A spiritual sequel of sorts to the Mega Man Zero series, or if Capcom's feeling really lazy, Mega Man Zero 5. Bonus points if said game doesn't force me to reload my save file, walk over to another room, talk to some commander, select a mission, listen to an annoying siren, and slog through pre-mission briefing text every time I want to restart a mission because I died/screwed up and want to retry to get a better ranking. OR.....
A sequel to Kingdoms of Amalur that does away with all that "Okay, I finished this quest and this sidequest, now I have to go back to town, sit through a loadscreen, go into the inn, talk to the quest giver, exit the inn, sit through another loadscreen, go to a shop, sit through a loadscreen, sell all my junk, leave the shop, sit through another loadscreen, go inside a blacksmith/sagecrafting place, sit through another loadscreen, make an UBER LEET SWORD OF TEH HAXORS/Put my shiny new gem into my Shield that has a socket in it, leave the place, and sit through YET ANOTHER ****ING LOADSCREEN AAAARRRGH!"
Oh, and adds some nice co-op action and balances things up a bit/makes the game harder.