That's the thing... you can cater to military historians (e.g. me) but you kind of alienate everyone else. For example, most authors of fiction don't know the difference between tactics and strategy, and so use the words interchangeably. The problem with trying to portray battlefield tactics and campaign strategy (and even more difficult, operational command), is that it's terribly dry, and most readers don't care much for it because it appears excessively text-book-ey, if you get my meaning. There needs to be risk, emotion, flash of inspiration associated with it. And in wars, it's only about the battles, rarely about anything else. Now, Kingdom of Heaven was a good example wherein the narrative explicitly showed the shortcomings of the Crusader army in its ability to supply itself with water. Yet the viewer doesn't care for such a statement except 'what are they doing trundling along thirsty'... *shrug*BathorysGraveland2 said:I can agree with what you say about the portrayal of the Roman military. But I can forgive him there, Pressfield is significantly better at writing battle scenes and describing the military. It's pretty difficult to do properly, in an accurate, informative yet exciting manner. I'm aspiring to become a fantasy/historical-fantasy author myself, and the fight scenes are some of the hardest things to put to paper. I can only imagine how difficult it would be to properly describe an entire battle with many individual fronts and all kinds of unit tactics going on.
My approach to it is consequential (i.e. horrors of battle, emotional impact and the trauma that it can provoke).
Well, his other hist-fic is set in the States (one's CivWar, the other's pre-Rev, I think...). Anyway, I'm rather strange, insomuch that while I like studying most history, the ones I zone in on are mid-Republic Rome and Europe 1700-1871... or thereabouts... -_-I wasn't aware he had other historical fiction, though it could be his other historical fiction work is from times I'm not interesting in. I'm pretty shoehorned in when it comes to history. I'm only truly interested in periods encompassing the bronze age through to around the early middle ages (the Battle of Hastings is where I see my cut-off point). So that could be why.
Well, with R:TW, it's interactive, so you tell the story and you tell it how you like. Granted, some anachronisms will be inevitable, but the gameplay is the experience, not the setting. But when it's told to you, you need the realism for the story to educate you. Hence, it's all about the setting.I read your review of that, seems quite bad indeed. I do remember reading about one author who has a series of Roman Legion books, and he was widely panned as well. History seems to be a very hard thing to write about, especially since there are many passionate knowledgeable people of history who can jump on any inaccuracy. That's what is happening galore on forums about the upcoming Rome Total War game.
Not sure if you feel differently...