But surely that could be done with a microphone instead of a $100 peripheral?w9496 said:How is it immersion breaking? Making callouts and saying orders would probably make people more immersed since they're controlling the game with their voice.
That's why I like that they make it non-mandatory but feel like it still should come with the systemLilani said:Why? How is it any different from any other gaming peripheral? Making it so that the x-bone can function without it will only put more consoles in more people's houses, and that opens up more possibilities for people to buy the Kinect. It's rather hard for the Kinect to be successful when people are so turned off by the thing they're avoiding the console altogether. But if they can get more Kinects in more homes, and if they offer competitive pricing for the x-bone/Kinect combo pack (make it only like $20 more than a PS4 rather than $100 more), then they'll only win over more.tippy2k2 said:They need to either embrace the stupid thing fully or they need to cut the loss and abandon it.
In theory making it to where you must by the Kinect with the x-bone was clever marketing--that way every home has a Kinect and it makes a good investment for devs and publishers. But, people were so turned off by the idea of not being able to turn it off or put it away that it was completely blinding them from any other benefit. The requirement wasn't helpful or beneficial, it was sabotaging their marketing. In theory this works, and it might have if they hadn't given people so many reasons to see their console as Big Brother rather than a machine built for fun and user-friendliness.
This isn't a failure of technology, or even of the idea. This is a failure of marketing. This generation, Microsoft has been totally deaf and blind to how their changes and decisions were received by the public, and that is what's let them down. And it's really quite incredible really, with all the tools they had at their disposal for testing this thing and all the professionals they could have consulted about how these decisions would be received.
I completely agree. Unless a kinect is guaranteed to be in every living room that has an xbox, it will be relegated to accessory and not the integral feature it was meant to be. As an integral feature, developers will utilise it, as an accessory it will only attract niche titles.tippy2k2 said:I'm relatively certain I'm going to be the only one thinking this but here it goes...
I like this. HOWEVER, shipping out a Kinect-free version would be a terrible mistake.
At this point, Microsoft has a lot of eggs in the Kinect basket. They need to either embrace the stupid thing fully or they need to cut the loss and abandon it.
But if it's only for the voice, a built in mic would do just fine, there's no need for a motion/everything sensor. And even then, voice recognition is hardly an exact science. It just makes no sense.w9496 said:I suppose I can understand that, but from what I understand many games with Kinect just use it as a voice recognizer like Mass Effect 3 did with squadmate powers and things of that nature.KarmaTheAlligator said:It's not a matter of fear, it's a matter of wanting to relax when playing games, as opposed to acting like a monkey to get the console to register your movements, and even then it's usually sketchy.w9496 said:Yay?
I never understood the gripe about the Kinect(other than the spying stuff. I do understand that). Do people fear standing up when they play games?
10 bucks says that 90% of games with Kinect are just going to use it for voice commands mid-combat. I don't think you'll be forced to dodge incoming attacks with tactical rolls or anything.
People are always saying that Kinect-only games hardly work, but I've played one of the Dance Central games at a friends house and it worked fine.
That right there is the reason I don't trust them. What is to prevent them from changing their hardware to work just as they originally planned? They were adamant that it would be hard to change and then next thing you know they changed almost everything. So what's to stop them from changing it back to how it was?dreadedcandiru99 said:Until there is one, I'm not getting it. As long as the Kinect comes in the box, there's the possibility that they'll eventually put out a mandatory software update to make you use it again. I wouldn't trust them not to try that.TwoSidesOneCoin said:http://kotaku.com/xbox-one-wont-actually-need-kinect-plugged-in-microso-1113142909
Sorry, no Kinect free bundle for anyone.
You're probably right there. I personally would prefer it if the kinect gets ignored by most developers as I don't trust m$ with an always on camera/mic that can detect someones position, bodily functions and emotional state and would refuse to talk around one. Also it would make porting things to other consoles and PCs much simpler.tippy2k2 said:I'm relatively certain I'm going to be the only one thinking this but here it goes...
I like this. HOWEVER, shipping out a Kinect-free version would be a terrible mistake.
At this point, Microsoft has a lot of eggs in the Kinect basket. They need to either embrace the stupid thing fully or they need to cut the loss and abandon it. If they release a version of the system without the Kinect, they're going to end up with the original Kinect's problem; No one designing anything for it because it's an optional piece of equipment that no one bought.
Personally, I'd prefer them to just abandon it but I doubt that's going to happen.
Perhaps this is just me being incredibly cynical about advertising and corporate PR in general... and Microsoft's PR specifically... but I tend to assume such statements of intent are simply lies (in fact, I'll be amazed if Sony's PS4 used game policy is as simple in practice as it is in their advertising). There's very little to be gained by honesty in advertising these days, and very little to be lost through a lack thereof.SeventhSigil said:To be honest, and I'm speaking as someone who is pretty pleased with the change, if only for peace of mind, the string of policy changes seem less some preplanned series of fallback points, And more a gradual toeing of the line. Rather than simply make all of the changes at once, they're seeing how many changes it would actually take to get sales up to whatever projections they have or, possibly, to reach a parity with the PS4. When the DRM and used game reversal were made, There was a responding surge in preorders, but the Xbox One looked to be behind the PS4. So they loosened indie restrictions by allowing self-publishing, which, at least on Amazon, made absolutely no difference. When that wasn't enough, they included a headset, same lack of difference. When that wasn't enough, they made the Kinect no longer quite as critical to the system's operation.loc978 said:This almost got interesting. Inferior hardware for the same price would make for a much closer race than inferior hardware for more money. Maybe Microsoft is just biding their time with all of these Xbone about-faces. Perhaps each was planned as a fallback point from the beginning...
Or maybe they've planned to make a package that drops the Kinect and $150 off the price, that might actually make it competitive.
As someone who is essentially sitting this generation out, I'm interested to see if one side screwing up and slowly correcting themselves garners more praise than the other side having a reasonable(ish) plan from the beginning and sticking to it.
I base this mostly off the fact that the loosening of indie policies, and the inclusion of a headset both have likely cost Microsoft a fair bit of income and control. With self-publishing, presumably they cannot seek terms of timed exclusivity on indie games like they could with the Xbox 360's indie publishing policies, Meaning that any indie exclusives are likely ones they would have to fund outright, or purchase, instead of making it a requirement to publish through Microsoft Studios. Combine that with the fact that they previously released statements insisting they would not be changing their minds on either policy, and the suggestion is that something has motivated them to do it after all.
What really leaves me curious is what might happen if this newest announcement doesn't tip the numbers in their favor either. Will they give up and just let things rest as they are? Or are more changes on the horizon?
They had confidence in it, just none of the gamers did. An its not like MS actually sold the Kinect2 to the gamers to make us want it. Oh well, it wont be missed.Johnny Novgorod said:This just goes to show how much confidence they had on their own product: not much.
I haven't put faith into them. I just know by absolute human reason they seriously would not do something completely inhumanly stupid like that. The enforcement of requiring Kinect to use a console after the user has purchased it when for some period of time it didn't require it would be fucking suicidal. On top of that, they would be intentionally bricking everyone's console if they did not have access to a kinect until those users went out and bought themselves a kinect. In other words, it would be a forced 75-100$ update that holds their console hostage and renders it useless until the user purchases what is required. No business in history would even consider or has pulled a move like that. Even if they were run by the fucking Cobra Commander they wouldn't do it, they'd lose money faster than water flows down Niagra Falls.OlasDAlmighty said:Now probably isn't the best time to place faith in Microsoft to "do what's right". They're only removing this stuff now due to enourmous backlash from the public, and it's obvious they aren't happy about it.
Not saying it's gonna happen or it ain't, just that it seems wrong to dismiss the possibility completely. If I did plan on buyin one, I'd at least wait a little while first to see how everything pans out. There's no harm in waiting.
Other than the spying stuff, people's gripes on the Kinect typically are:w9496 said:Yay?
I never understood the gripe about the Kinect(other than the spying stuff. I do understand that). Do people fear standing up when they play games?