You know, I still like a lot new games, but...

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BreakfastMan

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Jul 22, 2010
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...there are still some things that have gotten really popular that I really don't like. Not even major stuff, but really minor stuff. Like motion blur. I bloody hate motion blur. It distracts me and looks really stupid. I turn it off whenever I can because I dislike it so much.

So, I guess I was wondering: what are some of the minor things about modern gaming that you just despise? Do you think my hate of motion blur is justified? Do you hate the way most shooters handle zooming in with a sniper rifle? Do hit markers just annoy the hell out of you? What is it for you?

NOTE: This is about the minor gripes you have with modern games. This is not the place to complain about the inclusion of multiplayer in everything, dumbing down of modern games, the focus on becoming more cinematic, DLC, or any other such topics. This is the place to light-heartedly complain about small, annoying stuff, like motion blur. If you want to talk about that other stuff, please, do it in another thread.
 

Kahunaburger

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May 6, 2011
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Yeah, motion blur for me as well. That and dumbing down of modern games, the focus on becoming more cinematic long, unskippable tutorials.
 

White Lightning

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That most games today have the screen get either
A) Red
B) Dark
C) Covered in splashes of red Kool-aid or
D) All of the above

When you're about to die. Like seriously, when I am about to die I want to try harder to get out alive, but this isn't possible when I can't see! I never had a problem when it was just flashing health bars, vibrating controllers, and audio cues. It's not even immersive or challenging either, it's just a pain in the ass. It's like putting a blindfold on someone who's running late for work.
 

Kahunaburger

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White Lightning said:
That most games today have the screen get either
A) Red
B) Dark
C) Covered in splashes of red Kool-aid or
D) All of the above
+1

White Lightning said:
audio cues.
But these also annoyed me. Especially that Pokemon/Zelda thing where an alarm plays if you get hurt enough. I'm personally a fan of a color-changing health bar :D
 

Dryk

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White Lightning said:
That most games today have the screen get either
A) Red
B) Dark
C) Covered in splashes of red Kool-aid or
D) All of the above

When you're about to die. Like seriously, when I am about to die I want to try harder to get out alive, but this isn't possible when I can't see! I never had a problem when it was just flashing health bars, vibrating controllers, and audio cues. It's not even immersive or challenging either, it's just a pain in the ass. It's like putting a blindfold on someone who's running late for work.
Mass Effect 2's was especially horrible... especially considering that it's in third person
 

octafish

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Apr 23, 2010
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Achievements. Fine, I get that some people, soft headed fools mostly, seem to like them. I don't, how about letting me turn that shit off in the options ok?
 

NerfedFalcon

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Mar 23, 2011
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Edit: Oh, sorry, that was a huge thing I brought up.

Don't mind me.

Edit 2: When you're playing a co-operative multiplayer game, anything from MOBA to TDM, and nobody on your team has ever heard of the word 'co-operation' before.
 

Epona

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Film Grain.

Who really wants their HD game to look grainy?
 

Vault101

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Sep 26, 2010
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I was about to roll my eyes about the incoming nostalga wank/complaints about modern games I hear ALL THE FUCKING TIME...but honestly most of this stuff is fair
White Lightning said:
When you're about to die. Like seriously, when I am about to die I want to try harder to get out alive, but this isn't possible when I can't see! I never had a problem when it was just flashing health bars, vibrating controllers, and audio cues. It's not even immersive or challenging either, it's just a pain in the ass. It's like putting a blindfold on someone who's running late for work.
like this...ESPECIALLY black and white...it actually makes me want to abuse the "regenerating health" thing just so I can see
Karutomaru said:
Motion blur? I'm sorry, but I can't think of a single game in my huge library that has motion blur.
are we just talking about Wii games here?
 

BreakfastMan

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Jul 22, 2010
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Karutomaru said:
Motion blur? I'm sorry, but I can't think of a single game in my huge library that has motion blur.


White Lightning said:
That most games today have the screen get either
A) Red
B) Dark
C) Covered in splashes of red Kool-aid or
D) All of the above

When you're about to die. Like seriously, when I am about to die I want to try harder to get out alive, but this isn't possible when I can't see! I never had a problem when it was just flashing health bars, vibrating controllers, and audio cues. It's not even immersive or challenging either, it's just a pain in the ass. It's like putting a blindfold on someone who's running late for work.
This is fairly often annoying as well. Especially when the enemies in games are the same color as the environment. Which is actually another complaint. Why are enemies in many games the same color as the environment? Yeah, it is realistic, but it is also really annoying, especially when I cannot tell where I am being shot from, because everyone has the powers of a bloody chameleon. D:<
 

wintercoat

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BreakfastMan said:
...there are still some things that have gotten really popular that I really don't like. Not even major stuff, but really minor stuff. Like motion blur. I bloody hate motion blur. It distracts me and looks really stupid. I turn it off whenever I can because I dislike it so much.

So, I guess I was wondering: what are some of the minor things about modern gaming that you just despise? Do you think my hate of motion blur is justified? Do you hate the way most shooters handle zooming in with a sniper rifle? Do hit markers just annoy the hell out of you? What is it for you?

NOTE: This is about the minor gripes you have with modern games. This is not the place to complain about the inclusion of multiplayer in everything, dumbing down of modern games, the focus on becoming more cinematic, DLC, or any other such topics. This is the place to light-heartedly complain about small, annoying stuff, like motion blur. If you want to talk about that, please, do it in another thread.
Sniper rifles only being able to zoom to set magnifications is fucking retarded. And they're all 5x and 10x. Let me manually choose my magnification, damn it! There are a few games that do, very few.

Limited sprinting. I weigh 300 lbs and have very poor stamina, and even I can sprint for more than a few seconds. Why can't my trained soldier/space marine/superpowered weirdo?
 

rob_simple

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Aug 8, 2010
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The way the majority of FPS's enforce a strict two gun limit. I get that it's meant to be more realistic but when I've just jumped a snowmobile over a fifty foot chasm it rings a little insincere.

And by way of that, I think weight limits in games like Skyrim are retarded. Granted it adds realism to only be able to carry so much but it doesn't account for mass: even if I could physically lift the weight of 300 apples I'd still be falling all over the place because my pack would be about twice the size of me.
 

SajuukKhar

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rob_simple said:
The way the majority of FPS's enforce a strict two gun limit. I get that it's meant to be more realistic but when I've just jumped a snowmobile over a fifty foot chasm it rings a little insincere.
I would be happy with a 4 weapon limit +1 melee button.

Seriously like, we dont need the 15 guns we had in doom era games but we NEED more then two.

Two weapon limits, and regn health murder tactics in online FPS. It just becomes a run in, shoot, die, reload cycle.
 

Beautiful End

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-I hate it when games incite you to create your own character (Dragon's Dogma, Mass Effect, Dragon Age, any other Western RPG, etc.) and you spend hours thinking it looks awesome and then you start playing and realize it looks like a monkey's butt.
Annex: I hate the fact that no matter how customizable your character's physical traits are, the graphics still don't make me think this would be a real person. I mean, I don't want my character to come out of the screen and gimme a kiss or something. And I know it depends on the engine and cutscene limitations and all. But it just bugs me that I'm destined to customize my character so that he ends up looking like a butt face.

-PS3 only, I guess: I hate the fact that whenever I'm gonna save my progress, it immediately assumes I want a separate file from the one I've been using throughout the game. MGS4 did that a lot and I actually have at least 5 saved files, all of them are the same story and all but the game never assumed maybe, just maybe, I DO want to overwrite my old file by default!

-PS3 only #2: UPDATES! Really?! I have 30 minutes to play before going to work and I suddenly need yet ANOTHER update that will take around...oh, 28 minutes. Oh, and you can't do anything else while it updates.

-I hate that you can't be a good sniper because real-motion. I know this can be turned off for some games. But those who force you to either snipe fast or take the wind into consideration or your breathing rate or whatever just drive me nuts. Just let me kill the guy with one simple shot and make me feel empowered, dammit!

-Shaky camera. Must we have it for every single action cutscene? I can't really tell what's going on! Curse you, Blair Witch!

-Teams that don't know there is no I in Team. I've been playing Gotham City Impostors a lot lately and the few times our team sticks together, we kick major butt. But when I get a team that scatters or steals your kill or run away from you then that's a sad day. Because we lose. Horribly. And humiliatingly.

-It's been said before but: Unskippable cutscenes. I've died 5 times and I've had to watch the same cutscene 5 times. Oh, don't worry. I'm sure each time I watch that cutscene, I love it even more than the last time.

-Also said before: Dumb tutorials, especially those who won't let you advance until you "press X to attack" and "Use your analog stick to look around". Also, those tutorials that try to explain every single element of the game while playing. That's good and all but I probably could have figured out on my own that X lets you jump and Start pauses the game and brings up the menu. Egoraptor can explain this better than me. This is why I hated the latest Ratchet and Clank game, as much as I love that saga.
Corollary: Tutorials that explain what you need to do either very vaguely or for only 3 seconds. Up until today, I never figured out how to make charcoal on Minecraft because of this. Yeah, I'm too lazy to google it.

-Tiny font. Seriously, developers. There are still people out there with 32 in. SDTVs out there. Believe me, it's not a myth. We also like to play games, by the way. Also, not a rumor.

"Oh, you're carrying 299 items? That's fine, you are free to climb the highest mountain and brawl the most ferocious dragon. What's that? You wanna pick up that feather? But that would mean you'd have 300 items. Nope, no can do, sir. You gotta get rid of something because clearly you can't carry all that stuff. That's nonsense and unrealistic. Pfffbh."
 

Shoggoth2588

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Aug 31, 2009
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I hate when games tout their multiplayer only to reveal that it's only available online with no option for split-screen. I can't understand the lack of bot-matches either honestly.

As for more minor grievances...unskippable scenes (especially if one plays before a difficult boss), RPGs with rising level-caps (final fantasy 13), and this:



I honestly don't like resorting to that meme but it's so painfully true. The only time I liked it was in Dark Void, where you play as Atton Rand.
 

SajuukKhar

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I hate the ever growing trend of bald/helmeted/really short haired heroes.

Its like, devs, we know long hair is a pain to animate, but it doesn't need to be THAT good, I mean some basic animation and we will be fine, I just want to play a guy with long hair, or see a guy with long hair.

why does seemingly no one have long hair in games? WHY?
 

rob_simple

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Aug 8, 2010
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SajuukKhar said:
rob_simple said:
The way the majority of FPS's enforce a strict two gun limit. I get that it's meant to be more realistic but when I've just jumped a snowmobile over a fifty foot chasm it rings a little insincere.
I would be happy with a 4 weapon limit +1 melee button.

Seriously like, we dont need the 15 guns we had in doom era games but we NEED more then two.

Two weapon limits, and regn health murder tactics in online FPS. It just becomes a run in, shoot, die, reload cycle.
I would settle for that, especially since you could then map them to the d-pad like Borderlands did.

The two gun limit is especially annoying in games like Resistance 2 where there are often specific weapons you're supposed to have for certain battles and if you don't have the psychic foresight to bring them you're going to get pounded into the ground over and over.