Your definition of a good game.

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Jubbsy

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Jan 1, 2010
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Something that provides a challange, yet gives me a great sense of control.

Something that has a variety of the 'little things' like sub quests, or gadgets or addons etc.

Something that allows for various approaches. And doesn't force any one way of doing something.

Something with lots of environmental interactivity.

NPCs that have more than one line.

A good HUD.

Puzzles, but not hard ones.

Something present or future based.

Something with COOP.

Something with a variety of level speeds. Switches form fast paced to Slow and Tactical to fast paced again.

Something with fun "relief" levels. Things that are just fun to do. E.g. MW1 Death from above.
It's fun and easy.

These refer to anygame. But mostly FPSsssssss.

That's all I can think of.
 

Ricotez

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Jan 17, 2010
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Ooh, that's a tough one. Generally I know if I think a game is good when I play it, but it's always hard to determine why exactly I think it's good...

Well, I'd say the reasons why I think Guild Wars is a good game, for example, is the (almost) lack of a grind (level cap at 20, and you'll reach that long before you reach the end of any of the four storylines) and the complexity of the skill system which, whereas you can only take eight skills with you, is also very flexible since you can change your entire build whenever you're in a town or outpost (respec'ing is so old).

To change genres, the reason why I thought Bioshock was good was because it combined an interesting enviroment (Rapture is beautiful) with solid gameplay (plasmids that allow you to set trash cans on fire by pointing at them, gene tonics that make you invisible if you stand still for a few seconds, and weapon upgrades that prevent your machine gun from going places and make it actually hit what you intended to hit) and a good story (that got a bit weak near the very end of the game, but oh well).

Another shift of genres, Spore is a good game because it has user-friendly creators that still allow you to create just about anything you can come up with. Unfortunately, Spore is also a bad game because the actual gameplay is so shallow. I find myself mostly creating things in Spore (especially the Adventure Creator added by the Galactic Adventures-expansion is great), and not playing the actual game very much (except for Adventures created by other people).
 
Dec 14, 2009
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Furburt said:
It entertains me and that's it.

It doesn't matter if any element of the game isn't up to much, as long as I can come away from the game thinking that I had fun, it's a good game to me and I'll continue playing it.

It doesn't matter if others say it's bad or if it's difficult or easy, if the graphics are good or bad or if it's cliche or mind blowingly original.

If it's fun, I'll play it and enjoy it, and it's a good game to me.
100% this. You read my mind dude.
 

Ithae

New member
Jan 14, 2010
194
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Fat princess and Team Fortress 2 are the only good games to me.

But really, It should be balanced.

It should have variety in what is in the game and what you can do.

That's it. It should fun to you for it to be fun.
 

Mr.PlanetEater

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May 17, 2009
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A good blend of great level design with finger bleeding, rage inducing challenge. Also the story should be well written and well told.
 

tomtom94

aka "Who?"
May 11, 2009
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Addictive.
Simple to pick up, tough to master.
Relatively easy normally but with the option of harder difficulty settings.
Quite short but with options that grant me longer playtime.