All of Earthbound is just one giant "wtf".Obot9001 said:Mine would have to be at the end of Earthbound, Giygas, that guy, just... ugh...
Also, this [http://img20.imageshack.us/img20/5098/c5m2park0000g.jpg].Internet Kraken said:In Super Mario RPG you have to prevent Booster, a strange dwarf man, from marrying Princess Peach. Upon breaking up the wedding, two chefs walk into the room with a giant wedding cake. For some reason I forgot, they attack. During the middle of the fight, the wedding cake comes to life and begins casting magic. You then have a boss fight with a wedding cake.
What the hell were they thinking?
the qui-jin ending was not so hilarious.SakSak said:Vampire The Masquerade: Bloodlines.
When at the end if you choose to side with the prince and open up the Ankaran sarcophagus... And instead of it containing the sleeping Antediluvian super-vampire the game has been hyping for the past 10 hours, it's filled to the brim with explosives set to detonate in a few seconds.
And then you remember words given to you during the first 15 minutes of gameplay by a half-insane (but oddly insightful) young woman when you ask her for life-saving advice: "Don't Open It!"
And the next shot is about your tutorial mentor, a free-thinking 'bugger-you-all-I'm-doing-things-my-way' kind of vampire, laughing with a fresh cigar in his mouth as he watches the gigantic explosion from the outskirts of the city....
You just can't help but laugh with him, it's something so in-character, something you so should have seen coming and yet had no idea of. That made me replay the game twice with different characters, just to see how hilarious the other endings would be.
Yeah, the quei-jin ending was just dasdardly and frankly quite expected.darkless said:the qui-jin ending was not so hilarious.SakSak said:Vampire The Masquerade: Bloodlines.
When at the end if you choose to side with the prince and open up the Ankaran sarcophagus... And instead of it containing the sleeping Antediluvian super-vampire the game has been hyping for the past 10 hours, it's filled to the brim with explosives set to detonate in a few seconds.
And then you remember words given to you during the first 15 minutes of gameplay by a half-insane (but oddly insightful) young woman when you ask her for life-saving advice: "Don't Open It!"
And the next shot is about your tutorial mentor, a free-thinking 'bugger-you-all-I'm-doing-things-my-way' kind of vampire, laughing with a fresh cigar in his mouth as he watches the gigantic explosion from the outskirts of the city....
You just can't help but laugh with him, it's something so in-character, something you so should have seen coming and yet had no idea of. That made me replay the game twice with different characters, just to see how hilarious the other endings would be.
Played it through with a malkavian yet? gives you hint on who the cab driver is.
That's my WTF! moment.
dont forget that street sign downtown he's a great conversationalist.SakSak said:Yeah, the quei-jin ending was just dasdardly and frankly quite expected.darkless said:the qui-jin ending was not so hilarious.SakSak said:Vampire The Masquerade: Bloodlines.
When at the end if you choose to side with the prince and open up the Ankaran sarcophagus... And instead of it containing the sleeping Antediluvian super-vampire the game has been hyping for the past 10 hours, it's filled to the brim with explosives set to detonate in a few seconds.
And then you remember words given to you during the first 15 minutes of gameplay by a half-insane (but oddly insightful) young woman when you ask her for life-saving advice: "Don't Open It!"
And the next shot is about your tutorial mentor, a free-thinking 'bugger-you-all-I'm-doing-things-my-way' kind of vampire, laughing with a fresh cigar in his mouth as he watches the gigantic explosion from the outskirts of the city....
You just can't help but laugh with him, it's something so in-character, something you so should have seen coming and yet had no idea of. That made me replay the game twice with different characters, just to see how hilarious the other endings would be.
Played it through with a malkavian yet? gives you hint on who the cab driver is.
That's my WTF! moment.
And yeah, love the Malks. Always fun to converse with the TV-commentator... And even with my first playtrough as a Tremere, I knew the cab-driver was someone too much 'in the know'. But yeah, the Malk hint was pretty brain-scrambling.
I beat the game ages ago as both a Brujah and a Tremere, and I just started a new game a few days ago as a Malkavian. Fun, that. ^^darkless said:the qui-jin ending was not so hilarious.SakSak said:Vampire The Masquerade: Bloodlines.
When at the end if you choose to side with the prince and open up the Ankaran sarcophagus... And instead of it containing the sleeping Antediluvian super-vampire the game has been hyping for the past 10 hours, it's filled to the brim with explosives set to detonate in a few seconds.
And then you remember words given to you during the first 15 minutes of gameplay by a half-insane (but oddly insightful) young woman when you ask her for life-saving advice: "Don't Open It!"
And the next shot is about your tutorial mentor, a free-thinking 'bugger-you-all-I'm-doing-things-my-way' kind of vampire, laughing with a fresh cigar in his mouth as he watches the gigantic explosion from the outskirts of the city....
You just can't help but laugh with him, it's something so in-character, something you so should have seen coming and yet had no idea of. That made me replay the game twice with different characters, just to see how hilarious the other endings would be.
Played it through with a malkavian yet? gives you hint on who the cab driver is.
That's my WTF! moment.
your only 3 dialogue options with him in the end with a malkavian are to scream in terror, that should cement your theory.Sonicron said:I beat the game ages ago as both a Brujah and a Tremere, and I just started a new game a few days ago as a Malkavian. Fun, that. ^^darkless said:the qui-jin ending was not so hilarious.SakSak said:Vampire The Masquerade: Bloodlines.
When at the end if you choose to side with the prince and open up the Ankaran sarcophagus... And instead of it containing the sleeping Antediluvian super-vampire the game has been hyping for the past 10 hours, it's filled to the brim with explosives set to detonate in a few seconds.
And then you remember words given to you during the first 15 minutes of gameplay by a half-insane (but oddly insightful) young woman when you ask her for life-saving advice: "Don't Open It!"
And the next shot is about your tutorial mentor, a free-thinking 'bugger-you-all-I'm-doing-things-my-way' kind of vampire, laughing with a fresh cigar in his mouth as he watches the gigantic explosion from the outskirts of the city....
You just can't help but laugh with him, it's something so in-character, something you so should have seen coming and yet had no idea of. That made me replay the game twice with different characters, just to see how hilarious the other endings would be.
Played it through with a malkavian yet? gives you hint on who the cab driver is.
That's my WTF! moment.
I think I already figured out the cab driver's identity on my 2nd time beating the game, and was that ever a WTF moment for me.
Yes, it does indeed. Tee hee hee.darkless said:your only 3 dialogue options with him in the end with a malkavian are to scream in terror, that should cement your theory.Sonicron said:I beat the game ages ago as both a Brujah and a Tremere, and I just started a new game a few days ago as a Malkavian. Fun, that. ^^darkless said:the qui-jin ending was not so hilarious.SakSak said:Vampire The Masquerade: Bloodlines.
When at the end if you choose to side with the prince and open up the Ankaran sarcophagus... And instead of it containing the sleeping Antediluvian super-vampire the game has been hyping for the past 10 hours, it's filled to the brim with explosives set to detonate in a few seconds.
And then you remember words given to you during the first 15 minutes of gameplay by a half-insane (but oddly insightful) young woman when you ask her for life-saving advice: "Don't Open It!"
And the next shot is about your tutorial mentor, a free-thinking 'bugger-you-all-I'm-doing-things-my-way' kind of vampire, laughing with a fresh cigar in his mouth as he watches the gigantic explosion from the outskirts of the city....
You just can't help but laugh with him, it's something so in-character, something you so should have seen coming and yet had no idea of. That made me replay the game twice with different characters, just to see how hilarious the other endings would be.
Played it through with a malkavian yet? gives you hint on who the cab driver is.
That's my WTF! moment.
I think I already figured out the cab driver's identity on my 2nd time beating the game, and was that ever a WTF moment for me.