Xbox 720 will have movie quality graphics,how do you think it'll affect console gaming?

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yuval152

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in a recent interview AMD director of ISV relationships, Neal Robison, hinted that the next gen Xbox (Xbox 720) would have graphics like Avatar, and very advanced physics and AI capabilities. He mentioned that in a game like Grand Theft Auto, every character in a crowd could have their own mentality and individual response to a situation. Impressive indeed. PC?s of today, eat your hearts out. But at what cost? Estimates put the cost of Avatar at about $280?310 million to produce (with an estimated $150 million for marketing on top). Compare that to the predictions by M2 Research back in 2009, when they predicted the average 7th gen game development cost was $10 million for one platform and $18-$28 million for multiple platforms. That puts the cost of Avatar at more than 10x the cost of your average multiplatform title.

My point is that quality doesn?t come cheap? and it is more than using more powerful hardware. AI with every character in a crowd having a unique personality and response it great. But someone needs to code it. Someone needs to debug it so that people don?t bump into each other or run in circles. That takes time. That takes money. The more complexity you add, the more time and money it will take. Who has that kind of time and money? Activision does. EA too. Halo 5, Modern Warfare 4 and Battlefield 4 with be out of this world, no doubt. But what about the rest? Where will the little guys be left? In the cut-throat world of gaming, who will be able to front 200+ million to develop a single game? One failed title could sink most game developers. So what happens to them? Will we have a few huge titles that look and sell great? and everyone else sinks? Will developers save costs by producing shorter games? Will game retail costs go up? Or will game engines like Unreal 5/Frostbite 7.0/Cryengine 4 make developing Avatar-like games a piece of cake? Maybe my examples are a little too extreme compared to what will eventually become reality, but my point is that with time, games will technically get better in just about every way (graphics, AI, physics), but it will come at a cost. Next gen we can expect shorter games, more expensive retail prices, fewer independent developers, and less titles that deviate from past formulas of success (translation: I hope you like Call of duty/Halo). With the success of a game as simple as Angry Birds, we should reflect on what makes a great game, and if we really need, or want what the next gen Xbox has to offer. How do you think the next gen game offerings will pan out? Will games be bigger/better/cheaper or will the gaming nation collapse under it?s development weight? Your opinions are always welcome.
TL;DR in a inteview with an AMD director he said that the next gen-consoles consoles [quote ]would have graphics like Avatar, and very advanced physics and AI capabilities [/quote]

How do you think it'll affect console Gaming?

Edit:I suck at english.
 

DracoSuave

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The existance of graphics processing at an affordable price will probably affect PC Gaming by being graphics processing at an affordable price.

Obvious conclusion is obvious.
 

Klumpfot

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If that technology exists for home consoles, it will presumably exist for PCs as well. I don't think it will affect gaming a whole lot, be it console or PC. As touched upon in the citation, game graphics are probably going to plateau at some point due to the massively inflated costs involved with creating a game of that complexity.
 

Death Prophet

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It wont? 3 months after 720s release computers will have something better?

Not really sure what you intended to prove here.
 

StBishop

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I'm more worried about how it'll affect console gaming.

PC's will outstrip consoles, they always do.

I just don't want games to fuck around making the world super realistic and neglect the actual game. Did you see avatar? It was a show piece, it was a tech demo. It was bad as a film.

I don't want games that are bad as games.

Capcha: Axe to grind.
 

The Madman

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We're still a long, long way off from Avatar style visuals in a real-time experience. This is like people saying the 360 and PS3 would be Pixar level, which they aren't. We're talking the difference between individually handled and rendered frames, each often the work of hours, and an experience that has to react to the player on the fly at the click of a button at 30+ frames a second.

That said it'll effect the PC just like every single console generation has in the past I suspect. The graphical average will get a bit better as games across all platforms have shinier tools to play with and while the PC might for a short time be inferior, it'll soon catch up and in all likelihood surpass that generation of capabilities within a few months though at an added cost till the individual parts have done down in price. Fortunately during this time the developers will still be learning how to even use the tools at their disposal and so it all really balances out.

Meanwhile people will make topics like this, one after another, to try and spark the whole doom and gloom 'PC gaming is dying' idea we've been seeing ever since the NES. Seriously.
 

yuval152

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Death Prophet said:
It wont? 3 months after 720s release computers will have something better?

Not really sure what you intended to prove here.
just asked how other feel about it.
StBishop said:
The Madman said:
We're still a long, long way off from Avatar style visuals in a real-time experience. This is like people saying the 360 and PS3 would be Pixar level, which they aren't. We're talking the difference between individually handled and rendered frames, each often the work of hours, and an experience that has to react to the player on the fly at the click of a button at 30+ frames a second.

That said it'll effect the PC just like every single console generation has in the past I suspect. The graphical average will get a bit better as games across all platforms have shinier tools to play with and while the PC might for a short time be inferior, it'll soon catch up and in all likelihood surpass that generation of capabilities within a few months though at an added cost till the individual parts have done down in price. Fortunately during this time the developers will still be learning how to even use the tools at their disposal and so it all really balances out.

Meanwhile people will make topics like this, one after another, to try and spark the whole doom and gloom 'PC gaming is dying' idea we've been seeing ever since the NES. Seriously.
Apprently i was being a dum and wrote it wrong T_T
 

Appleshampoo

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It'll do nothing to PC gaming, simple as.

Avatar like graphics? Can you honestly imagine ANY game developer wanting to spending 5+ years per game just to get graphics like that. Each frame in Avatar probably took several hours to render, so just for one second you're looking at a day or so of rendering time.

It took thousands of digital artists and several different companies to create Avatar, very few developers will have those resources, and those that do (Activision) aren't going to want to wait 5 years for modern warfare 23 when they can just upgrade the graphics slightly and get it done in a year.

Now I'm not saying the console won't be capable of these graphics, I'm just saying developers won't have the resources to exploit them straight away until the actual design tools become far easier and far faster to use.

And by that time the PC will have overtaken them again. The first few releases will look like slightly higher res 360 games, and at the end of the console's life you'll see what it can really do, just like the 360.
 

SnowyGamester

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Consolified PC games will at least start looking up to par. Also I suspect game engines with plently of pre-existing AI and models will be used more often to cut down on the time it takes small studios to make them themselves and still look decent.

Something I notice in the article is it speculates that modern warfare 4 of all things will be out of this world while even for current standards the COD series is pretty ugly with rubbish AI...I'm not expecting things to change.
 

SenseOfTumour

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Also, with the current obsession with HD, surely MS will name the next xbox the 1080 :)

I can't see em spending more than about $150 on the GPU however, which means it should be quite easy to match it on the PC.
 

E.Blackadder

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So far nothing I've seen beats Cliffs of Dover and Rise of Flight (no matter how buggy CloD is you have to admit it's graphics are superb). Those are modern flight sims and I reckon it's going to take a while to top those.

Captcha: Prime time
 

MolotoK

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That claim is just bullshit.

Rendering Avatar took more than a months on a gigantic server farm. It will take at least a decade before you can render graphics like that in real time on consumer hardware.
 

Nalgas D. Lemur

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Anyone remember how the PS2 was supposed to have "movie quality graphics"? Remember how that turned out? Yeah.
 

silasbufu

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If that will happen (I doubt it), it will take a shitload of time to make a game and the story and gameplay will probably be compromised even more.
 

Penguin_Factory

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It's not going to effect anything because it won't happen.

I thought the ridiculous bullshit being spouted at the beginning of this generation would have finally put an end to this, but apparently not. Every time new consoles are on the horizon someone makes impressive claims about their graphical capabilities, and every time they either turn out to be false or the console only achieves the promised level of detail after five years or so, when developers have really mastered the hardware.

When the next generation of consoles comes out it will most likely follow the same trend as all the others- the initial improvement will be barely noticeable in most games (go back and play some Xbox 360 launch titles if you don't believe me), after a few months we'll see an impressive jump, and after four years maybe some AAA games will start to compare favourably with Avatar on a limited scale.
 

Mallefunction

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StBishop said:
I'm more worried about how it'll affect console gaming.

PC's will outstrip consoles, they always do.

I just don't want games to fuck around making the world super realistic and neglect the actual game. Did you see avatar? It was a show piece, it was a tech demo. It was bad as a film.

I don't want games that are bad as games.

Capcha: Axe to grind.
This. Games are FINE graphically. We've gotten to the point where most animation is at least playable. We should be pushing story and gameplay innovation not better graphics hardware.
 

Woodsey

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Uh... yeah. He's full of shit. How many months of post-rendering must Avatar have gone through on how much hardware? Think about it.
 

Dragonforce525

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The wii gave us motion controls to make up for it's games looking like arse.

Now to compare with movie quality graphics? I think all nintendo fans may have a sex robot coming their way.