You stole my kill!

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Nouw

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Mar 18, 2009
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I find it incredibly satisfying when getting a 'Yoink' in Halo:Reach and at the same time would find it incredibly annoying when losing one to a 'Yoink.' It's the sort of thing you want to be doing, not be a victim of.

In broader terms, assist kills handle this quite well. I think Battlefield 3 gives you points according to the damage done you did if two people are involved. Can someone that plays it confirm this?
 

MammothBlade

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Oct 12, 2011
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The shot that finishes them off gets the kill, people don't seem to understand there's no such thing as "your" kill. Unless of course you have a real bone to pick with an enemy, i.e. you want revenge on your nemesis, it's stupid to complain if someone else shoots first. Go to a real battlefield, and no-one's going to shout at you for kill stealing. You don't have the time to let someone else take the shot, because you have to kill them before they kill you. Idiot. It pisses me off when people call it kill-stealing because I shot a monster that was about to tear out their guts, how about I just let it eat you instead. :D
 

Arctarus'sCookie

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May 9, 2011
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I don't really care if someone takes my kills if I get an assist, usually fallowed by a "Hey, thanks. I needed a bit of help there."

I haven't actually been accused of kill-stealing. Maybe I need to play on a more diverse amount of servers or maybe not.
 

AngleWyrm

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Feb 2, 2009
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Ando85 said:
After playing a significant amount of online shooters you most likely have been accused of "stealing kills".
It's kill piracy! It's lost score points and fame and stuff for TheOtherGuy. Obviously the right thing to do is send police to your house, throw you in jail, confiscate all your gaming gear, and fine you more money than you could ever make to ruin the rest of your life.
 

Fasckira

Dice Tart
Oct 22, 2009
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I recall playing an MMO that gave XP based on who killed the creature as opposed to who did the damage. It used to be extremely infuriating trying to level up while some griefer followed you around stealing your kills.

In shooters though, its kind of annoying depending on the game. Similar to the MMO example, if you've had to put a lot of effort into killing someone only for that kill to be swiped at the last moment then yes, its pretty annoying.
If however the game you're playing makes it very easy to get kills and you've just been mucking around being a noob while someone else has come in and finished the kill then tough.

Context is everything.
 

Unborn023

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Aug 17, 2009
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Ando85 said:
Needless to say a lot of people online are scumbags.
Yeah, that about sums it up. Anybody else notice how many swastikas we saw while playing Black Ops. I wonder who at Treyarch thought custom avatars was a good idea. While there were a couple really clever ones the majority were stupid and meant to offend.
 

mortalsatsuma

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Nov 24, 2009
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This is why I like games such as Battlefield 3 seeing as in that game if you do say 90% of the damage to an enemy and a teammate gets the kill, you still get 90 points out of 100, even if you are killed by said enemy. Sure, it's not a kill but it's at least rewarding you for actually contributing instead of some games that would only give you 10 points per assist even if you did 99% of the damage.
 

Wolfram23

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Mar 23, 2004
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It's kind of funny, actually.

I realized I need to get a knife kill as a Recon in BF3 for an assignment to unlock a new gun. I was playing a game in Seine Crossing, and it was chaos with 64 players...

At one point I managed to run around a corner towards an objective, on the tail of 2 teammates. I noticed, however, there was an enemy sniper crouched on a garbage pile looking away from me. So, I ran up to him and knifed him in the knee (he was higher up) which didn't kill him. Unfortunately there's a short pause before you can knife again, and someone else shot the guy.

First thing I thought was "God damn kill steal!!" Second thing I thought was "lol there's a thread on this."

What's much more annoying, though, is when someone steals your tank. Fuckers. I step out to repair or sometimes drop a SOFLAM for laser guided missles and suddenly my tank drives away... grrr!
 

VeneratedWulfen93

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Oct 3, 2011
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Depends on how much effort I put into attempting to kill someone only to have a teammate come and kill them with a power weapon or something, but this doesn't bother me that much.

The worst possible situation is the doube-down on Gears of War. I usualy play with a rifle on GoW so I often find my kills taken by the pricks who ruin GoW by just running around with the gnasher but then again it doesn't matter I get 100 points for the kill and 50 points for the down but if some guy gets close to me and I ue the gnasher as it should be used (when enemies get close) I usualy end up downing my attacker as he downs me. Frantic cries into my headset alert my xbox live party of friends from school that I am down next to someone and need help then some dicktard randomer runs up past me to steal the kill THEN revive me or better still leave me to die in a firefight when it was one button press to revive me.

Gets right on my nerves it does.
 

Wolfram23

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Mar 23, 2004
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Nouw said:
I find it incredibly satisfying when getting a 'Yoink' in Halo:Reach and at the same time would find it incredibly annoying when losing one to a 'Yoink.' It's the sort of thing you want to be doing, not be a victim of.

In broader terms, assist kills handle this quite well. I think Battlefield 3 gives you points according to the damage done you did if two people are involved. Can someone that plays it confirm this?
Yeah that's true. 100 for a kill (or more for certain things like a headshot, marksman, ending a kill streak, etc), and up to 99 for an assist.
 

Evil Earlgrey

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May 14, 2010
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Ando85 said:
It just doesn't make sense to me. What do they expect me to do? I see an enemy I make absolutely sure no teammates are around and then and only then do I shoot him?

By their logic if they got the kill first, I could accuse them of "stealing my kill".
The logic is this:
A kill is not an instant. It takes a certain ammount of time during which lots of stuff happens in the head of a player. If a player is in that short span of time before a kill and feels optimistic and then someone else is faster it feels like the deserved kill has been stolen because you interrupt their process. An example:

1. You run around the corner
2. You see an enemy, who doesnt see you
3. you just pressed reload, so you cant shoot.. "omg reload, once i can shoot this kill is mine!"
4. finally reloading is done, you run out of cover, aim..
5. the guy drops dead, you cant shoot him anymore. Someone else was faster
6. FRUSTRATION

after point 6 the mentaly sane person will not care and look for other players to frag. The mentally unstable person will deal with this differently. One of the possible reactions is to aim the frustration at the reason (YOU, EVIL KILL STEALER) because it all could've been great but YOU ruined it! ARGH!! RAGE!

I think you get the idea..
 

SextusMaximus

Nightingale Assassin
May 20, 2009
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I have stolen kills before knowingly so, and haven't been accused of it. Wasn't being an ass, but in Halo, if I see, I shoot.
 

geK0

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Jun 24, 2011
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If you're looking in the same spot and shooting at the same person as a team mate, you're not working together effectively. I always laugh when I see two snipers competing for kills while pointing their guns out the same window.
 

triggrhappy94

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Apr 24, 2010
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It's really hard to justify that rage, but when it happens you can just point at the screne and say "that!".
But if someone is "skilled" enough to "steal" your kill, then it probabaly wasn't your kill to begin with.

EDIT:
The real rage should be towards the dicks who steal care packages. I'm not talking about the guys who abandon their packages or get killed; I'm talking about the guys who hang out right by someone else's flair waiting (the easiest way to get shot), then picking it up before the other guy can get to it.
I was playing this one hardcore game with friends. A friend and I hang back to call in care packages while covering each other. Some guy on our team runs up shoots both of us and steals the packages. Then our other friend gets a package and calls it in, the same guy runs up and takes it. The friend, who got shot with me, and I yell at the still living friend to shoot the guy. Revenge was sweet.
 

godofallu

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Jun 8, 2010
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Ever start an execution in Halo or Gears, and then have a sniper shoot the already dead person in the head during the cutscene? That's a dickish killsteal.

Other then that all other killsteals are air.
 

SuperPogo

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May 18, 2011
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Killing Floor actually had huge problems with this for a while. Players were rewarded money for killing monsters IF and only IF they were the ones who killed a monster, so you would have incidents where somebody who was unloading on a tough enemy had almost killed them, when another player swoops in and finishes the creature off, therefore robbing the first player of any reward for fighting.

OT: Kill stealing is stupid. FPS games should invent a system (if they haven't already) where, even if it's on a no-team mode, players who "had their kill stolen" would be shown as Assisting the alleged kill thief. That way, nobody would complain about it, and elitest players would have a false sense of already-false superiority to keep them from complaining about it.

Kidding. Thinking somebody "steals your kill" and complaining about it is silly.