Your favorite kind of FPS

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pyrosaw

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Mar 18, 2010
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Do you prefere the Doom/Serious Sam way of doing it? Or the Half Life 2 way, of just making the standard array of weapons and focusing on the story?

I personally love the way Serious Sam did it.Pure mindless fun.
 

Avaholic03

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May 11, 2009
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I don't care if I get flamed, but I prefer the Halo way. There's a story there if you want one, but it's entirely forgettable if you just want mindless fun. I think that's why it was so popular.
 

manythings

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Nov 7, 2009
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Done right both are great. I want from an FPS the same thing I want from the other games I play A FUN experience. Half-life was fun (the source stuff was so good), Half-Life 2 was fun (Also source was great here too), AvP2 was fun (multiplayer was awesome)... I'm drawing a blank on an FPS that sucked ass right now but someone feel free to throw something in.

Also Halo never had a story it had a bunch of stuff they pretended was a story.
 

Chamale

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Sep 9, 2009
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I like it when a target dies when I shoot it. I like something like Left 4 Dead or Modern Warfare's Hardcore mode, so that you need to be in cover or the first 1 or 2 shots are lethal. I really hate it when I have to shoot everything 50 times, even though there's no reason enemies are so tough.
 

CaptainPlaceholder1

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May 20, 2010
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mindlesspuppet said:
I'm a fan of the old style of FPS. Screw realism and practical map layouts, fun is more important.
It's the variety I enjoy, being able to while away hours shooting friends, and also have the option for a more engrossing game play.
 

Berserker119

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Dec 31, 2009
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I like a Ghost Recon kind of thing, realistic, but if it can't be, then I like it to be ridiculous buff space marines using testosterone to kill things.
 

Serenegoose

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Mar 17, 2009
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I hover between multiplayer, plotless FPS (TF2, Bad Company 2) and the Halflife school of FPS. I'm really open though. I enjoy Serious Sam as much as Halflife as much as TF2.

Ok, I enjoy Serious Sam a lot less, but it's still a blast.
 

Ironic Pirate

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May 21, 2009
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I like tons of humanoid enemies that aren't durable, normal weapons, regenerating health, destructible environments, ragdoll physics to the extreme, and some other stuff I can't think of right now.