Posting that 2nd story since been a while since last post.
Game was company of heroes, 4v4 map. I was playing with a friend on the german side.
The Allies had us beat, they had completely crushed the players holding the left flank and the right flank where me and my buddy was fell soon after, my panzergrenadier infantry (i favor armies with the most kickass infantry as you can tell from previous story) only surviving the destruction by way of a wooden bridge that connected the german starting area with the mainland (if anyone plays coh the map was Hochland Gap), alas my friends armor units didnt have the same luxury.
So we fortified our starting area with what pitiful ressources we had and prepared a robust defence on the bridge, starting area can only be accessed by a main bridge and the wooden bridge my ss troops used, which we had covered with an mg so allied infantry couldnt cross it.
My friend having lost most of her armor, decided to reinvest what she had into artillery (due to building tanks she lacked fuel but had tons of ammo), namely stukas with a few nebelweffers.
I continue to reinforce my own infantry having taken the fewest losses on the team due to that bridge retreat, adding ss knights of the cross units to complement my grenadiers whilst the 2 other players held the bridge with a mix of cheap at and mgs and built some nebels of their own.
The weird thing here is that had the allies been more patient and artied us a bit, we would have crumbled. But for whatever reason they didnt and just kept massing infantry and tanks outside the bridge, funneling any assault attempts and buying us time to make a comeback.
And boy did we make a comeback. My friend signalled she had as much arty as she could muster, the other 2 players also reported having spent the last of their fuel. I reached pop cap myself so was also ready. What followed then is the single most glorious charge i have seen in an rts, as all the teams arty (more then a dozen nebels and bout 8 stukas) fired at once in the area outside the bridge where the entire allied army was waiting, rockets and incendiary bombs falling from the sky and scorching the forest, producing a panic in the allied forces as some players tried to flee.
As the rain of fire came pouring down out came the ss leading the panzergrenadiers over the bridge followed by what vehicles we had, and here is where it got really flukey. Despite charging INTO the hail of inferno not a single soldier of mine got hit, they all dodged the flaming ammo despite being a numerous horde.
Meanwhile the allied infantry seeing the charge fell into two minds whether to hold the line or retreat, with some players forces stubbornly holding their ground whilst others retreated, and this confusion caused quite a few roadblocks as a retreating players tank would block an advancing players tank, making them both stuck and then would both be hit by arty or german light AT fire. The allied infantry by contrast were all burnt alive, whether trying to flee or hold, the hail of fire that seemed to be ignoring my troops (and this is a game where friendly fire is on) did not miss the allies who burnt horribly and the german infantry wave didnt even stop, they just kept going and mp44s finished off the few allied survivors and went straight through the disorganized allied army like a hot knife through butter.
The infantry charge stopped only at the start of the enemys bridge into their own starting area and took up defensive positions there whilst the other players light vehicles split into hunter killer groups and proceeded to hunt down the scattered and fleeing allies and reclaiming the map for our side. The allies tried sending reinforcements but due to having to go through that bridge, their armor was easily destroyed by ambushing panzerschreck units and no units can go through.
After that game got boring as we camped outside that area and reversed the situation of earlier in that it was now the allies who were holed up in their starting area.
Unlike them however, we artied the crap outta them first before charging over that bridge, and our final assault was the decisive one.
And thats what you call a tldr bump
