X-Com needs YOU (TFTD Recruitment Thread)

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GloatingSwine

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Update: The game's afoot! [http://www.escapistmagazine.com/forums/read/362.117231]

In the year 1999, Earth faced her darkest hour. Unknowable intelligences bent their implacable will upon this fair planet, and over the vast gulf of stars reached out their hand to take her for their own. Terrifying mechanical and biological weapons stalked the cities of the world, and gleaming UFOs hovered arrogantly in the skies.

The fate of the human race was on a knife's edge, but as so often at the moment of crisis the heroism of a few saved the lives and liberty of us all. The men and women of X-Com fought the invader in the forests and the cities, in the deserts and the harsh arctic, and eventually took the fight to their very home, Mars.



The fight was brutal, but mankind emerged victorious. The alien menace vanquished forever. Or so it seemed.



In it's dying moments, the guiding intelligence behind the invasion had given one final electromagnetic scream, a pulsed communication laser, reaching out to Earth herself and to a horror greater than any could have imagined.

Deep in the ocean trenches, where no vehicle made by man could survive to report it's presence, something long dormant began to stir.



Forty years had passed since the victory at Cydonia. Forty years in which mankind once again thought itself safe. But now that safety was to be shattered once again, the seas would burn with the fires of war against an inhuman foe.



Mankind would need heroes once more.

Mankind would need X-Com.


As some of you may know, at the start of the year I ran a Let's Play of UFO: Enemy Unknown [http://www.escapistmagazine.com/forums/read/362.82574]. It was, if I do say so myself, something of a success, and all good successes demand a cash in sequel.

The cash in sequel in question will be X-Com: Terror From The Deep, and I'll be starting it in a week or so.

So what's this thread for? Well first it's to fill in the timeline a bit between the two games, because I'll be kicking straight in with in-character writing, and second it's to gather interested players and let people make up some characters so that I can write them into the updates a bit better.

For the uninitiated, Terror From The Deep is basically the original but underwater (the traditional recycled but in space thing being somewhat redundant, though that didn't stop them eventually), and I'll be approaching it in a similar way. So what I'm looking for from you the players is a character for a brave chap or chapess willing to get into a barely armoured diving suit and fight the menace of alien invasion on the bottom of our fair oceans. I can't guarantee your survival (though I do my best), but I can guarantee that if you die it is in the service of freedom!


Some things you may wish to know in creating your character:

Terror From The Deep is set in 2040, the political landscape of the world is much changed. In the wake of scandals following the infiltration of the United States Government in the First Alien War, the United States entered a period of chaos, sparked by the secession of the state of Alaska, eventually internal conflict in the remaining states spread north and south into Canada and Central America. Anarchy reigned for a brief period before a new union arose, incorporating the entire North American continent barring the now independent Alaska.

Central and South America formed into unified political blocs to resist being drawn into similar chaos, New Mexico encompassed Central America and the Caribbean, whilst the continent of South America was unified into what became known as the Brazilian Union.

Europe found herself riven between the northern and southern countries, and eventually split into two distinct entities, Scandinavia and the Euro-Syndicate, with many of the eastern countries unifying once more with the remains of Russia in the Eurasian bloc.

The continent of Africa eventually fell into the hands of corporocracy, unifying and incorporating much of the continent into the gargantuan Africa Corporation, with only the north remaining seperate in the form of the Egyptian Cartel.

Chinese Communism eventually faltered, and the nation broke with it, either joining with the Federal Republic of Korea or with India in the Asian Coalition, Japan remained seperate from the mainland, as did southeastern China, now known as Free China.

These power blocs rest in uneasy peace, with much actual power held by corporate interests (though none so boldly as the Africa

Corporation), and they have been unwilling to fund what they see as an unnecessary relic, so X-Com has been reduced to a shadow of it's former self, based in secret in an underwater facility off the strait of Gibraltar. Only a few of the lessons of the first war have remained (the only mods to this game are the removal of Molecular Control, because it's still broken, and the initial base layout changed to match the ones I built in the last game).

The main game will start in a new thread in a week or two, to give people time to sign up and hash out their characters, I'll be updating this one less frantically than the last one (I'm aiming for tuesday and thursday updates) so I can spend a little more time smoothing each update and fleshing out details as much as my narrative skills will allow.
 

MasterSqueak

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The first X-Com thread you made is what brought me to this forum.

Squeak, signing up! Sniper please.
 

vid20

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Oh, can CAPSLOCK FURY return to the frey? I would love to serve again if you'll have me.

wait.. 40 years have past.. he would be told old now... Well consider me still intrested i'll just need a new alias. :3
 

MasterSqueak

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vid20 said:
Oh, can CAPSLOCK FURY return to the frey? I would love to serve again if you'll have me.

wait.. 40 years have past.. he would be told old now... Well consider me still intrested i'll just need a new alias. :3
CAPSLOCK FURY JUNIOR?
 

ThreeWords

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Feb 27, 2009
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Ahoy there!

This looks good, but I don't know the rules. Am I still welcome if I'm willing to learn?
 

zoozilla

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ThreeWords said:
Ahoy there!

This looks good, but I don't know the rules. Am I still welcome if I'm willing to learn?
Looking at the last thread, there doesn't seem to be a whole lot that a participant really needs to do; you can post personal logs from the viewpoint of your character, but most of the action will be handled by GloatingSwine. At least, that's what I saw.

I'd love to participate in this - perhaps I could be one of the assault guys?

Zed - a rash young soldier, Zed always prefers to dive head-first into any situation. While his skill with an assault rifle is great, his daredevil attitude does not endear him to his troops.
 

MasterSqueak

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ThreeWords said:
Ahoy there!

This looks good, but I don't know the rules. Am I still welcome if I'm willing to learn?
Our Commander here will play X-Com TFTD, using our names for the soldiers. We get to do a log of our character, involving his/her thoughts, and a recount of the most recent mission/plot device from said characters POV.

So yeah, its not an RP, more like a story that you can influence slightly.
 

ThreeWords

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Sounds good, I'll give it a try!

Is a character sheet needed, and if so, what should be in it?
 

GloatingSwine

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You don't really need a character sheet (the game will make those), but any character details like name, background, etc that you put up I'll try and work into the narrative where I can.
 

Brett Alex

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Jul 22, 2008
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Oh yes, was hoping this would come along.

Ahem, signing up Roland Garros-Shanks, the cynical and jaded son of the famous Colonel Armitage Shanks, Hero of X-Com. Garros is a late 20s veteran of the European wars, a military washout who struggles under the weight of his fathers name and stature, the lone survivor of the 21st London Irregulars after a smart bomb took out the rest of the unit. He escapes his past with alcohol and a near fatalistic pursuit of the hobby Extreme Ironing.
 

Kaboose the Moose

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Can Raven del Cid, your every day average Joe; tactical assault specialist join in the fun?. He is for all intensive purposes a soldier. Although seeing nothing but warfare from childhood has skewed his perception of the world and its events, it nonetheless has made him an excellent marksman and horrible leader. Raven is a follower not a leader, his impatience and quick temper on the battlefield make for a suicidal tactician, regardless of the outcome.
 

dekkarax

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Apr 3, 2008
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ENTER PASSCODE
>*******

Loading record 'Dexter "Dekkarax" Grey'

2009-Subject participated in the Aries II Mars mission; Objective-Locate source of Elerium 115; Mission Failed.
-Related-2009: XCS Vigilant decommissioned; Avenger class decommissioned.

2010-Subject changed surname to "Grey".

2012-Subject employed at SORESO
-Related-2012: X-COM disbanded.
-Related-2039: SORESO submarine "Khimitar" sunk; distress signal received 2040 message follows: "I think they're back" Message ends.

2040- Subject involved in [Car Crash]; hospitalised in London; Legs crippled.

Relations found:1
View? Y/N
>Y

Alan Grey
Relation: Nephew

2040-Recruited into X-COM.


RELATED FILES:
Elerium-115
Avenger
Aries II
SORESO

got most of the background info from the X-COM interceptor story booklet, it's a good source of info, but it has lots o' spoilers for anyone who hasn't played X-COM before. Also, I'll just use the same callsign I used last time.
MasterSqueak said:
vid20 said:
Oh, can CAPSLOCK FURY return to the frey? I would love to serve again if you'll have me.

wait.. 40 years have past.. he would be told old now... Well consider me still intrested i'll just need a new alias. :3
CAPSLOCK FURY JUNIOR?
CAPSLOCK ENVY?
Italic Fury?
NUMLOCK FURY?
 

Higurashi

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Jan 23, 2008
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Sweet as. Too bad Higs couldn't really join in (he'd be about 60), but his son sure will. He's quite similar to him, really.

The son of the, from the classified Cydonia incident, famed Sergeant Higurashi grew up much like him, with violence all around. It is what he has become best at, and his ability to keep his head cool fit him well as he conscripted in the Swedish Armed Forces. After years of service as a specialist in first aid, ironically, he was brought into X-Com at the age of 25 to serve a greater purpose. To fight for the entire world instead of but one nation, his father could now reveal his own past of service within the special corps, and that he was now part of the tactical staff.
His son received the same nickname, and is now eager to show he's as good as his father. Or rather, better.

So in short, medic with a penchant for melee fighting.