Xbox owners - I've had an idea...

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JUMBO PALACE

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Jun 17, 2009
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This wouldn't work. A dev would make a map-pack or some DLC and then not make any profit on it because everyone "bought" it for free using points they earned from achievements.
 

PettingZOOPONY

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Dec 2, 2007
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I like my paid for DLC if it adds to the game, having to grind my way through games to get gamerscore is just not worth my time. I have a 9000 gamerpoints on my Xbox/GFWL account, thats about $120 worth of stuff over 5 years. I spend that every month getting movies tv and dlc off of the live network.
 

FoolKiller

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Feb 8, 2008
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2 things:

1. What if I want to just play the extra content for a game? Now I have to go out and play something else just to play the game I want to play. No good.

2. Online achievements would be even more absurd because games would just be flooded with people trying to boost to get more content. On a side note, they should ban online achievements altogether. Call of Duty 4 had it right... all 1000 points were single player leaving the online game for killing each other instead of trying to rig things.

3. I know I said two, but I can't count... This already exists in Ubisoft to a degree. It was called UPlay and doing certain things in one game earned you points that allowed you to get things from Ubisoft in other games.
 

Arctarus'sCookie

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May 9, 2011
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Dude, I've already had this thought like 3 months ago. The only difference between yours and mine is that you made a forum and I just asked a few friends.

On topic: it probably wouldn't work because Microsoft likes having money. A nice thought but a dream that will never be.
 

Woodsey

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Aug 9, 2009
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Keep dreaming, they're not going to do something that would lose them money.
 

PettingZOOPONY

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Dec 2, 2007
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Woodsey said:
Keep dreaming, they're not going to do something that would lose them money.
Its not even that, his system is just a bad idea in current form. I'm not going to go play 3 games grind to 1000 gamer score on each just so I can buy all the Fable 3 DLC.
 

Drizzitdude

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Nov 12, 2009
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YEs lets switch to the free PS3 method. It's not like that money we pay... which may I add is pretty minor for the entire year, goes into something useful like....security so we don't have to go weeks without XBL? IF you want a free network like with the ps3. then go buy a PS3. they are practically the same anbd the PS3 has some badass exclusives. Demon Souls. Infamous. etc etc etc
 

clipse15

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May 18, 2009
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NinjaDeathSlap said:
clipse15 said:
Basic economics would tell you that this would never work. So a company spends money and produces a DLC addon, and instead of getting paid for it someone downloads it using they're gamerscore. So that right there is no profit. Unless of course MS starts paying developers for the're DLC addons to recoup the dev's costs. Then you have MS spending money without recouping any of those costs.

TLDR: Bad idea and would never work
But what if gamers started buying more games than they did before because even if they don't like the game they want to get more gamerscore? Wouldn't that be helping the developers?
I doubt this would result in increased sales. For one thing a $60.00 game is still $60.00 which is still a chunk of change. What you will see is an increase in game rentals.
 

PettingZOOPONY

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Drizzitdude said:
YEs lets switch to the free PS3 method. It's not like that money we pay... which may I add is pretty minor for the entire year, goes into something useful like....security so we don't have to go weeks without XBL? IF you want a free network like with the ps3. then go buy a PS3. they are practically the same anbd the PS3 has some badass exclusives. Demon Souls. Infamous. etc etc etc
Actually we did have to go weeks without service before in live.
 

NinjaDeathSlap

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Feb 20, 2011
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OK, so far a lot of people have made a good point, I didn't consider how indy developers making titles for the Xbox Live arcade would make a profit. However, a solution to that would be to keep MS points around but SPECIFICALLY for this situation. Microsoft could make the rule that only DLC can be bought with Gamerscore, while all full games (weather on disk or on XBLA) have to be paid for.

Other than that I really do believe there would be an increase in Xbox/Xbox Game/Live subscription sales that would make up for not using MS points anymore. I know that's speculation on my part, but isn't every idea at least in some part speculation until you put it into practice?

Edit: Oh, and I would make achievements give out much more Gamerscore so it wouldn't feel so much like grinding.
 

PettingZOOPONY

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NinjaDeathSlap said:
OK, so far a lot of people have made a good point, I didn't consider how indy developers making titles for the Xbox Live arcade would make a profit. However, a solution to that would be to keep MS points around but SPECIFICALLY for this situation. Microsoft could make the rule that only DLC can be bought with Gamerscore, while all full games (weather on disk or on XBLA) have to be paid for.

Other than that I really do believe there would be an increase in Xbox/Xbox Game/Live subscription sales that would make up for not using MS points anymore. I know that's speculation on my part, but isn't every idea at least in some part speculation until you put it into practice?
No it would push me to a different console, I do not want to play 3 games to get DLC for one.
 

votemarvel

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Nov 29, 2009
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The reason it wouldn't work is simple. Gamerscore modders.

They could simply mod themselves a fortunate in score, download a bunch of DLC that would be usable by other accounts even if the original was banned.
 

clipse15

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May 18, 2009
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NinjaDeathSlap said:
OK, so far a lot of people have made a good point, I didn't consider how indy developers making titles for the Xbox Live arcade would make a profit. However, a solution to that would be to keep MS points around but SPECIFICALLY for this situation. Microsoft could make the rule that only DLC can be bought with Gamerscore, while all full games (weather on disk or on XBLA) have to be paid for.

Other than that I really do believe there would be an increase in Xbox/Xbox Game/Live subscription sales that would make up for not using MS points anymore. I know that's speculation on my part, but isn't every idea at least in some part speculation until you put it into practice?
The way your thinking about this is that your thinking that its all Microsoft that makes the games and then makes money based on those games. There are tons of developers and publishers out there. say "Publisher A" makes a game, not as many people buy his game but the people who do all download the DLC for they're game using all the Gamerscore they got from the more succesful "Publisher B" game. So how does Publisher A make money?
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
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Strange... but it could work.

Although you have to keep in mind how the world works today. It's a far cry that anyone would actually risk that in this day and age.
 

Radeonx

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Apr 26, 2009
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The only problem is that most of the DLC goes to game companies, and they would see a substantial loss in profits if this change was easier.
Honestly, it would be easier if they made Live free and kept DLC prices how they are, because changing it the other way around makes no sense.
 

gussy1z

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Aug 8, 2008
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iv often thought this would be a good idea, its a great way to reward dedicated gamers. But microsoft will lose money so i cant so them ever doing this ever.
 

Mosesj

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Sep 19, 2010
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Chamale said:
I love the idea, but many stupid people would bring gamerwhoring to unprecedented levels. I don't think Microsoft would want to deal with the amount of abuse and stupidity that would result from assigning a value to gamerscore.

Also, eliminating MS points entirely would be really annoying. What if I had just bought my Xbox 360 and Fallout: New Vegas, then I wanted to spend 2400 points on DLC? I'd want to spend that money, not play a few games.
That gives me an idea. You can pay for gamerscore, and a lot of it, and reduce the amount of gamerscore you get from acheivements