Vrach said:
Hairless Mammoth said:
Online multi-player and the monthly free games are a fair paid subscription offer
I have to ask an unrelated question here, why is it ok charging customers a subscription fee to play online MP games? PC does just fine without it, so what's the deal? Does Microsoft provide the servers? If so, why should gamers give a toss, if a developer/publisher doesn't provide the servers, but relies on MS for that, why shouldn't they be the ones charged, seeing as they're getting the service (as opposed to the game who is already paying the full price for the game, that's more expensive than a PC game in the first place)
Actually, those are good questions. I haven't used a console for online play in almost 2 years and have no interest in either Sony's or Microsoft's offerings this gen. So, I might not be the best to explain what I'm about to, but here's what's in my head:
Thanks to MS and now Sony, the console side now thinks the paid subscription thing is fair while the PC side still sees it as blasphemy to dare charge for multiplayer unless it's an MMO. MS was taking a chance back when Live first came out by charging for it. But it was new for most console gamers and was the first really successful[footnote]Playstation's online was still a splintered mess with multiple third party systems for PS2, if I remember correctly. And Dreamcast's online might have been successful, if the system lasted for more than 2 years.[/footnote] online service for a console and is still working. It was also required broadband before that was as widespread, therefore many saw it as a premium service and either dismissed it or bought into it. And since it was slightly better until PS Plus came around, its price was accepted by many. Now with the monthly free games both services give out, the prices are a little more justified.
PC users expect the free multiplayer because it's their norm. Most developers and publishers are smart enough to support the servers for a long time or let the players host their own dedicated servers. Whenever they don't, the game's PC sales don't look pretty and the publisher spews out the usual "PC is dead" spiel that no one with a brain listens to. I would hate to wake up wanting to play some TF2 and find out Valve wants $2-5 a month to play their games, while I paid for maybe 2 full years of Live.(Though, I did finally grow tired of the increasing numbers of guys that did have/use their mics, kids who should be mute IRL, and guys who think they'll be rewarded with something of real value if they won the match.)
As for justifying the subscription cost outright. I'm beginning to wonder if they are ripoffs. Every game for 360 I've ever played only used MS's servers to perform matchmaking, then the guy with the lowest ping to everyone else becomes the host server. With the fact that MS only needs to provide and maintain servers to track stats and match up players, the fact that the paywall doesn't keep out trolls and jackasses and the glaring fact they make a lot on the marketplace, maybe they shouldn't charge for online multi-player. It's even more insultingly greedy that many publishers are taking away four player split-screen and LAN options, so group of people wanting to play something like Nazi Zombies just together in the same building needs a copy of the game, a system, a tv, and a online account for every 2 people along with the necessary network hardware and internet connection. The Netflix deal is still petty greed when other devices let that service be used for no extra cost and still provide updates to keep Flash, HTML, Netflix and Youtube working.
If the publishers provided their own game servers they'd charge the players extra. FFXI and FFXIV both have an extra subscription fee on top of MS's fee for Live. I don't even think it's fair that MS pulls money from someone if the only online game they play is on a third party sever that is already payed for. And hypothetically, if MS took over that responsibility they would either keep those players paying the extra price as long as they played those games or raise the base price of Live if enough games went that way.