Your favorite games to hate-play

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Vahir

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Sep 11, 2013
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WhiteFangofWar said:
MOBAs would be the only thing that comes to mind.

I've slowly come to despise everything about them, but it is admittedly satisfying in a cathartic kind of way to watch just how fast a team will usually disintegrate into a filthy war of innuendos, screaming and blame-hurling. Like society in miniature. After the first dozen deaths it's usually time to bring out the popcorn.
This, this, a millon times this. My relationship with MOBAs is abusive; I go in, forgetting all the beatings it gave me in the past, I deal with being treated as a sub-human for a couple weeks, uninstall and swear off ever playing again. Rinse and repeat ad infinitum.
 

crimson5pheonix

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Drakengard 2. The characters are awful, that's why it's so fun to watch :D
 

Imre Csete

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Jul 8, 2010
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I've progressed far enough into Crypt of the Necrodancer to understand why it has a huge following in Japan.

The 1/2 HP (one extra life though), limited to 1 dmg weapon (you die if you equip another), insta-death on missed beat character isn't even the hardest.
 

RedDeadFred

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May 13, 2009
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Fat_Hippo said:
RedDeadFred said:
I guess my experience with Two Worlds kind of fits this.

The dialog is so hilariously bad and poorly delivered that it ends up being enjoyable.
The combat is ridiculously broken and allows for you to essentially become a god among mere mortals. It becomes fun to run around the world shooting green death lasers from the sky and one-shotting anything that dare get near you. I once murdered an entire city and then resurrected everyone because of a character I needed to complete a quest. Because of this, that entire city fights for me if I lure enemies closer.

It's so bad that it becomes fun to be a god in a dysfunctional, weird talking world.
You should watch the 2 minute speedrun from the latest Summer Games Done Quick which displays just how wonderfully broken that game is.

Ha! Gotta love how a bunch of villagers can beat the shit out of the final boss. To be fair though, he is a bit of a pushover. My character was so broken by the end of the game that I one-shot him.
 

Fat Hippo

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RedDeadFred said:
Ha! Gotta love how a bunch of villagers can beat the shit out of the final boss. To be fair though, he is a bit of a pushover. My character was so broken by the end of the game that I one-shot him.
As someone who has never even played the game, I was most perplexed by the fact that he's standing in a field a minute's walking distance away from the start of the game. Is he just standing around spying on people for fun, or what is his deal? Most grand villains have some kind of fortress to hang out in.
 

RedDeadFred

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May 13, 2009
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Fat_Hippo said:
RedDeadFred said:
Ha! Gotta love how a bunch of villagers can beat the shit out of the final boss. To be fair though, he is a bit of a pushover. My character was so broken by the end of the game that I one-shot him.
As someone who has never even played the game, I was most perplexed by the fact that he's standing in a field a minute's walking distance away from the start of the game. Is he just standing around spying on people for fun, or what is his deal? Most grand villains have some kind of fortress to hang out in.
He kidnaps your sister at the beginning of the game and basically gets you to go on a bunch of quests for him so that he'll let her go. It's been a long time so I don't really remember any of the specifics, but that's the gist of it. Why he picks the weakest person in the world (seriously, I remember it taking me 50+ hits to kill a bear in the early game) for his mission instead of doing it all himself is one of the game's biggest mysteries.
 

Fat Hippo

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RedDeadFred said:
Fat_Hippo said:
RedDeadFred said:
Ha! Gotta love how a bunch of villagers can beat the shit out of the final boss. To be fair though, he is a bit of a pushover. My character was so broken by the end of the game that I one-shot him.
As someone who has never even played the game, I was most perplexed by the fact that he's standing in a field a minute's walking distance away from the start of the game. Is he just standing around spying on people for fun, or what is his deal? Most grand villains have some kind of fortress to hang out in.
He kidnaps your sister at the beginning of the game and basically gets you to go on a bunch of quests for him so that he'll let her go. It's been a long time so I don't really remember any of the specifics, but that's the gist of it. Why he picks the weakest person in the world (seriously, I remember it taking me 50+ hits to kill a bear in the early game) for his mission instead of doing it all himself is one of the game's biggest mysteries.
Ah, just sheer incompetence then. That actually suits the villain of this game in a strange way.
 

Evonisia

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Jun 24, 2013
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Dalisclock said:
Evonisia said:
"Modern Warfare 3" - this monstrous mess of ideas and misdirection culminating in a sewer pipe filled with fire, brimstone and children's souls - and I love to hate it, and I love to watch it's baffling nature. I love it, dammit.
MW3 feels like part of an excellent game mixed with part of a terrible game, and it's jarring how they are bound together by a plot that makes next to no sense at all(even by CoD standards).

I mean, sure, MW2 had issues but it kind of all sort of gelled in that FPS plot sort of way, and even the missions that didn't really make sense were still fun to play(the Gulag, the Oil Rig). MW3 is just a mess where delicious chocolates sit next to stinky turds because reasons.
Yeah that's the impression I get as well. It was probably caused by Infinity Ward's destruction that happened mid-development. Even Sledgehammer Games and Raven Software jumping onto the project couldn't save it.

In multiplayer especially. There are bountiful amounts of brilliant ideas that later games could have refined and balanced that were just kinda left behind in MW3, which only adds to the tragedy but also makes MW3 still stand out as this unique(ish) entry in the series.
 

Scarim Coral

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Guild Wars 2

Ok technically I DID love it but now I always asked myself why do I keep playing it or why can I not simply stop playing and moved on (short answer is the achivement despite it's not good in the long run and I invent so much into it already)?
 

FPLOON

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Easy... Sonic 06... One of my playthroughs involved me getting all S ranks on every main stage of the game just to win a 100-buck bet... I hated every, fucking minute of that shit and yet, I still came back to do another playthrough [almost] akin to when I first played it blind for LP purposes... I think I've beaten this game more than any other Sonic game to date!

Other than that, the closest game to get "second place" was this one flash game [off Newgrounds] called Undress Derpy... The joy I felt after finally beating it [for the first time] made me wish that I didn't feel like I wanted to play that shit again!
 

EHKOS

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I'm going through this now actually. Kingdom Hearts. I played it back when it was on PS2 and forgot a good 90% of it. I got a deal on the PS3 HD1.5 Final Mix version. Keep in mind I've never played 2 or any spin-offs, but I have seen half of 2 on youtube.
The jumping controls are awful, there's a ton of back-tracking, the combat is clumsy and slow, the combat MENU IN A REAL-TIME ENVIRONMENT is a terrible idea. "Time out Jafar, I gotta rummage around and get my healing item." Then there's the NPC party members who can't hold their own and blow through healing items, which is the same reason I stopped playing Rogue Galaxy (I'm sorry Mr. Blum, I tried.) The story is flat-out psychotic and I still question whether FF combined with Disney is a stupid idea or not. I usually think "Yeah, that could work, I'm willing to try it." then after about twenty minutes of playing it I'm just at the point where I'm internally screaming "This is the fucking stupidest idea ever, who in a boardroom mentioned this thinking they wouldn't be laughed out of their job?!"

But I WANNA LIKE IT. So far I like the Traverse Town theme. ...that's it.
 

Fijiman

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Usually, if I really hate a game I drop it and never pick it up again. The only exception would have to be World of Tanks. On a normal day it can be massively infuriating, but lately it's been damn neat insufferable due to all the hackers on Xbox One that Wargaming refuse to do anything about. And yet, even with the massive amount of bullshit I know I'm going to deal with every time I get on I continue to keep playing. I don't know why, but I do.
 

hermajesty

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Hate to play...hmm maybe Fallout 4? It's fun and all...but I find that things are too meandering and unfocused. Sometimes too much sandbox is a bad thing!
 

Wintermute_v1legacy

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I don't really HATE HATE HAAAAAAAAAAAAAAAATE anything, so no, I don't see the point in playing something I don't enjoy. I can watch bad movies, that's about it.