So here's the deal you have the money, staff, and production skills to make any game you want, what would it be? (go into detail about mechancics if you want) since its my topic i guess i'll go first.
Single player rpg needless to say full character customisation race/face/gender all that kind of thing, with an openworld almost sandbox map, think GTA meets minecraft. it would have non linear progression i.e no killing 100 mobs to gain exp, more like every action you undertake makes you more powerfull, example reading books make you more intelligent, mining ore makes you stronger etc.
The combat would be done mostly with the mouse not hotkeys or atleast not hotkeys by default (frankly im bored of hotkeys
) im talking gestures like dragging the mouse to the left <----- makes your sword swing left or your firespell arc etc, defensive moves could also work this way maybe holding right click is block and dragging the mouse will make you leap or roll in that direction.
Quests would be open to completion from a varity of methods example would be, your in a dungeon and you find someone to save, doing so completes the quest even if you didnt talk to the correct npc to find the person to save in the first place.
There would also be a minimal crafting/building system where you start say in a small hunting camp, as you gain money and materiels you can upgrade it with utilities like a forge to make your own swords or fortifications to make it easier to defend.
I'd also like some sort of random generation events like example banits appear and raid the nearby town.
I guess thats pretty much everything for now i can edit and add more later.
So your turn now guys.
Single player rpg needless to say full character customisation race/face/gender all that kind of thing, with an openworld almost sandbox map, think GTA meets minecraft. it would have non linear progression i.e no killing 100 mobs to gain exp, more like every action you undertake makes you more powerfull, example reading books make you more intelligent, mining ore makes you stronger etc.
The combat would be done mostly with the mouse not hotkeys or atleast not hotkeys by default (frankly im bored of hotkeys
Quests would be open to completion from a varity of methods example would be, your in a dungeon and you find someone to save, doing so completes the quest even if you didnt talk to the correct npc to find the person to save in the first place.
There would also be a minimal crafting/building system where you start say in a small hunting camp, as you gain money and materiels you can upgrade it with utilities like a forge to make your own swords or fortifications to make it easier to defend.
I'd also like some sort of random generation events like example banits appear and raid the nearby town.
I guess thats pretty much everything for now i can edit and add more later.
So your turn now guys.