the interesting part of this argument is that It's been my exerince that in whatever console generation there is not a lot of pretty games that are terrible, and there are not a lot of hideously ugly games for the generation that are particularly good. There are a few times where this happens but not often. For it's time Super Mario bros was of about average graphics, and above average game play. Most of your beautiful FPS of today are quite good as FPS and quite good. If you go back to the first FPS it's not as beautiful and plays different, but in general has less interesting things in it. I mean you get different guns and run around shooting guys. Really there's not much too the first FPS. Newer games evolved since then. So graphics and game play largely go hand in hand. I don't really see a lot of exceptions to this rule, so it's generally a safe rule to go by. It might just be that these days gamers just don't like the old school games. They kinda did not have a lot of variety too them. In the old days if you wanted a shooter you basically had Contra, and everything else sucked. If you wanted a flying shooter? well there were some choices there. but if you wanted a flight sim? Top gun? and it's ilk?
Well the point I'm "trying" to make overall is simply that bad graphics rarely = good game play. There are some exceptions but generally speaking if you encounter a game with bad graphics for it's time, your not looking at a good game that took it's time in it's development cycle in order to be a worthwhile playing experience. This is a general rule of thumb, and it is not likely to change.
Well the point I'm "trying" to make overall is simply that bad graphics rarely = good game play. There are some exceptions but generally speaking if you encounter a game with bad graphics for it's time, your not looking at a good game that took it's time in it's development cycle in order to be a worthwhile playing experience. This is a general rule of thumb, and it is not likely to change.