You can bring back one game from any point in the future, what do you choose?

Recommended Videos

aLivingPheonix

New member
Feb 26, 2010
576
0
0
Either Portal 2, or Assassin's Creed: Brotherhood.

Then again, it's not like my computer will actually RUN P2, so I'll just take Ass Bros.
 

adam5396

New member
Feb 12, 2010
149
0
0
The Last Mario game ever made. SO people know that at some point he will freakin die.
Or L4D: Virtual Reality Edition.
 

smeghead25

New member
Apr 28, 2009
421
0
0
Lord Xtheth said:
WoW2
I'd hack it, and copyright it's IP, put it in a box and make millions when it comes out
But then you would create a paradox where the only explanation is that you pirated your own IP. Then again, as long as you get the money, who cares right? :p

Continuity said:
I'll take a copy of "better than life" and a suitable AR suite.
I think I love you :p

OT: I'm not a fantasy fan, but I put some thought into this and came out with Elder Scrolls 5.

My reasoning, if anyone cares, is in the following essay:

If I'm going to the future to bring back a game, it has to be something substantial, something with a lot of depth to it and something that will give me many options and lots of freedom. Therefore a really good RPG or sandbox game, or even a lengthy shooter with lots of choices would be a great idea. Just something that will take my attention for a great deal of time. I don't want to come back from the future with a samey sequel that isn't going to take less than a day to complete and see everything there is to see, such as CoD or Halo or Battlefield BC3.

Basically at this point I had narrowed my choice down to nine games. GTAV, TES5, Fallout 4, Deus Ex: Human Revolution, BioShock Infinite, Crysis 2, Rage, Duke Nukem Forever, and Mass Effect 3. As much as I want Portal, Resistance 3, a new Ratchet & Clank, CoD, Halo, etc, those six games I think would be much better examples to bring from the future.

Why These Were Rejected

GTA V - While it could certainly be an incredible sandbox game, for me to really enjoy it, it would need to return to its San Andreas roots. While I liked GTA IV, I got bored after reaching the third area and still have not finished it. It got dull and far too repetitive, with too many boring filler missions and not enough entertaining side jobs. There were not enough distractions and the game world resulted in feeling very empty. My biggest problem though? A lack of good music and humour! The only music was dull and not at all catchy, the selection was not of a wide variety and was almost always some form of grunge or techno or hip-hop. Suits the city it does, but carry the game through 16+ hours of gameplay it does not.

For these reasons, I feel doubtful that GTAV will be as great as it could be. If they bring back the 'fun' then it would be a great choice. But there are better possibilities out there.

Fallout 4 - This was a very close tie, but the simple fact is I didn't get as lost in Fallout 3 as I did in Morrowind or Oblivion. It lacked the same charm, and while Fallout 4 will no doubt be fantastic, TES and its huge open world full of stuff to do and many different characters and races would be a better bet to bring home from the future.

Crysis 2 - This only just scraped its way onto the list. In fact, it only managed it because my favorite author of all time, Richard Morgan, is writing the story for it. He's an amazing sci-fi writer and a genius at fitting a million subplots into one big story. And that's exactly what Crysis needs to make it a great game: a deep narrative. I don't know how much input he's had into the game though, so right now I would not be able to say whether it would be worht getting.

Deus Ex: Human Revolution - Having been one of the incredibly lucky Mana Bar patrons who got to see this in action on Saturday, I have to say it's impressive. I only just began the original, but I have to say it looks like Human Revolution is definitely keeping in sync with the complete freedom you had originally. While we didn't get to play it, the gameplay was impressive and the aesthetics even more so. This was my runner up choice.

Rage - This only just snuck on the list as well. Unlike Crysis 2 however it is not here for the writer, but for the developer. Id are credited with a lot of innovation and this new title sees them step right out into the open once more. Apart from graphics however I do not see much innovation here, but I am nevertheless intrigued enough to want it.

BioShock Infinite - This one goes without saying. There's two reasons however that keep me from making this the winner. Firstly, after watching that gameplay I really am not sure what was gameplay and what was scripted. I'm sure it was all in-game, but a lot of it looks like it was animated and not played. On top of this is the second reason, the co-op character. I'm sure it's the same for a lot of you, but I am very cautious when I have to escort an NPC. It automatically places doubt on whether the game will be fun or frustrating. And without concrete evidence I can't say I would want this one to be my game from the future.

Mass Effect 3 - Look, I loved the last few hours of ME1, same with ME2. But the problem is, I'm just not sure if the boring repetitive grind is worth it. So it scores an honorable mention for the great story but that's about it.

Duke Nukem Forever - I was also one of the lucky people who got to play this at the Mana Bar the saturday previous to Deus Ex. Look, it's a straightforward shooter, but then you realise there is a LOT of potential for freeform play. Something has been missing from shooters these days: random, sometimes hilarious items, hidden around the level for players to have fun with. In the ten minute demo we played with poop, drank Ego-instilling beer, played with a HoloDuke, exploded aliens with a railgun, shot 'em up with a triple barrelled machine gun, blew up a water tower with an RPG for no reason other than BECAUSE WE COULD. A ten minute demo turned into 4 hours of stupid fun, and that's the sort of game I want. Thing is, supposedly the random items were dropped in the map for the demo, so unless that kind of feature will make the final project, I'm not entirely certain whether or not it's worth the trip to the future.

And the WINNER Is...

The Elder Scrolls V: Not A Generic Subtitle

I don't usually like fantasy, yet I put hours and hours of my life into Morrowind and Oblivion, sometimes playing from dawn to dusk, getting lost in beautifully realised worlds, partaking in a plethora of great sidequests. The only issue with Oblivion was the levelling up of enemies with you. As that was such a big issue among players for Oblivion, I doubt Bethesda will bring that back. As with the previous 2 games, TES5 stands a huge chance of being plain awesome. A brand new graphics engine, a brand new setting with amazing vista's and landscapes to behold, a large number of enemies and (hopefully) a great plot with so many side quests that the game could be played for easily 100 hours without getting bored. It's going to be a great game, and probably the best representative of games from the near future.