You can make any game you want?

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Seishisha

By the power of greyskull.
Aug 22, 2011
473
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So here's the deal you have the money, staff, and production skills to make any game you want, what would it be? (go into detail about mechancics if you want) since its my topic i guess i'll go first.

Single player rpg needless to say full character customisation race/face/gender all that kind of thing, with an openworld almost sandbox map, think GTA meets minecraft. it would have non linear progression i.e no killing 100 mobs to gain exp, more like every action you undertake makes you more powerfull, example reading books make you more intelligent, mining ore makes you stronger etc.

The combat would be done mostly with the mouse not hotkeys or atleast not hotkeys by default (frankly im bored of hotkeys :p) im talking gestures like dragging the mouse to the left <----- makes your sword swing left or your firespell arc etc, defensive moves could also work this way maybe holding right click is block and dragging the mouse will make you leap or roll in that direction.

Quests would be open to completion from a varity of methods example would be, your in a dungeon and you find someone to save, doing so completes the quest even if you didnt talk to the correct npc to find the person to save in the first place.

There would also be a minimal crafting/building system where you start say in a small hunting camp, as you gain money and materiels you can upgrade it with utilities like a forge to make your own swords or fortifications to make it easier to defend.

I'd also like some sort of random generation events like example banits appear and raid the nearby town.

I guess thats pretty much everything for now i can edit and add more later.

So your turn now guys.
 

killbotrix

New member
Jun 14, 2011
16
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Besides Half-Life episode 3,

I would want to make a game that would be an evolutionary simulator. I thought Spore was going to be like this but it turned out to be nothing like what I thought it would be.

I would want to allow the user to change conditions (climate, resource levels, etc.) and then watch what happens to a species. You could potentially pick and choose a few traits to have variation in a population and then see what happens given certain conditions. It would be neat to have it have varying levels of complexity, so that you could play a game where you are only worried about one species with one or two different traits, ranging all the way to a more complex game where you can control number of predators and size of habitat, etc.

Sorry if it is a bit messy of a description but I've never fully thought it out before.

Edit: Think Universal Sandbox but for evolution of a species.
 

Seishisha

By the power of greyskull.
Aug 22, 2011
473
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"I would want to allow the user to change conditions (climate, resource levels, etc.) and then watch what happens to a species."


That i realy like the idea of, i could see myself enjoying that in a godcomplex kinda way, nice idea :)
 

Bloedhoest

New member
Aug 11, 2011
271
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Oni 2. Other than that: A decent WW1 game would be nice. Trench warfare including gas attacks, dugouts and all the gruesome stuff. Primitive tanks and friendly fire because the barrel is al worn out.
 

Seishisha

By the power of greyskull.
Aug 22, 2011
473
0
0
Sequel to Oni is awesome, ive fond memories of that game, as for war games, ive always had a hit n miss relationship (pun intened) with them :p