in my Idea for an MMO, it would be a Zombie Survival MMO, and or a WW3 MMO like the original Poster. But there would be no set classes, everyone would start as an average person, with a certain ability setup, like so much strength and stuff, and your abilitys would level up the more you play a certain way, Like you would level up your handguns skill if you use handguns more often, and same with rifles and such, you would gain healing skills the more you bandaged yourself or others, or if you took courses in healing like quests from NPCs. You wouldnt pick a starting Faction, rather you would pick a starting country, starting as a civilian there, and from your civilian state you can either rally for your country as a geurilla and fight the invading army, using stealth, sniping and ambushes (and traps you learn to make and improvise) Join the Defence forces of your country, and learn how to set up defensive positions, and maintain equipment and the like. or join the assault teams and work on pushing them back, using assault rifles and getting gadgets like grenades and stuff to attack other countrys. The Thing is, if you dont want to fight for the country you start in, you can always defect, this is done by crossing the border and talking to another country as a civilian. the Military forces, such as the Assault teams and Defence teams will be penalized for attacking civilians and such due to conduct rules (think Geneva Convention) and to make this a deal thats hard, Geurilla forces will look very similar to Civilians. [Civilians will have cleaner clothes when first starting out that slowly get dirty, and a backpack thats sporty looking, Geurillas will have a mix of civi and military clothing as they take what they can get, and of course military jobs like defence get heavy armor, assault gets Medium armor. and No tanks or the like, only ground warfare] Also as a bonus, Civilians dont have to join a faction at all if they do not want, they can be couriers and the like for towns inside their own city for money, like mailmen or such, but on these missions they can be raided by Geurillas of opposing factions. and how combat would play out is more like an FPS, if you were aiming at something, thats where your bullets go, it wont be like morrowind or Oblivion where if you have no skill in something, even if you hit them it says miss. The only thing that will change is your accuracy, as in how close the crosshairs are (if there are any) or how much your scope will shake if you are using a scope or ironsights. Civilians will have access to handguns and shotguns only, because of self defence and the like (any civilian caught using a rifle or machine gun automaticly gets flagged as a criminal [and by caught I mean an NPC policeman catching you, meaning the police (town guards) will attack you on sight unless you turn yourself in] They are allowed to carry them in their packs to sell if they find them but not to use. Geurillas have access to any weapons they find off bodys and such. Military ocasionally get new stuff researched for them and the like every so often like every patch or so, that can be looted from them if assaulted by geurillas or taken by other military, so its a constant struggle and passing of hands. Military will only be better for short periods where only they have technology, but once the rifles get taken from them well, thats it, its in new hands. Money will be as follows. Military and Civilians get paid wages, Civies get paid per job they do as a courier and the like. Military get so much money per day, as well as combat pay (like so much an hour of play and then a bonus for doing a mission) and Geurillas, they get paid on how much military hardware they sell that they get from enemy factions (Military pay alot to know their enemys current weapons technology, thus bringing the question do you take the rifle as your own to replace that old one or do you sell it for a profit and keep your reliable one) I think having it this way will allow everyone to play something they want to play and still be allowed to work as a team because no matter what you choose, there isnt a breakdown of classes, and no one will be overly better than their counterparts. it will constantly be a collaborative effort, and the places will constantly be changing hands. you could even end up holding the boarder to your country closed, or take over the whole world, and the fight would still rage because of geurilla forces and sabotage. So even if you own the world, your holds are not safe. Also there would be no Lasers or rockets or anything outside of the real world (other than those for quest like Sam Sites or the like). Also guns would require ammunition, thus you would have to stock up on rounds. Defence forces can make ammo and repair weapons and ballistic armors, they are more of a creation faction. They can still fight and such, almost like assault (minus grenades and the like) and can only create ammo and repair inside bases that are created or captured. Yes it is possible for an entire military force to be whiped out (your country is taken over and the capital city is taken) but if this happens, you are assigned as a geurilla until the city is once again established. your armor stays the same, your look stays the same. You will also be updated with missions if your City is up, and depending on your area you are in. Geurillas get no missions per say, they choose to go where they want, when they want and attack who they want of the opposing countrys. Civilians only get their missions in Town halls, Post offices, Scrap yards, and by selling weapons they find to the military.Also you can defect if you are military or Geurilla if you really want to, but if you do, you cannot ever go back to that faction again, as they see you as a traitor and you will become hostile towards them, even if you are a civilian, which you will reset to, with a secified faction as your new country (good luck getting out of the old one) Anyway thats all Im posting for now, Let your minds stew, if anyone has any quqestions on it, PM me