What rules/standards do you set for yourself when it comes to gaming? Do you make it rule to always finish a game's single player before touching it's multiplayer? Do you always finish games regardless of how terrible they are?
I've listed a couple that I follow:
-Never Easy-
I usually start games off games one difficulty above normal to test the waters, but usually swallow my pride and go back to normal if it's too much for me. If 'normal' is too much for me though, I usually bash my head against the controller until my brain figures out how to play 'normal' competently.
-The Blind Playthrough-
A first playthrough is like a fine wine; you cherish it slowly, explore it's every nook and cranny, and thank the skies if it's good. You just can't use a guide on it without ruining it. The second playthrough on the other hand, that's when you can start mixing cheap beer into the wine just for the sake of getting drunk... I guess.
-Two Playthroughs MAX (in a row)-
Imagine my surprise when I found out the only trophy I needed for the Dragon Age platinum trophy involved getting a Warrior to level 20. "That's one more playthrough" I said, and decided to start my third playthrough. Long story short, I got extremely bored with the game around the half way mark; I was getting the same equipment, going through the same dungeons, doing the same quests! I didn't even finish the playthrough! I hit level 20, got my platinum trophy, and then proceeded to write 'trophy whore' on my forehead with a sharpie. Not exactly a great final memory for a great title.
-I Decide, Not my Karma-
One of my friends recently finished Fallout New Vegas, he was a 'good' character, and thus did many a good deeds. I can respect that, I suppose. There was however one peculiar moment when he had the choice between an obviously good choice and an obviously bad choice- the kicker here though was that prior to this he mentioned how cool this particular quest was, and how cool the weapon he got was for doing it. Problem? Well, all that 'cool stuff' he was talking about came from the 'evil' choice, and it absolutely blew my mind when I saw him pick the boring 'good' choice.
I still remember my first Kotor playthrough; I was 'good' character, and thus did many a good deeds. There was one point however, where I had to deal with two rival families, and I forget the details but I remember having the option of finishing the quest peacefully or convincing each family to partake in a mass mutual homicide. Long story short, the blood bath was awesome, and I had fun dancing on their corpses =). I then saved a kitten from a tree, cause you know, I was a 'good' character.
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What about you guys? Any personnel rules you like to follow?
I've listed a couple that I follow:
-Never Easy-
I usually start games off games one difficulty above normal to test the waters, but usually swallow my pride and go back to normal if it's too much for me. If 'normal' is too much for me though, I usually bash my head against the controller until my brain figures out how to play 'normal' competently.
-The Blind Playthrough-
A first playthrough is like a fine wine; you cherish it slowly, explore it's every nook and cranny, and thank the skies if it's good. You just can't use a guide on it without ruining it. The second playthrough on the other hand, that's when you can start mixing cheap beer into the wine just for the sake of getting drunk... I guess.
-Two Playthroughs MAX (in a row)-
Imagine my surprise when I found out the only trophy I needed for the Dragon Age platinum trophy involved getting a Warrior to level 20. "That's one more playthrough" I said, and decided to start my third playthrough. Long story short, I got extremely bored with the game around the half way mark; I was getting the same equipment, going through the same dungeons, doing the same quests! I didn't even finish the playthrough! I hit level 20, got my platinum trophy, and then proceeded to write 'trophy whore' on my forehead with a sharpie. Not exactly a great final memory for a great title.
-I Decide, Not my Karma-
One of my friends recently finished Fallout New Vegas, he was a 'good' character, and thus did many a good deeds. I can respect that, I suppose. There was however one peculiar moment when he had the choice between an obviously good choice and an obviously bad choice- the kicker here though was that prior to this he mentioned how cool this particular quest was, and how cool the weapon he got was for doing it. Problem? Well, all that 'cool stuff' he was talking about came from the 'evil' choice, and it absolutely blew my mind when I saw him pick the boring 'good' choice.
I still remember my first Kotor playthrough; I was 'good' character, and thus did many a good deeds. There was one point however, where I had to deal with two rival families, and I forget the details but I remember having the option of finishing the quest peacefully or convincing each family to partake in a mass mutual homicide. Long story short, the blood bath was awesome, and I had fun dancing on their corpses =). I then saved a kitten from a tree, cause you know, I was a 'good' character.
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What about you guys? Any personnel rules you like to follow?