Giving this whole "posting a topic" thing a shot. Personally I adored Resistance: Fall of Man (as did most everybody else who played it, evidently), and while not everything carried over into the sequel that should have (Give me back my damn health meter!), I think the sequel was nearly as good, and is a great example of quality in its genre.
Which is why I'm consistenly pissed off at the critiques of it from various sources. I suppose the one I hate most is the CONSTANTLY leveled argument that the main character, Nathan Hale, lacks personality. Lacks personality as opposed to what? Should he quip constantly? Should he vomit obscenities like he's got a very bad case of Tourette's Syndrome? Perhaps he should make misogynistic or too-cool-for-life wisecracks every other shot? It's like the people making these "critiques" have no comprehension at all of how actual people behave. And yes, I'm aware I just used the "actual people" argument about a game where you shoot horrible zombie-alien mutant-things from the past/outer space, but I think it fits.
So I turn to the fan community in hopes of quelling, or at least chanelling my rage into understanding. Do you like, or dislike Resistance 2? Whatever your answer, for what reasons?
A list of my own.
I adore the online-offered co-op. I have less affection for, but still appreciate, the co-op competitive mode: anything to stretch distance between me and the frothing bastards that make pure deathmatch a way of life. And they included deathmatch as well, so the co-op was an overall win for the developers
I appreciate their new approach to the horror aspect: since you were no longer the poor isolated hero, they needed a new way to include the horror element from the last game. So suddenly you're in 28 Days Later, and heaven help you if you aren't a good shot. Or creative. Or both.
I liked the boss fights. Painfully easy as they tended to be, they were still interesting and creative, and a nice change from "Get to cover and pump rounds at shambling abomination X until it dies".
I didn't like the lack of intel files on the enemies. True there were only three new (biological) enemy types, but that was part of the fun of the first game: getting to read about what had just been(or would shortly be)tearing the hell out of you.
Also disliked the sheer amount that was cut from the game, enemy-wise: the lightning-gun-wielding steelheads were a minor loss, and the minions and Gray Jacks found nice replacements, but the Widowmakers and Angels vanishing was nothing short of a damned shame.
Of course I already listed the lack of the health bar: this one was clearly inspired by game tone, as with how frantic some parts get you'd simply never have enough health packs to keep going. But it made the game just that much more like Halo, which is nigh-unforgiveable.
And finally the weapon cuts. The change to how many you could carry was fine, for the sake of replayability and encouraging creativity on the part of the player. But some really good weapons from the first game were completely omitted. Ostensibly to streamline the experience, but damned if I wasn't wishing for the Hailstorm back most of the time. Or the Backlash grenade.
So yes, my list of dislikes is larger than my list of likes, but all of those are relatively minor quibbles. Anyone else care to chime in an opinion?
Which is why I'm consistenly pissed off at the critiques of it from various sources. I suppose the one I hate most is the CONSTANTLY leveled argument that the main character, Nathan Hale, lacks personality. Lacks personality as opposed to what? Should he quip constantly? Should he vomit obscenities like he's got a very bad case of Tourette's Syndrome? Perhaps he should make misogynistic or too-cool-for-life wisecracks every other shot? It's like the people making these "critiques" have no comprehension at all of how actual people behave. And yes, I'm aware I just used the "actual people" argument about a game where you shoot horrible zombie-alien mutant-things from the past/outer space, but I think it fits.
So I turn to the fan community in hopes of quelling, or at least chanelling my rage into understanding. Do you like, or dislike Resistance 2? Whatever your answer, for what reasons?
A list of my own.
I adore the online-offered co-op. I have less affection for, but still appreciate, the co-op competitive mode: anything to stretch distance between me and the frothing bastards that make pure deathmatch a way of life. And they included deathmatch as well, so the co-op was an overall win for the developers
I appreciate their new approach to the horror aspect: since you were no longer the poor isolated hero, they needed a new way to include the horror element from the last game. So suddenly you're in 28 Days Later, and heaven help you if you aren't a good shot. Or creative. Or both.
I liked the boss fights. Painfully easy as they tended to be, they were still interesting and creative, and a nice change from "Get to cover and pump rounds at shambling abomination X until it dies".
I didn't like the lack of intel files on the enemies. True there were only three new (biological) enemy types, but that was part of the fun of the first game: getting to read about what had just been(or would shortly be)tearing the hell out of you.
Also disliked the sheer amount that was cut from the game, enemy-wise: the lightning-gun-wielding steelheads were a minor loss, and the minions and Gray Jacks found nice replacements, but the Widowmakers and Angels vanishing was nothing short of a damned shame.
Of course I already listed the lack of the health bar: this one was clearly inspired by game tone, as with how frantic some parts get you'd simply never have enough health packs to keep going. But it made the game just that much more like Halo, which is nigh-unforgiveable.
And finally the weapon cuts. The change to how many you could carry was fine, for the sake of replayability and encouraging creativity on the part of the player. But some really good weapons from the first game were completely omitted. Ostensibly to streamline the experience, but damned if I wasn't wishing for the Hailstorm back most of the time. Or the Backlash grenade.
So yes, my list of dislikes is larger than my list of likes, but all of those are relatively minor quibbles. Anyone else care to chime in an opinion?