chat and a tea party.
whyarecarrots said:
Just wait until you get to use GFWL for the multiplayer: it makes steam look like the offpsring of Jesus and sliced bread*, and unless theyve improved it from the demo, the server browser and matchmaking system is truly appalling, worse even than the Gamespy system used for the original (and that thing is poor)
The matchmaking has improved immensely since the
beta (not a demo!). I usually get a game within 10 seconds of clicking Start Searching, and that's playing at the Australian peak time. If I was to play when all the, say, Americans were online, it would probably be even faster.
And what exactly does GFWL do that's so bad? All that it's done for me is let me chat with people I've automatched, which was pretty handy. I do, however, agree completely that Gamespy was terrible, and I'm quite glad that I no longer have to put up with that mess of lame and blergh.