I am so tired of games these days taking themselves so seriously all the time. Saints row games aren't afraid of what they are. Mortal Kombat doesn't fear it's gore=fun factor. Just cause 2 wasn't afraid of being a 007 crossed with spiderman crazy ass destructo physic flying surfing shoot em up with boats and planes and cars game.
But then there's mafia II, a game wherein fun seems like an alien concept and was pushed aside for bland cover based shooting and long ass delivery missions and long cut scenes full of generic mobster shit. There's red dead redemption, where even with his honor at absolute minimum, jack marston still won't screw prostitutes because he's still going to be a good boy that way, even though he's probably going to hell for the hundreds of people I made him shoot in the head. There's GTA IV, where the main character practically complains about the criminal life style he can't escape. How can I like a game that hates itself?
And then there's the worst, most boring, banal, generic, colorless game I have ever played. Every day the same dream. I don't care what people say, symbolism and/or artiness does not make up for having absolutely nothing to the game play. People tell me not to be so hard on it because at least it's short. Funny, no one uses shortness as a compliment when they're talking about any other game. People tell me I should like it simply because there's no other game like it right now. Maybe there's no other game like it right now because no one wants the depression and hopelessness from their day job to transfer into the things that are supposed to be their entertainment instead of merely making the depression and boredom worse. Uniqueness is not always a sign of quality.
And normally I wouldn't let games like every day the same dream bother me, were it not for the people telling me I'm stupid for not liking it and that many many more games should be like that. I just don't like my games to be all grey and depressing and shit, because I play them to get away from grey and depressing reality. Plus, if a game simply has no fun elements to it, then it's not even a game. It's an interactive story or an interactive painting or picture or something, but the very definition of game is "Something that's done for amusement" and if you're playing something grey and depressing with no fun elements simply to make yourself think rather than to amuse yourself, then you're not playing a game, you're slogging through an interactive painting or novel. Can interactive paintings be games? Yes, but they must have one fun thing about them, otherwise they don't qualify as games.
I don't want games to become job simulators, and I'm pretty sure no one else does either. Are there job simulators? Yes. But most games are aimed at better things right now. Fighting, action, adventure, RPG, and many others. I don't want all games to become one genre, especially if that genre is 9 to 5 drudgery.