"Ye olde mosh-pit style" and other forms of NPC harrassment

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sims629

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FallenBlade20 said:
Fable 2 when everyone loves you. I can't count the number of times I've wanted to go somewhere important but have 8 infatuated women asking me to marry them and 5 kids asking me for my autograph.
The same thing happens to me. Some times I just want to be pure EVIL and just be loathed by everyone.
 

Atmosck

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Yegargeburble said:
Best example:

I killed Walter in the processing plant with a sneak attack critical using my silenced 10mm pistol. Not a soul was around, and he died in one hit. I exit the building, and suddenly everyone wants to kill me. Oddly enough, I killed Burke in plain sight with a shotgun and everyone was like "better him then me." Do they just not like him?
That's odd. I killed walter in the water treatment plant as well, with a shotgun. It was at night, and no one else was in there, and after i looted him and left, no one seemed to know. But when i hacked the computer in craterside supply, the Merc she hired decided to try to kill me, and when i ran, everyone in the town seemed to have joined the cause.
 

Inverse Skies

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Scientists in Goldeneye running into my line of vision and getting shot, therefore making me fail my mission. It wasn't my fault! If they ran into my line of fire they deserved to die in my opinion! Nope, sigh.
 

Yamiki

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Apr 10, 2009
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Halo 2, playing through co-op and the marines started to attck me...
may have been that my mate decided it would be a good idea to kill 1 or 7 marines... haha
 

Spyalt

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Inverse Skies said:
Scientists in Goldeneye running into my line of vision and getting shot, therefore making me fail my mission. It wasn't my fault! If they ran into my line of fire they deserved to die in my opinion! Nope, sigh.
I always shot them in the feet to watch them dance.
 

GnomeThief

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In Oblivion during the Defense of Bruma quest right before the battle the guard captain (captain Byrd I think) suddenly flipped out and started attacking another guard. I was laughing about it until he had killed his poor fellow soldier and started attacking me. I was forced to flee and turn invisible to get away from him. Jerk.
 

Booze Zombie

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pimppeter2 said:
guards in oblivion, bunch of all knowing bitches
They get theirs if you have some mods, such as this one which turns down "screaming" distance from 3000 (the default setting) to 1000 (max speaking distance being 750).
It makes the game a lot more bearable as a criminal, I must say.

If you're playing Oblivion on the PC, I'd recommend it.

http://www.tesnexus.com/downloads/file.php?id=2299
 

wordsmith

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May 1, 2008
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I really don't get everyone's problem with killing people on Oblivion/Fallout... I've always subscribed to the "Kill-them-and-get-the-hell-out-of-there" school of assassination, and I find that if I shoot them, kill them with one shot, put my weapon away and then run from the scene of the crime, I'm usually OK.
 

NeoAC

Zombie Nation #LetsRise
Jun 9, 2008
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Saints Row 2. I shoot down one helicopter and all of a sudden the police are running me over with their cars. I tell ya, no respect at all.
 

Lost In The Void

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Aug 27, 2008
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Not Good said:
Randomly getting your car stolen in GTA.
Now you know how those poor people feel when you do it.
But in all seriousness I find the kids in Fallout3 are really annoying
 

Iron Mal

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Jun 4, 2008
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Fallout 3 and Oblivion are the best examples (as others have mentioned).

Fallout 3 had a very arsey population because most of the time they act in such a shakey and unrealistic way that you can't always be 100% on what they are exactly doing (when I elected to teach everyone in Big Town to sneak to help them avoid future attacks they all just started crouching and milling about, I had no idea what I was supposed to be doing since I tried talking to all of them and they just came up with their standard dialogue, I figure my job is done so I leave and later hear on the radio that everyone was slaughtered soon after due to my neglegence).

Oblivion had a very unique problem in that guards were always instantly aware of your crimes (do a bit of littering and the guy who's half asleep at the other end of town still picks up on it) which meant that intentionally commiting crimes (because, for instance, you want to try being evil or being a member of the dark brotherhood or thieves guild) is more difficult than it should be and largely unrewarding. This also meant that accidental cases of friendly fire (which are bound to happen due the every friendly NPC's habbit of running right into the thick of combat, usually taking the route that goes in front of you) were no longer cases of 'sorry man, I was aiming for him' followed up by a healing item or spell, now it carries the death penalty.

A big problem that both of these games had was that they tried to have a complex social system where NPS's react to crime, injustice and your reputation. This sounds like an interesting idea at first but it seems that it was just too complex to work smoothly or naturally.
 

Dale Cooper

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Apr 12, 2009
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In GTA4 I had no wanted level, stepped out into the road hoping to grab a passing car but clearly I hadn't been paying attention to my highway code...

Bam.

Hit by a cop car...

'It's not my fault' I thought, for I had done nothing wrong. Hopefully these upholders of the law will jump from their car and help me up, maybe even give me a lift to the nearest hospital...

However, a wanted level appeared... a wanted level appeared for being hit by a cop car...

'Weird' I thought, maybe I should run.

That though wasn't an option, just as I got up a gung-ho cop jumped from his squad car and stuck a round between my eyes.

Maybe he didn't want the court case.
 

Tech Team FTW!

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In Fallout 3 I decided to repair the defense robot in the junkyard after rescuing Red. Only propblem was that it wasn't there anymore so the population of Big Town stood aroung the junk pile demanding I show them how to fix the robot. Eventually I left, but when I came back all the people had dissappeared.
 

JokerGrin

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Sable Gear said:
The Lepers and Drunks in Assassin's Creed stuck out in my mind. Thanks to Yahtzee for the quote, 'cause it's true.
First to my mind too. My better half actually had a real go at me for stabbing an annoying female beggar in the neck. "JUST A FEW COINS?! PLEASE SIR I-*SCHRING!* "Oh my god did you just kill her? I hope it was an accident" etc. etc.
 

dthvirus

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Oct 2, 2008
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Fallout 2, those Jet-addicts in the Den. Always start a fight with you for no reason. Killing them really ticks off their fellow addicts though.
 

Sable Gear

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JokerGrin said:
First to my mind too. My better half actually had a real go at me for stabbing an annoying female beggar in the neck. "JUST A FEW COINS?! PLEASE SIR I-*SCHRING!* "Oh my god did you just kill her? I hope it was an accident" etc. etc.
*hugs* I applaud you friend for having some sort of conscience. I did the same thing once (apparently switching to 'tackle' to bump people away while running only works if nobody's within 5 feet of you); because I was fleeing for my life and suddenly pounced on some beggar lady and killed her (while on the run, mind you). My internal reaction was "...oh shit...Haha well, her fault." and I kept going.

I've wondered if; when your health gets down really low (like to 1) and you kill a citizen (which also drains your synch bar) will you instantly die? That would be worth recording for Youtube I think.
 

the_tramp

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May 16, 2008
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Eclectic Dreck said:
Ahh... I love how random incidents like that happen.

The game in theory can be played without killing a single person, although it is very difficult to do so.. it just takes a lot of patience (e.g. in your bank example, and as long as the game doesn't glitch so the queue doesn't move), a lot of money (buying the napalm as opposed to running into the building and grabbing it) and a lot of health for those times that everything does screw up you can run out quickly. I just hate it how towards the end of the game you take one step and you're surrounded by 4 groups of people who hate you, making the game difficult.

I found out that at the top floor of the police station there is a locker room with a police uniform, this makes it so that police don't shoot you unless you shoot them. You can carry a gun around and even kill random people for no reason. The only problem is that you have to run through the police station, as I ran into the locker room I did the whole 'throw fuel everywhere and light it' trick, I had to stand there for about 5 minutes whilst about 15 bodies slowly burnt out, it was worth it though because after the 'pick up the meat' task where the police storm the building and you're expected to fight your way out I was able to simply walk out because the police thought I was one of them.