00slash00 said:favorite rpgs of all time are the baldur's gate games, they are responsible entirely for be getting in to d&d (i am, of course, referring to the pc games, not the shitty console versions)
played
Saves that randomly corrupted on you (items in game had wrong ID's, if you had them in your inventory and saved the save became corrupt; oh and thanks to bugs in the turn system followers could get the wrong items giving the same result).Iron Lightning said:Well, people do still get stuck in walls on occasion, and for some reason the potion of persuasion doesn't seem to work on gar the orc for the purposes of trying to recruit him. I've also seen the animation for the torches at the safe entrance to the closed sewers in Tarant freeze sometimes during latest afternoon. I think that there is one instance where the waypoint system doesn't work if you pass too close to Tarant's Station E: Warehouse District. The biggest one is probably that there's no music on the bonus module.Unrulyhandbag said:I have a disk of that somewhere.Iron Lightning said:Arcanum: of Steamworks and Magick Obscura, one of the most in-depth RPGs to date.
Arcanum should have been the greatest game ever but its complexity made for a ridiculous amount of bugs.
Has the GoG version been fixed?
edit: want to add Silver to this. A brilliant little JRPG style game from Spiral House I can't get it run on PC these days but the Dremcast version is just as good.
So yes, there are quite a few minor bugs, none of which will irrevocably break the game. The GOG version is still the most modern one, so I expect it won't have all the problems of the old version.
1. I've played the entire series, loved it, but... it's certainly not for everybody. I'd say that if you generally dislike anime, STAY THE HELL AWAY FROM G.U. I found the G.U. games to have better/faster gameplay. The story was less complex and easier to follow, which may or may not be a good thing to you. Speaking of story, however, G.U.'s can get kind of hilariously lame sometimes once you remember the characters are playing a video game. If you can look past the sheer over-dramatic silliness of it, .hack//G.U. was a fun game.Timbydude said:1) I've always been curious if the .hack series is worth playing all the way through; the first one was slow/repetitive, but definitely showed potential. Did you play the entire series?Ophi said:.hack, .hack//G.U.
Wait, what the hell? Since when is Fire Emblem an RPG? Maybe I've got a different definition of RPG than most people, but it's a turn-based, grid-based strategy...
If for some reason we're counting FE as a non-mainstream RPG, it has my vote for sure.
2) I've always seen Fire Emblem as a Strategy RPG. I feel like the RPG elements (levels, very slight customization) are enough to label it as such.
No, I love anime, but is the story of the original quad...ril..ogy...worth the countless hours it takes to finish? Or does it also get hilariously lame at some points? I got halfway-ish through Part 1, and I thought the whole "this video game can actually make you go comatose" premise was awesome. Just curious to see if its full potential is realized.Ophi said:1. I've played the entire series, loved it, but... it's certainly not for everybody. I'd say that if you generally dislike anime, STAY THE HELL AWAY FROM G.U. I found the G.U. games to have better/faster gameplay. The story was less complex and easier to follow, which may or may not be a good thing to you. Speaking of story, however, G.U.'s can get kind of hilariously lame sometimes once you remember the characters are playing a video game. If you can look past the sheer over-dramatic silliness of it, .hack//G.U. was a fun game.Timbydude said:1) I've always been curious if the .hack series is worth playing all the way through; the first one was slow/repetitive, but definitely showed potential. Did you play the entire series?Ophi said:.hack, .hack//G.U.
Wait, what the hell? Since when is Fire Emblem an RPG? Maybe I've got a different definition of RPG than most people, but it's a turn-based, grid-based strategy...
If for some reason we're counting FE as a non-mainstream RPG, it has my vote for sure.
2) I've always seen Fire Emblem as a Strategy RPG. I feel like the RPG elements (levels, very slight customization) are enough to label it as such.
Well, I'll have you know that the GOG version has absolutely none of those major bugs. Well, to be fair I don't know about the resurrection bug; I play a high-tech character currently and I have not gotten anyone magickal enough to perform resurrections.Unrulyhandbag said:Saves that randomly corrupted on you (items in game had wrong ID's, if you had them in your inventory and saved the save became corrupt; oh and thanks to bugs in the turn system followers could get the wrong items giving the same result).Iron Lightning said:Well, people do still get stuck in walls on occasion, and for some reason the potion of persuasion doesn't seem to work on gar the orc for the purposes of trying to recruit him. I've also seen the animation for the torches at the safe entrance to the closed sewers in Tarant freeze sometimes during latest afternoon. I think that there is one instance where the waypoint system doesn't work if you pass too close to Tarant's Station E: Warehouse District. The biggest one is probably that there's no music on the bonus module.Unrulyhandbag said:I have a disk of that somewhere.Iron Lightning said:Arcanum: of Steamworks and Magick Obscura, one of the most in-depth RPGs to date.
Arcanum should have been the greatest game ever but its complexity made for a ridiculous amount of bugs.
Has the GoG version been fixed?
edit: want to add Silver to this. A brilliant little JRPG style game from Spiral House I can't get it run on PC these days but the Dremcast version is just as good.
So yes, there are quite a few minor bugs, none of which will irrevocably break the game. The GOG version is still the most modern one, so I expect it won't have all the problems of the old version.
the weird invisible menu thing when dragging spells.
massive slowdown after a short while playing eventually making the game unplayable.
characters alignments changing randomly.
Characters staying permanently out of party or unable to talk after resurrection , several quests that simply couldn't be completed
These are all present on the original disc, some people didn't see any major bugs (didn't pick up some items didn't have more than 32MB video card etc.) but the game was simply unplayable on my machine.
But thanks for reminding about the game, going to find the most recent patch and have a play now. I may be gone for a few days. It's probably the only CRPG that really deserves the label.
Cool, no excuse for not playing this game then. Think I'm going to try a half-orc idiot, spending the whole game being insulted could be fun.Iron Lightning said:Well, I'll have you know that the GOG version has absolutely none of those major bugs. Well, to be fair I don't know about the resurrection bug; I play a high-tech character currently and I have not gotten anyone magickal enough to perform resurrections.Unrulyhandbag said:Saves that randomly corrupted on you (items in game had wrong ID's, if you had them in your inventory and saved the save became corrupt; oh and thanks to bugs in the turn system followers could get the wrong items giving the same result).Iron Lightning said:Well, people do still get stuck in walls on occasion, and for some reason the potion of persuasion doesn't seem to work on gar the orc for the purposes of trying to recruit him. I've also seen the animation for the torches at the safe entrance to the closed sewers in Tarant freeze sometimes during latest afternoon. I think that there is one instance where the waypoint system doesn't work if you pass too close to Tarant's Station E: Warehouse District. The biggest one is probably that there's no music on the bonus module.Unrulyhandbag said:I have a disk of that somewhere.Iron Lightning said:Arcanum: of Steamworks and Magick Obscura, one of the most in-depth RPGs to date.
Arcanum should have been the greatest game ever but its complexity made for a ridiculous amount of bugs.
Has the GoG version been fixed?
edit: want to add Silver to this. A brilliant little JRPG style game from Spiral House I can't get it run on PC these days but the Dremcast version is just as good.
So yes, there are quite a few minor bugs, none of which will irrevocably break the game. The GOG version is still the most modern one, so I expect it won't have all the problems of the old version.
the weird invisible menu thing when dragging spells.
massive slowdown after a short while playing eventually making the game unplayable.
characters alignments changing randomly.
Characters staying permanently out of party or unable to talk after resurrection , several quests that simply couldn't be completed
These are all present on the original disc, some people didn't see any major bugs (didn't pick up some items didn't have more than 32MB video card etc.) but the game was simply unplayable on my machine.
But thanks for reminding about the game, going to find the most recent patch and have a play now. I may be gone for a few days. It's probably the only CRPG that really deserves the label.
This one. LOL was actually about to boot it up. Started a new mage on it last night.Iron Lightning said:Arcanum: of Steamworks and Magick Obscura, one of the most in-depth RPGs to date.
Indeed.meatloaf231 said:Yes. This. Everyone needs to play it.Wolfe-KuPo said:well for me its Terranigma <3
Strictly speaking of the original four games... SOMETIMES it gets a little silly, but it's an acceptable degree of silliness in my opinion. About being 'curious if its full potential is realized'... I'd say no, the idea could have been executed better, but if the whole idea of video games making people go comatose appeals to you, then I'd say go for it.Timbydude said:No, I love anime, but is the story of the original quad...ril..ogy...worth the countless hours it takes to finish? Or does it also get hilariously lame at some points? I got halfway-ish through Part 1, and I thought the whole "this video game can actually make you go comatose" premise was awesome. Just curious to see if its full potential is realized.Ophi said:1. I've played the entire series, loved it, but... it's certainly not for everybody. I'd say that if you generally dislike anime, STAY THE HELL AWAY FROM G.U. I found the G.U. games to have better/faster gameplay. The story was less complex and easier to follow, which may or may not be a good thing to you. Speaking of story, however, G.U.'s can get kind of hilariously lame sometimes once you remember the characters are playing a video game. If you can look past the sheer over-dramatic silliness of it, .hack//G.U. was a fun game.Timbydude said:1) I've always been curious if the .hack series is worth playing all the way through; the first one was slow/repetitive, but definitely showed potential. Did you play the entire series?Ophi said:.hack, .hack//G.U.
Wait, what the hell? Since when is Fire Emblem an RPG? Maybe I've got a different definition of RPG than most people, but it's a turn-based, grid-based strategy...
If for some reason we're counting FE as a non-mainstream RPG, it has my vote for sure.
2) I've always seen Fire Emblem as a Strategy RPG. I feel like the RPG elements (levels, very slight customization) are enough to label it as such.