I was going to mention my experience with Thief as one of the most atmospheric games i ever played when i saw your comment ... i totally agree with you.The Madman said:Thief: The Dark Project and Thief 2: The Metal Age. Hell, the entire Thief series including Thief 3: Deadly Shadows.
You know a game is immersive when it manages to pull you in and have you jumping at every slight background sound and noise despite looking like complete and utter shit. The original Thief games *never* really looked good, and now they look positively hideous visually. And yet they remain two of the most atmospheric games I've ever played. Don't believe me? Try em yourself. The Haunted Cathedral in Thief 1 is legendary for it's amazing horror vibe, and Thief 2 had missions like none you'd ever done before. And then in Deadly Shadows there's the infamous 'Shalebridge Cradle', so creepy and immersive PC gamer dedicated a five page article towards examining it and its contents. (You can read it online as well in pdf format, although only do so if you've played the level in question!)
I too would have to say condemned, that game genuinly scared me with its atmosphere.Dys said:This. I can't even say how much this, I don't think I've been enthralled by a game the same way since.Furburt said:AVP2
Fun!AVP2 first level said:"Oh fuck, oh fuck, the motion sensors going off but there's nothing there, oh shit, oh fuck, OH FUCK ALIENS SHIT... No, that was just a burst pipe, and I just emptied a clip of ammo at it. Moving on, oh fuck, oh crap, OH MY GOD ALIENS!!
*death*
Doom3 had it's moments, especially early on (or maybe it was more that I was sleep deprived and played it with no lights well into the night, regardless it made me jump). As much as I hated the game, the atmosphere in bioshock was brilliant until you got the first plasmid, the plane crash and descent into rapture was brilliant. As much as everyone else hated it, I was pulled in by farcry 2 for a good 30 hours (more than 3 times the length of time I played half life 2) and while I never got close to finishing the game, I most certainly got my monies worth and was taken in by the atmosphere (I didn't backtrack often enough for the checkpoints to bother me as much as they seemed to everyone else).
I feel I should also mention silent hill, however I was very young when I played it and haven't touched it since (whereas I've played AVP2 again recently). At the time it blew my mind.
I personally think that the new avp game does the marines perspective very effectively ( paranoid as shit.)clutch-monkey said:metroid prime - exploring the ruins, snow area etc etc.
also the new AVP demo does it pretty good.
i definitely agree, and it's not just the dark level - imo it's the audio that so effectively puts you on edge, the way screams and gunfire echo down the corridors. then the motion sensor starts.. brilliant!brucelee13245 said:I personally think that the new avp game does the marines perspective very effectively ( paranoid as shit.)clutch-monkey said:metroid prime - exploring the ruins, snow area etc etc.
also the new AVP demo does it pretty good.