your ideas for game protagonists

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Akalistos

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Vault101 said:
so if you were making a game what kind of protagonist would you create?
The only type that is missing: The everyday man done right.

Each time in video game they tried to introduce it, they turn the guy for no reason into a badass at the top of a hat. Seriously why? They either discover inner talent or being led around like a freaking dumbass by a Comlink NPC. What about the smoe that actually didn't became a immortal, taking X number of enemies in a day, soaking damage.

What I want to see is the guy in a Survival Horror game that actually curse, shake, moan and hesitate when he found out he need to go to the morgue. The one that Scream when something jump at him.
-Drifter- said:
I'd like to have a main character who was a zombie. Not the more recent biological zombie, but an old fashioned, summoned from the grave type. His goal would be to find out why he's been brought back to life (so to speak, anyway,) all the while trying to avoid being seen by the living because... well, he's a zombie. People don't tend to react well to that.
That sound like Xombie, the animated flash series that I watched a while ago. It's either that or the Revenant race from D&D 4e.
 

Tonythion

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BAD GUY BAD GUY!
Or at least everyone thought he was a bad guy
He would want to take control over the Earth
and those snobbish nosey good do-ers would try to take them down
but what they don't know is that there is actually an evil force rising from hell to ya know, kill everything because humanity is all craptastic now.
The only way the protagonist could save the world is by taking over it and having people live semi moral lives.

See he would have to fight the forces of ultimate evil and the "good" guys.
Don't know if it would be a shooter, adventure, RPG or what ever...actually I don't think this would make a good game...
 

nbamaniac

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ChupathingyX said:
nbamaniac said:
EDIT: anyway how about good ole samurai warriors as protagonists as opposed to ninjas. :>
What about Samurai Warriors?

Not only does it have samurai but also ninjas, ronin, mercenaries, shoguns and daiymo.
Hmm mentioning that actually reminded me of Dynasty warriors which is very similar to what you said. Is it a clone or mod or somthin? Samurai are still underused though (and no, don't mention Shogun because they weren't really protagonists).
 

MisterMaster

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I have a thing for characters that are horribly scarred or maimed. They could even be mentally unstable and stuff. Basically they're not pretty to look at.

Being maniacal is also a plus.

I'd use this as a template: http://www.youtube.com/watch?v=Iiz27cYXVhw
 

ChupathingyX

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nbamaniac said:
ChupathingyX said:
nbamaniac said:
EDIT: anyway how about good ole samurai warriors as protagonists as opposed to ninjas. :>
What about Samurai Warriors?

Not only does it have samurai but also ninjas, ronin, mercenaries, shoguns and daiymo.
Hmm mentioning that actually reminded me of Dynasty warriors which is very similar to what you said. Is it a clone or mod or somthin? Samurai are still underused though (and no, don't mention Shogun because they weren't really protagonists).
No Samurai Warriors is another series made by Koei. It is similar to Dynasty Warriors but there are a lot of differences such as story modes, multiplayer, no clones, special attacks, survival mode etc. If you like Dynasty Warriors I advise you check it out.
 

Smooth Operator

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joebthegreat said:
Mr.K. said:
I'd go the other way from these super trained heroes and just get a midget, a fat dude, guy in a wheel chair, ... and any other sort of improbable heroes, they could just have the best quirkiest skills and personalities(and an actual fucking story to tell).

Also we need more games where you can become a dragon, that shit is awesome.
Issue is when your hero is physically incapable of doing what is necessary for the game.

Though, being a game, your fat dude in a wheelchair that turns into a dragon (a fat dragon in a wheelchair) could have booster rockets on that wheelchair. Depending on the genre he could use either intelligence or charm or magic (though I'd prefer something different) to do the things he needs to do.
Well fiction is the base of it, and I would make a whole team out of it, like The A Team... ok maybe like a C Team.

The midget could run under peoples legs and so some sneaky shoe laces sabotage action, the fat guy would be the "mussle" flopping his gunt and drowning people in arm fat, and the wheel chair guy would have like an engineer thing going on upgrading his wheels, then they could all combine into a huge robot dragon... ok I may not be the best man to flesh this out.
 

IBlackKiteI

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joebthegreat said:
There will be no heavy handed morality where people learn to put aside their differences and tolerate each other. We will be witness to otherwise kind, caring people who act with dignity and respect be driven to bloodlust and rage when confronted with the enemy. There is no reconciliation. There is only war against "evil". It will become obvious that many of the things we hate the enemy for are lies, but nobody but perhaps the player will be willing to recognize this, and pointing out the lies and wrongness of the campaign is suicide (literally, and if it is brought up then the player character will DIE absolutely and with no hope of escape, at the hands of his comrades).

---

But seriously, I think we need to see a pure incarnation of good fighting against other perceptions of the pure incarnation of good in a fight to the death over what is really "good"
Cool story bro.
But uh, based on that big paragraph, you wouldn't happen to be a massive fan of the GRIMDARKness of Warhammer 40k would you?
Anyway, good vs good done properly could be even cooler than evil vs evil.

Lately I've been thinking about a few protagonist ideas.
One of these is of a guy, lets call him...Jim, who was sent with millions of others to colonize a planet, but for whatever reason he got separated and ended up on one side while everyone else ended up on the other. A few years later Jim has become one with the unique ecosystem of the planet, becoming a sort of crazy jungle man with no contact with other people for 5 years. And he loves the damn place and if he was given the chance would never leave.
Then aliens show up and attempt to take over the planet, which puts them at odds with the human colony already there. At some point the aliens and humans get into a massive fight within Jim's jungle, destroying huge sections of it as a result. Jim becomes enraged, and decides to force both the aliens and the humans off the planet entirely.
As more and more aliens and humans show up the planet becomes more of a warzone, with more and more of it getting blasted and burned as the game goes on. Jim begins a sort of one man resistance, fighting both sides at once and being so damn good at it it essentially becomes a three sided war, with the Humans, the Aliens, and Jim the crazy jungle man.
Eventually Jim does so much damage that both sides leave the planet for good, but as a result of the fighting all the forests, jungles and oceans and whatnot have become a complete wasteland. And so Jim's paradise is no more, until new, bizarre life forms to which Jim adapts and becomes accustomed to, and becoming even less human in the process.

Another one is an alien sent as part of an invasion force to invade Earth about maybe 50 years or so into the future.
The aliens at first wish to take over the planet, move all its people offworld and incorporate them into their big Evil Empire of sorts and then completely strip mine Earth, with the process of capturing it intending to take only a few weeks at most.
Initally the aliens only attack military targets with the goal of forcing them to surrender rather than outright destroying them, but then regular people begin a Red Dawn style resistance killing as many aliens as they can, despite the fact the aliens, in their eyes, are only trying to help them and thus far haven't committed anything close to a war crime or atrocity, which leads the aliens to retaliate which makes the people retaliate even more.
The protagonist himself is a young naive guy who wants only to get the job done and go home. But as more and more of his friends are killed he develops a genuine hatred of the humans, and begins to use the same harsh methods. Like the whole 'He Who Fights Monsters' idea.
The human military becomes increasingly desperate, eventually resorting to carpet bombing and nuking its own cities.
Because the aliens didn't anticipate the people to be so resistant they sent only a rather small force, and believing that the constantly dwindling aliens already on the planet are already doomed they don't attempt to evacuate them, believing that will only result in more ships being destroyed.
Eventually the protagonist and a group of other alien survivors make a last stand and are all killed, but not before the protagonist wonders why things needed to get so screwed up in the first place and if humans were really worth incorporating (rather than disintegrating) in the first place.
 

Kiefer13

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A world-weary, wisecracking, alcoholic cyborg space sheriff. With a rogue military designed artificial intelligence on the run as a partner.

Together, they fight crime!
 

Vault101

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Sep 26, 2010
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IBlackKiteI said:
joebthegreat said:
good Idea's especially Jim the jungle man

how ever I would be wondering why Jim is being auch as asshole becuas really...hes just a tree hugger who has no more right to the plantet than anyone else

anyway this all remeinds me of AVATAR

this has ntohing to do with the quality of your Ideas but personally (as in IMO) I couldnt stand another story where everyone are acting like dicks...and ohhhh humans!! look how evil we and all that

not saying youre Ideas are bad thats just my personal opinon (am I making sense?)

basically I like to have a side I can really get behined and route for
 

XHolySmokesX

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I'd make a game where the main character is a scientist gone rogue who's trying to stop the world being destroyed after obsessed scientists create a portal to another dimention where that meteor never killed the dinosaurs =D
 

joebthegreat

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IBlackKiteI said:
Cool story bro.
But uh, based on that big paragraph, you wouldn't happen to be a massive fan of the GRIMDARKness of Warhammer 40k would you?
I'm not really a fan of the whole concept of "GRIMDARK" simply because that implies both sides being bad or evil or else incompetent. (But Warhammer 40k has really awesome lore, don't get me wrong).

I prefer a take on sides where they both have legitimate reasons to believe what they do, and that the heroes AND villains are genuinely sympathetic good people. Call it "GRIMLIGHT" if you will. The tragedy is that neither side deserves to lose, but neither side is willing to compromise either... leading to pointless devastation at the hand of miscommunication. It has that same "world is f***ed up" sort of message, but doesn't have the same tired plot twist where every corporation, government, religion, and book club is headed by cartoon villains out to conquer the world.

The idea isn't completely original, but I don't think it's been done with a detached hero who ends up dying at the hands of former friends for not buying into the cycle of destruction.

IBlackKiteI said:
I can't really say I enjoy your first option, as Jim the Jungle Man isn't a hero I would be able to enjoy. (EDIT: and this is really just a personal taste issue)

Your second idea captures what I aim for. If done right, your hero alien soldier would be sympathetic. You would understand his motives and not want him or his comrades to suffer. At the same time, the humans as enemies are sympathetic and we can inherently understand why they're doing what they do. At the end you don't really want either side to lose, but they can't both win.
 

gyroscopeboy

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I'd like to make a protagonist based on Thomas Covenant...a fairly successful novelist who becomes a leper, loses his wife and daughter (they move away) and then gets hit by a car and transported to a fantasy world where he is the legendary wielder of a white gold wedding ring and has to journey across a strange land to defeat Lord Foul.
 

Daffy F

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-Drifter- said:
I'd like to have a main character who was a zombie. Not the more recent biological zombie, but an old fashioned, summoned from the grave type. His goal would be to find out why he's been brought back to life (so to speak, anyway,) all the while trying to avoid being seen by the living because... well, he's a zombie. People don't tend to react well to that.
There is definitely a game like thisd, but I forget what it's called. I do remember that it is brilliantly fun and very funny, and you can download it as an xbox original for xbox 360
 

ChadSexington

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A drow. Not like Drizzt, just a regular old drow participating in house wars and whatnot. I like D&D games by the way, Neverwinter Nights is one of my favourites.
 

Vault101

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Sep 26, 2010
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joebthegreat said:
IBlackKiteI said:
Cool story bro.
But uh, based on that big paragraph, you wouldn't happen to be a massive fan of the GRIMDARKness of Warhammer 40k would you?
I'm not really a fan of the whole concept of "GRIMDARK" simply because that implies both sides being bad or evil or else incompetent. (But Warhammer 40k has really awesome lore, don't get me wrong).

I prefer a take on sides where they both have legitimate reasons to believe what they do, and that the heroes AND villains are genuinely sympathetic good people. Call it "GRIMLIGHT" if you will. The tragedy is that neither side deserves to lose, but neither side is willing to compromise either... leading to pointless devastation at the hand of miscommunication. It has that same "world is f***ed up" sort of message, but doesn't have the same tired plot twist where every corporation, government, religion, and book club is headed by cartoon villains out to conquer the world.

The idea isn't completely original, but I don't think it's been done with a detached hero who ends up dying at the hands of former friends for not buying into the cycle of destruction.

IBlackKiteI said:
I can't really say I enjoy your first option, as Jim the Jungle Man isn't a hero I would be able to enjoy. (EDIT: and this is really just a personal taste issue)

Your second idea captures what I aim for. If done right, your hero alien soldier would be sympathetic. You would understand his motives and not want him or his comrades to suffer. At the same time, the humans as enemies are sympathetic and we can inherently understand why they're doing what they do. At the end you don't really want either side to lose, but they can't both win.
this is also an issue of personal taste but I would find it very uncomfortable with a conflict where its just one big sad depressing tragedy that leaves you thinking why they just cant get along?

however that would depend completley on how well its done

also both sides being dicks really annoys me as well, but the 1# is when I just cant agree with the actions of the protagonist and Im saying "nooo!! dont do that! youll just make it worse"

anyway a good plot is more than morality (like for example you dont want to end up with an idiot plot)

anyway Im rambling now, I mean I dont mind grey and grey as long as its done well, because in most cases watching horrible peopel do horrible things to each other isnt that fun
 

Hamish Durie

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a tomboyish pony that has wings and can fly and lives in a world consisting only of ponys and the tomboyish pony.....oh wait thinking of something else
well my protaginist would be a woman forced to flee poland when WW2 started and is forced to escape with her two children across the border and to safety
 

Tharwen

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I want one where the main character starts of as a typical Marty Sue, but gets bitten by a zombie and spends the rest of the game trying to deal with his gradual decline into depravity and helplessness. All the while, he's losing his human ability to care.

Gameplay-wise, this could also mean that the player has to deal with problems early on if he wants to be able to succeed easily later, when he's weaker.