Probably the same as most people. My "Gamer sense", or the huge store of game logic accumulated over a gaming career, is extensive. One example that comes to mind, although it's probably a bad example, is not being able to finish the opening quests of Fable II. Without looking around, I instantly knew that it was "I can't leave without my buddy Superfly" syndrome and the protagonist's sister had gotten stuck on some geometry on the other side of town. And Molyneux said people should get non-gamers to play this.
Also, I often... Well, seeing behind the Matrix of game design is the only way I can describe it. While this does work to my advantage, it does kind of lead to little niggles that detract from my overall enjoyment, like a place where content was very obviously cut.
TL;DR: I am The One.