You made me do ALL that...for this? FFFFFUUUUUUUUUUUUUUUUUUUUU

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hardband

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Nov 21, 2009
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Watershed said:
Jak and Daxter on the PS2. After completing the game it tells you to collect every single power cell to open a door and see the "rest" of the ending.

The rest of the ending is around 5 seconds of footage of a door opening and a bright light... That's it. I was upset.
I was never disapointed by that because i was just thinking "HELL YEAH, there'll be another jak and daxter" although they did ruin it by making it a GTA clone!
 

Ramin 123

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Apr 23, 2010
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The ending of Assassins Creed 2 nearly destroyed the rest of the game for me...even though it didn't I absolutely love that game. I just couldn't believe that Ubisoft would actually think that ending would either make sense or be cool.

Not just that but let's not forget how Ubisoft go back on themselves with Assassins Creed 1, Lucy has no bloody finger.....OHHH WHEN DID THAT HAPPEN? Then she does in the 2nd one and then they finally decide that people don't need to lose their finger to become an Assassin...bloody hell.
 

Watershed

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Kulingile said:
Watershed said:
Jak and Daxter on the PS2. After completing the game it tells you to collect every single power cell to open a door and see the "rest" of the ending.

The rest of the ending is around 5 seconds of footage of a door opening and a bright light... That's it. I was upset.
I agree completely. When I first saw that, I was all excited...and then the game just ended. Loved the game, but incredibly disappointing ending. I usually don't mind cliffhangers, but that was just unfair after making me go through all that.
Exactly, those extra few seconds of cliffhanger was not worth all the effort I put in to find those damn power cells. Oh well, at least I didn't bother to collect all the egg things as well.
 

AwesomeFerret

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Apr 28, 2010
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8-Bit Grin said:
Monster Hunter.

After a particularly difficult hunt, I want some decent rewards.

Not a Tigrex turd.
I know the feeling. Especially when the hunt is a pain in the ass, and the final boss of the version you are playing. *looks at Caedaus. Glances down at the rewards I got* You bugger. One scale, one fur, and one other thing. Oh, and a load of crap.
 

JackandTom

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Nov 17, 2010
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Zekksta said:
Wahful said:
When i collected 100 feathers in AssCreed 2 i was expecting a little more than a cape that made everyone hate me :(
Oh so true man, I feel your pain
I have to agree. That annoyed the hell out of me. But i thought the ending to Assassins Creed 2 was awesome! Judging from the other comments, i must be the only one who thought that.
 

YesConsiderably

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Jul 9, 2010
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The first time i beat Kane and Lynch 2, i was a little disappointed. But then i thought about it a little and realised that the ending was absolutely perfect, and borderline genius.
 

varulfic

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Jul 12, 2008
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Doom 3's last boss is the most pathetic thing ever devised. You fight him around a huge pit, if you stand on the other side he can't hit you and he's not fast enough to catch up to you if you just keep your distance. He keeps spawning imps, one of the weakest enemy in the game - to kill him, you have to kill fifteen imps. Every five imp you kill, you get full life back. I had more trouble with the goddamn training stage.
 

The Harkinator

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Jun 2, 2010
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Fable 2, 20 years, 2 dead loved ones and 2 betreyals by Reaver. One SHOT! A high speed feather would have hospitalized him!
 

Compatriot Block

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Jan 28, 2009
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TheNamlessGuy said:
Sturmdolch said:
Honestly, despite easily pouring over a hundred or two hours into that game, I never got to the end. I quit the main story after the second Daedra Portal. They wanted me to do 7 or so, and they were all the same exercises in tedium that I just couldn't put up with when there is so much fun to be had in the game, like the Dark Brotherhood or Thieve's Guild.
1. Yeah, it's everything EXCEPT the main quest that's awesome.
Except the (if you pardon me) PHAT LOOT.

2. HAH, only a couple of hundred hours?
In all my saves together, I have about 5000 hours (I play PC version, so mods, but still).
A little over 208 days? Not quite sure that's realistic. If it is, then words fail me.
 

Zayren

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Dec 5, 2008
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The Random Paradox said:
Assassin's Creed 2, the last level is too linear and the final boss fight was nowhere near challenging.
You're doing it wrong. A fist fight against the friggin' Pope is pretty much the best ending ever.
 

ckel8330

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Nov 21, 2010
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Being killed after every two missions in MW2: Cleared out the house, defended it from 5 million soilders AND escaped to the extraction point only to be killed in a cutscene by the guy you thought was your boss. Fuck. The. Shit. Off
 

Kulingile

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Oct 13, 2010
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ckel8330 said:
Being killed after every two missions in MW2: Cleared out the house, defended it from 5 million soilders AND escaped to the extraction point only to be killed in a cutscene by the guy you thought was your boss. Fuck. The. Shit. Off
This also falls into the category of defending an NPC escort from waves of enemies, then having them die 5 feet away in a cutscene because it was part of the story. Stuff like that just seems like a huge middle finger to the player lol.
 

GonzoGamer

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LordCuthberton said:
GonzoGamer said:
I found gta4 to be extremely unrewarding. Chasing some guy or another across libery island and shooting him wasn't exactly exciting. Mind you this is after I shot a couple hundred pigeons for the lamest attack chopper ever.
I disagree. You left out some detail of the level too!

Depending on who your final boss is, the level has some small changes. I'll give a small rundown of it all.

- Highspeed car chase down the wrong carriageway on a 'freeway'
- A large 3 stage shootout with many mobsters in a burnt out casino.
- Chasing the final boss across the rooftop until he gets into a helicopter or boat, depending on who the boss is.
- The PC clings to the vehicle until being kicked off.
- The PC uses a dirtbike/boat to chase after the helicopter/boat until the PC's best friend arrives in a gunship. The PC then must speed up their vehicle and perform a small QTE to jump onto the gunship on the Hudson river.
- The PC pilots the chopper, dodging enemy RPG's while firing miniguns at the enemy helicopter while flying through Manhattan.
- Both Helicopters crash at the foot of The Statue of Liberty. Shit loads of symbolism that I won't go into.
- The PC fights through a final wave of enemy's before fighting the final boss, who has the most health in the game. Also, this final boss killed your best friend/girlfriend.

I thought it was pretty good, combining every combat and driving skill in the game and taking place across the entire game area. Compared to some of the stuff listed in this thread, this ending is like Jesus Christ.
I'm sure there's worse but when I heard that there would be multiple mission branches I imagined something that changed more than two missions. Playing through with the other last mission didn't exactly feel fresh.
Really the most unrewarding thing I felt let down about were the actual rewards. Crappy attack chopper aside, all of the other rewards were achievement trophies. You didn't get anything like better armor for doing the vigilante missions or anything like that.
I remember being so happy when Saints Row 2 came out because that's what I was hoping gta4 would be like.
 

Nieroshai

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Aug 20, 2009
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Palademon said:
Maybe the end of Assassin's Creed 2 where you don't kill the pope, which after a long fight seems like a loosy excuse to get a sequel in the same time period.
Know anything AT ALL about the story? Every main enemy you kill in any of the games was a real person that died around that time. Ezio didn't kill him... because it's RECORDED that he died the way he died in ACB, plus or minus some creative details.
 

Palademon

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Mar 20, 2010
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Nieroshai said:
Palademon said:
Maybe the end of Assassin's Creed 2 where you don't kill the pope, which after a long fight seems like a loosy excuse to get a sequel in the same time period.
Know anything AT ALL about the story? Every main enemy you kill in any of the games was a real person that died around that time. Ezio didn't kill him... because it's RECORDED that he died the way he died in ACB, plus or minus some creative details.
They could've set the end later to make it seem less like a lousy excuse.