Your most feared Fallout 3 enemy

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the protaginist

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Jul 4, 2008
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shadowgaunt said:
Everything in this thread that isn't from DLC.
I hate them all.
Mirelurks are isopods from hell.
Fire Ants are ants...from hell.
Giant Radscorpions are normal Radscorpions, after Steroids ( or Buffout).
Deathclaws are bastard-covered bastards with a bastard filling. (cookies to whomever gets that reference).
A Scrubs reference, Dr. Cox Talking to Molly Clock to be nerdy and specific, but i'm sure someone else got it by now.


Anyway, Biggest Wasteland Enemies? in the words of Stephen Colbert-THREATDOWN!

Mirelurks: Agatha's Song. Mirelurks + tight,confined hallways = A LIVING HELL UNTO WHICH THERE IS NO ESCAPE.

Yao Guai: I never understood why Animal Friend was a good perk. then i ran into three of these mutated bears. i get it every time now. There is something strangely enrapturing about peaceful Yao Guai at night.

Overlords: First time i encountered this guy, i was locating the G.E.C.K. and was traveling through those tunnels near Little Lamplight. I blew all my shotgun ammo fighting the other Mutants,broke my Chinese Assault Rifle on the way to lamplight, and ran outta Sniper ammo long ago, so i had Colonel Autumns 10mm with 36 rounds in it, and a sledgehammer i looted off of the mutants. He had a Tri-Barrel Blaster. Five Deaths to finally get him down.

Deathclaws: not all that threatening if you have a Blackhawk, only intimidating if you meet them when there controlled by...

Enclave Troops: Long, annoying battles, reason i can't Fast travel to Regulator HQ.

Mason Dixon Salvage: I cannot go near that place. thats where I lost Charon my first playthrough, and have feared it since.